【发布时间】:2019-09-25 03:15:00
【问题描述】:
我正在尝试为学校创建一个简单的纸牌游戏,我正处于编写游戏中游戏玩法的编码阶段,并且在尝试从列表中删除值时遇到 ValueError
我已经尝试过更改我的list.remove(x) 语法,到目前为止我已经尝试过list.remove(list[x])、list.remove([x]) 和list.remove(x),但所有这些都返回了ValueError。
import random, time #imports required modules for the code
cardDeck = []
player1 = []
player1CardsWon = []
player2 = []
player2CardsWon = [] #all these lists/arrays are needed later on in the code
def deckCreator(): #creates all the needed embedded lists inside the cardDeck 2D Array
for color in ["yellow", "red", "black"]:
for number in [1,2,3,4,5,6,7,8,9,10]:
cardDeck.append([color, number])
'''test 1 - to check if deckCreator function is working
deckCreator()
print(cardDeck)
'''
def deckShuffle(): #shuffles the cardDeck 2D Array
random.shuffle(cardDeck)
'''test 2 - to check if the deckShuffle function is working
deckCreator()
print(cardDeck)
deckShuffle()
print(cardDeck)
'''
def gamePlay(): #plays a round of the game
while len(cardDeck) > 0:
time.sleep(2)
player1 = cardDeck.pop(0)
player2 = cardDeck.pop(0)
print("Player 1 holds card", player1[0], player1[1], "for this round")
print("Player 2 holds card", player2[0], player2[1], "for this round")
if player1[0] == "yellow":
if player2[0] == "red": #Yellow beats red
player1CardsWon.append(player1)
player1CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 1 wins!")
elif player2[0] == "black": #Black beats yellow
player2CardsWon.append(player1)
player2CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 2 wins!")
elif player2[0] == "yellow":
if player1[1] > player2[1]:
player1CardsWon.append(player1)
player1CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 1 wins!")
else:
player2CardsWon.append(player1)
player2CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 2 wins!")
if player1[0] == "red":
if player2[0] == "red":
if player1[1] > player2[1]:
player1CardsWon.append(player1)
player1CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 1 wins!")
else:
player2CardsWon.append(player1)
player2CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 2 wins!")
elif player2[0] == "black": #Red beats black
player1CardsWon.append(player1)
player1CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 1 wins!")
elif player2[0] == "yellow": #Yellow beats black
player2CardsWon.append(player1)
player2CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 2 wins!")
if player1[0]== "black":
if player2[0] == "red": #Red beats black
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 2 wins!")
elif player2[0] == "black":
if player1[1] > player2[1]:
player1CardsWon.append(player1)
player1CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 1 wins!")
else:
player2CardsWon.append(player1)
player2CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 2 wins!")
elif player2[0] == "yellow": #Black beats yellow
player1CardsWon.append(player1)
player1CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 1 wins!")
'''test 3 - to check if the gamePlay function is working
deckCreator()
print(cardDeck)
deckShuffle()
print(cardDeck)
tempHold1 = cardDeck.pop(0)
tempHold2 = cardDeck.pop(0)
player1.append(tempHold1)
player2.append(tempHold2)
gamePlay()
'''
deckCreator()
deckShuffle()
gamePlay()
我希望控制台输出:
Player 1 holds card red 9 for this round
Player 2 holds card black 8 for this round
Player 1 wins!
但它当前正在输出:
Player 1 holds card red 9 for this round
Player 2 holds card black 8 for this round
Traceback (most recent call last):
File "/tmp/sessions/99a7da0a0b9fd10f/main.py", line 152, in <module>
gamePlay()
File "/tmp/sessions/99a7da0a0b9fd10f/main.py", line 92, in gamePlay
player1.remove(0)
ValueError: list.remove(x): x not in list
(编辑 - 这是从朋友的帐户发布的,我不拥有该帐户)
【问题讨论】:
-
请尽可能多地从问题中删除代码,同时仍然能够复制问题。见How to create a Minimal, Complete, and Verifiable example。如果要筛选的代码更少,那么其他人(包括您)会更容易发现问题。
-
你想用删除做什么?您指定 player1 指的是从牌堆中弹出的一张牌。 '0' 和 '1' 是什么,你为什么希望它们出现在 player1 中?
-
就此而言,我不确定您为什么需要在这里使用“删除”。在下一轮,player1 会从牌库中得到一张新牌,它会参考这张牌。
标签: python python-3.x list if-statement