【问题标题】:BFS algorithm using Lua that finds the shortest path between 2 nodes使用 Lua 的 BFS 算法找到 2 个节点之间的最短路径
【发布时间】:2015-09-08 19:36:47
【问题描述】:

我设法编写了一个代码,该代码使用 BFS 算法迭代所有图形节点。这是最简单的部分:)

不,我被困在两个节点之间的最短路径。

这是我目前的代码:

function table.contains(table, element)
  for _, value in pairs(table) do
    if value == element then
      return true
    end
  end
  return false
end

queue = {stack={}}

function queue:en(e)
    table.insert(self.stack, e)
end

function queue:de()
    local e = self.stack[1]   
    self.stack[1] = nil

    local new_stack = {}

    for _, v in pairs(self.stack) do
        table.insert(new_stack, v)
    end

    self.stack = new_stack

    return e
end

function queue:count()
    return #self.stack
end

function bfs()
    start = 1
    goal  = 10
    visited = {}
    path = {}

    graph = {}
    graph[1] = {2,3,4}
    graph[2] = {6,5,1}
    graph[3] = {1}
    graph[4] = {7,8}
    graph[5] = {9,10,2}
    graph[6] = {2}
    graph[7] = {4,11,12}
    graph[8] = {4}
    graph[9] = {5}
    graph[10] = {5}
    graph[11] = {7}
    graph[12] = {7}


    queue:en(start)
    table.insert(visited, start)
    depth = 1

    while queue:count() > 0 do
        node = queue:de()

        for _, exit in pairs(graph[node]) do
            if not table.contains(visited, exit) then
                table.insert(visited, exit)

                if exit == goal then 
                    print("GOAL : " .. exit)

                    do return end 
                end

                if graph[exit] then
                    print("Node: " .. exit .. ", Depth: " .. depth)

                    queue:en(exit)
                end
            end
        end

        depth = depth + 1
    end
end

bfs()

它生成的这个输出:

Node: 2, Depth: 1
Node: 3, Depth: 1
Node: 4, Depth: 1
Node: 6, Depth: 2
Node: 5, Depth: 2
Node: 7, Depth: 4
Node: 8, Depth: 4
Node: 9, Depth: 6
GOAL : 10

对于当前示例,我需要获得从 1 到 10 的最短路径。

【问题讨论】:

    标签: algorithm lua breadth-first-search path-finding


    【解决方案1】:

    这是可以做到的。

    queue.lua

    local queue = {}
    
    function queue:init()
        local q = {}
    
        q.stack = {}
    
        function q:push(e)
            table.insert(self.stack, e)
        end
    
        function q:pull()
            local e = self.stack[1]
    
            table.remove(self.stack, 1)
    
            return e
        end
    
        function q:count()
            return #self.stack
        end
    
        return q
    end
    
    return queue
    

    tbl.lua

    function table.contains(tbl, e)
        for _, v in pairs(tbl) do
            if v == e then
                return true
            end
        end
    
        return false
    end
    
    function table.copy(tbl)
        local t = {}
    
        for _, v in pairs(tbl) do
            table.insert(t, v)
        end
    
        return t
    end
    

    bfs.lua

    require "tbl" -- table.contains and table.copy
    queue = require "queue"
    
    local function bfs(graph, start, goal)
        if not graph[start] then
            return false
        end
    
        local visited = {}
        local queue = queue:init()
    
        queue:push({start})
        table.insert(visited, start)
    
        while queue:count() > 0 do
            local path = queue:pull()
            local node = path[#path]
    
            if node == goal then return path end
    
            for _, exit in pairs(graph[node]) do
                if not table.contains(visited, exit) then
                    table.insert(visited, exit)
    
                    if graph[exit] then
                        local new = table.copy(path)
    
                        table.insert(new, exit)
                        queue:push(new)
                    end
                end
            end
        end
    
        return false
    end
    
    return bfs
    

    用法:

    将所有三个文件保存到您的 lua 路径。

    bfs = 需要“bfs”

    path = bfs(grap, start, goal)

    【讨论】:

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