线性参考是您正在寻找的。从您的评论来看,这听起来确实很复杂,但是当您将其分解然后添加一个循环来遍历您的点以计算出最近的部分时,它仍然是一段非常简单的数学/代码。
下面是从谷歌搜索中提取的一个很好的代码......
您可以使用它来查找线段上的最近点:Util.getClosestPointOnSegment(Point ss, Point se, Point p)
代码:
import java.awt.Point;
public class Util{
/**
* Returns closest point on segment to point
* @param ss - segment start point
* @param se - segment end point
* @param p - point to found closest point on segment
* @return closest point on segment to p
*/
public static Point getClosestPointOnSegment(Point ss, Point se, Point p)
{
return getClosestPointOnSegment(ss.x, ss.y, se.x, se.y, p.x, p.y);
}
/**
* Returns closest point on segment to point
* @param sx1 - segment x coord 1
* @param sy1 - segment y coord 1
* @param sx2 - segment x coord 2
* @param sy2 - segment y coord 2
* @param px - point x coord
* @param py - point y coord
* @return closets point on segment to point
*/
public static Point getClosestPointOnSegment(int sx1, int sy1, int sx2, int sy2, int px, int py)
{
double xDelta = sx2 - sx1;
double yDelta = sy2 - sy1;
if ((xDelta == 0) && (yDelta == 0))
{
throw new IllegalArgumentException("Segment start equals segment end");
}
double u = ((px - sx1) * xDelta + (py - sy1) * yDelta) / (xDelta * xDelta + yDelta * yDelta);
final Point closestPoint;
if (u < 0)
{
closestPoint = new Point(sx1, sy1);
}
else if (u > 1)
{
closestPoint = new Point(sx2, sy2);
}
else
{
closestPoint = new Point((int) Math.round(sx1 + u * xDelta), (int) Math.round(sy1 + u * yDelta));
}
return closestPoint;
}
}
显然,您仍然需要编写一些代码来计算出要检查的最接近的段,并且仍然添加长度,但这会让您开始。
示例取自:
http://www.java2s.com/Code/Java/2D-Graphics-GUI/Returnsclosestpointonsegmenttopoint.htm