【问题标题】:CGAffineTransform changes view.bounds?CGAffineTransform 更改 view.bounds?
【发布时间】:2012-07-02 05:25:05
【问题描述】:

视图都有一个框架(超级视图坐标系中的坐标) 和 bounds (在自己的坐标系中的坐标)属性,但如果你 转换视图,不应使用或依赖 frame 属性 了。如果您正在使用转换,请使用边界 仅属性,而不是框架属性,因为应用了转换 到界限,但不一定准确反映在帧中

http://iphonedevelopment.blogspot.jp/2008/10/demystifying-cgaffinetransform.html

我想看看他在上一段中的意思并打印了“框架”和“边界”
而且我看到只有“框架”在紧要关头发生了变化。

- (IBAction)handlePinch:(UIPinchGestureRecognizer*)recognizer
{
    NSLog(@"scale: %f, velocity: %f", recognizer.scale, recognizer.velocity);
    NSLog(@"Before, frame: %@, bounds: %@", NSStringFromCGRect(recognizer.view.frame), NSStringFromCGRect(recognizer.view.bounds));
    recognizer.view.transform = CGAffineTransformScale(recognizer.view.transform, recognizer.scale, recognizer.scale);
    NSLog(@"After, frame: %@, bounds: %@", NSStringFromCGRect(recognizer.view.frame), NSStringFromCGRect(recognizer.view.bounds));

    recognizer.scale = 1;
}

输出:(放大)

2012-07-02 14:53:51.458 GestureRec[1264:707] scale: 1.030111, velocity: 0.945660
2012-07-02 14:53:51.466 GestureRec[1264:707] Before, frame: {{0, 124}, {320, 160}}, bounds: {{0, 0}, {320, 160}}
2012-07-02 14:53:51.473 GestureRec[1264:707] After, frame: {{-4.81771, 121.591}, {329.635, 164.818}}, bounds: {{0, 0}, {320, 160}}
2012-07-02 14:53:51.480 GestureRec[1264:707] scale: 1.074539, velocity: 1.889658
2012-07-02 14:53:51.484 GestureRec[1264:707] Before, frame: {{-4.81771, 121.591}, {329.635, 164.818}}, bounds: {{0, 0}, {320, 160}}
2012-07-02 14:53:51.494 GestureRec[1264:707] After, frame: {{-17.103, 115.449}, {354.206, 177.103}}, bounds: {{0, 0}, {320, 160}}
2012-07-02 14:53:51.499 GestureRec[1264:707] scale: 1.000000, velocity: 1.889658
2012-07-02 14:53:51.506 GestureRec[1264:707] Before, frame: {{-17.103, 115.449}, {354.206, 177.103}}, bounds: {{0, 0}, {320, 160}}
2012-07-02 14:53:51.510 GestureRec[1264:707] After, frame: {{-17.103, 115.449}, {354.206, 177.103}}, bounds: {{0, 0}, {320, 160}}

是我理解有误还是博主有误?

【问题讨论】:

  • 您能否记录转换前后的值,并记录您正在使用的比例值?实际上在你的问题中包含输出:)

标签: ios frame cgaffinetransform bounds


【解决方案1】:

我想我明白了:

博客是正确的,甚至根据Apple themselves

要平移或缩放坐标系,您可以更改视图的 边界矩形...

但是 bounds 并没有改变,因为矩形本身的大小仍然与您报告的大小相同,只是坐标系已随它缩放。你看:

更改边界矩形设置基本坐标系 视图执行的所有绘图都开始了。

而且因为我们从不显式更改边界,所以只有相对于其父视图的视图框架发生变化。

事实上,我可以用数学证明界限永远不会改变!在这里,改为运行此示例:

NSLog(@"scale: %f, velocity: %f", recognizer.scale, recognizer.velocity);
    NSLog(@"Before, frame: %@, bounds: %@", NSStringFromCGRect(recognizer.view.frame), NSStringFromCGRect(recognizer.view.bounds));
    recognizer.view.transform = CGAffineTransformScale(recognizer.view.transform, recognizer.scale, recognizer.scale);
    NSLog(@"After, frame: %@, bounds: %@ transform:%@", NSStringFromCGRect(recognizer.view.frame), NSStringFromCGRect(recognizer.view.bounds), NSStringFromCGAffineTransform(recognizer.view.transform));

    recognizer.scale = 1;

现在,如果您注意到,从NSStringFromCGAffineTransform() 报告的值乘以边界就等于视图的框架。但是博客上说了什么? 不一定准确是正确的。变换矩阵不仅可以应用于这个东西的 x 和 y,如果我们真的想要,我们可以变换 z 值并旋转、翻转,以及每一种方式,所有这些都以非线性方式改变框架属性,尤其是串联使用时。

一个有趣的难题,如果我自己这么说的话。

【讨论】:

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