【发布时间】:2016-09-06 18:11:09
【问题描述】:
我有一个立方体上有不同纹理的问题。它只需要 1 个纹理,代码如下...
var texture = new THREE.TextureLoader();
var texture1 = texture.load('texture1.jpg');
var texture2 = texture.load('texture2.jpg');
var texture3 = texture.load('texture3.jpg');
var texture4 = texture.load('texture4.jpg');
var texture5 = texture.load('texture5.jpg');
var texture6 = texture.load('texture6.jpg');
var geometry = new THREE.BoxBufferGeometry(height,width,length);
var material = new THREE.MeshBasicMaterial( { map: texture1,
map: texture2,map: texture3,map: texture4,map: texture5,
map: texture6 } );
mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
【问题讨论】:
标签: three.js