全局复合操作
2D 上下文属性ctx.globalCompositeOperation 对于广泛的图像处理任务非常有用。更多关于globalCompositeOperation at MDN
您可以将图像转换为画布,这样您就可以对其进行编辑。
function imageToCanvas(image){
const c = document.createElement("canvas");
c.width = image.width;
c.height = image.height;
c.ctx = c.getContext("2d"); // attach context to the canvas for eaasy reference
c.ctx.drawImage(image,0,0);
return c;
}
您可以使用globalCompositeOperation = "color" 为图像着色
function colorImage(image,color){ // image is a canvas image
image.ctx.fillStyle = color;
image.ctx.globalCompositeOperation = "color";
image.ctx.fillRect(0,0,image.width,image.height);
image.ctx.globalCompositeOperation = "source-over";
return image;
}
不幸的是,这也会覆盖 alpha 像素,因此您需要使用原始图像作为蒙版来恢复 alpha 像素。
function maskImage(dest,source){
dest.ctx.globalCompositeOperation = "destination-in";
dest.ctx.drawImage(source,0,0);
dest.ctx.globalCompositeOperation = "source-over";
return dest;
}
然后你有一个彩色图像
示例。
在他的示例中,我用一系列颜色为图像着色,并添加了一个函数来将图像的画布副本恢复到原始状态。如果您从页面获取图像作为元素,则使用naturalWidth 和naturalHeight,因为width 和height 属性可能与图像分辨率不匹配。
const ctx = canvas.getContext("2d");
const image = new Image;
var colCopy;
image.src = "https://i.stack.imgur.com/Kk1qd.png";
image.onload = () => {
colCopy = imageToCanvas(image);
const scale = canvas.height / image.naturalHeight;
ctx.scale(scale, scale);
ctx.drawImage(colCopy, 0, 0);
for (var i = 32; i < 360; i += 32) {
restoreImage(colCopy, image);
colorImage(colCopy, "hsl(" + i + ",100%,50%)");
maskImage(colCopy, image);
ctx.drawImage(colCopy, 150 * i / 16, 0);
}
}
function imageToCanvas(image) {
const c = document.createElement("canvas");
c.width = image.naturalWidth;
c.height = image.naturalHeight;
c.ctx = c.getContext("2d"); // attach context to the canvas for easy reference
c.ctx.drawImage(image, 0, 0);
return c;
}
function restoreImage(dest, source) {
dest.ctx.clearRect(0, 0, dest.width, dest.height);
dest.ctx.drawImage(source, 0, 0);
return dest;
}
function colorImage(dest, color) { // image is a canvas image
dest.ctx.fillStyle = color;
dest.ctx.globalCompositeOperation = "color";
dest.ctx.fillRect(0, 0, dest.width, dest.height);
dest.ctx.globalCompositeOperation = "source-over";
return dest;
}
function maskImage(dest, source) {
dest.ctx.globalCompositeOperation = "destination-in";
dest.ctx.drawImage(source, 0, 0);
dest.ctx.globalCompositeOperation = "source-over";
return dest;
}
canvas {
border: 2px solid black;
}
<canvas id="canvas" width=600></canvas>
图像在某些情况下可能会有点褪色,您可以使用类似于上图的合成操作将图像转换为对比度更高的黑白图像,并使用高对比度图像作为模板进行着色。
使用过滤器
大多数常见浏览器现在都支持具有色相偏移过滤器的画布过滤器。您可以使用它来将色调转换为您想要的值,但首先您需要知道图像的原始色调是什么。 (请参阅下面有关如何找到 HUE 的示例)
请参阅Canvas filters at MDN 了解兼容性以及如何使用画布过滤器。
以下函数将保留饱和度并仅改变色调。
// dest canvas to hold the resulting image
// source the original image
// hue The hue to set the dest image to
// sourceHue the hue reference point of the original image.
function colorImage(dest,source, hue , sourceHue) { // image is a canvas image
dest.ctx.clearRect(0,0,dest.width, dest.height);
dest.ctx.filter="hue-rotate("+((hue - sourceHue) | 0)+"deg)";
dest.ctx.drawImage(source,0, 0, dest.width, dest.height);
return dest;
}
过滤器示例。
下面使用ctx.filter = "hue-rotate(30deg)"来旋转色相。我没有包含任何代码来查找图像原始色调,因此手动将其设置为 120。
const ctx = canvas.getContext("2d");
const image = new Image;
var colCopy;
const sourceHue = 120;
image.src = "https://i.stack.imgur.com/Kk1qd.png";
image.onload = () => {
colCopy = imageToCanvas(image);
const scale = canvas.height / image.naturalHeight;
ctx.scale(scale, scale);
ctx.drawImage(colCopy, 0, 0);
for (var i = 32; i < 360; i += 32) {
colorImage(colCopy,image,i,sourceHue);
ctx.drawImage(colCopy, 150 * i / 16, 0);
}
}
function imageToCanvas(image) {
const c = document.createElement("canvas");
c.width = image.naturalWidth;
c.height = image.naturalHeight;
c.ctx = c.getContext("2d"); // attach context to the canvas for easy reference
c.ctx.drawImage(image, 0, 0);
return c;
}
function colorImage(dest,source, hueRotate , sourceHue) { // image is a canvas image
dest.ctx.clearRect(0,0,dest.width, dest.height);
dest.ctx.filter="hue-rotate("+((hueRotate - sourceHue) | 0)+"deg)";
dest.ctx.drawImage(source,0, 0, dest.width, dest.height);
return dest;
}
canvas {
border: 2px solid black;
}
<canvas id="canvas" width=600></canvas>
RGB 转色相
有很多答案可以帮助在 SO 上找到像素的色调。这里有一个特别详细的RGB to HSL conversion。
过滤器示例白色。
下面使用ctx.filter = "grayscale(100%)"去除饱和度,然后ctx.filter = "brightness(amount%)"改变亮度。这给出了从黑色到白色的一系列灰色。您也可以通过减少灰度量来对颜色执行相同的操作。
const ctx = canvas.getContext("2d");
const image = new Image;
var colCopy;
const sourceHue = 120;
image.src = "https://i.stack.imgur.com/Kk1qd.png";
image.onload = () => {
colCopy = imageToCanvas(image);
const scale = canvas.height / image.naturalHeight;
ctx.scale(scale, scale);
ctx.drawImage(colCopy, 0, 0);
for (var i = 40; i < 240; i += 20) {
grayImage(colCopy,image,i);
ctx.drawImage(colCopy, 150 * ((i-40) / 12), 0);
}
}
function imageToCanvas(image) {
const c = document.createElement("canvas");
c.width = image.naturalWidth;
c.height = image.naturalHeight;
c.ctx = c.getContext("2d"); // attach context to the canvas for easy reference
c.ctx.drawImage(image, 0, 0);
return c;
}
function grayImage(dest,source, brightness) { // image is a canvas image
dest.ctx.clearRect(0,0,dest.width, dest.height);
dest.ctx.filter = "grayscale(100%)";
dest.ctx.drawImage(source,0, 0, dest.width, dest.height);
dest.ctx.filter = "brightness(" + brightness +"%)";
dest.ctx.drawImage(dest,0, 0, dest.width, dest.height);
return dest;
}
canvas {
border: 2px solid black;
}
<canvas id="canvas" width=600></canvas>