【发布时间】:2017-09-07 02:28:04
【问题描述】:
我想检查一个三角形是正面还是背面朝向相机。我试图找出directx11是否有一个简单的选项。但是,我找不到一个。
Something like: CheckFacing((Vector3)TrianglePoints, Camera(vector3)){
Formula... //The formula to check it but I do not know if I should manually check or if directx11 has an option
return CameraFacing; //(front or back)
}
【问题讨论】:
标签: c# directx-11 sharpdx