【发布时间】:2022-04-29 22:37:33
【问题描述】:
我已经收到这个错误很长一段时间了,不知道它是什么。它也不会影响我的进步!
完整的错误信息:
InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread
UnityEngine.Object.EnsureRunningOnMainThread () (at C:/buildslave/unity/build/Runtime/Export/UnityEngineObject.bindings.cs:153)
UnityEngine.Object.GetInstanceID () (at C:/buildslave/unity/build/Runtime/Export/UnityEngineObject.bindings.cs:73)
UnityEngine.Object.IsNativeObjectAlive (UnityEngine.Object o) (at C:/buildslave/unity/build/Runtime/Export/UnityEngineObject.bindings.cs:182)
UnityEngine.Object.CompareBaseObjects (UnityEngine.Object lhs, UnityEngine.Object rhs) (at C:/buildslave/unity/build/Runtime/Export/UnityEngineObject.bindings.cs:140)
UnityEngine.Object.op_Inequality (UnityEngine.Object x, UnityEngine.Object y) (at C:/buildslave/unity/build/Runtime/Export/UnityEngineObject.bindings.cs:405)
UnityEditor.ProGrids.GridRenderer.Destroy () (at Library/PackageCache/com.unity.progrids@3.0.3-preview.0/Editor/GridRenderer.cs:85)
UnityEditor.ProGrids.ProGridsEditor.Destroy () (at Library/PackageCache/com.unity.progrids@3.0.3-preview.0/Editor/ProGridsEditor.cs:409)
UnityEditor.ProGrids.ProGridsEditor.Finalize () (at Library/PackageCache/com.unity.progrids@3.0.3-preview.0/Editor/ProGridsEditor.cs:370)
UnityEngine.UnhandledExceptionHandler:<RegisterUECatcher>m__0(Object, UnhandledExceptionEventArgs)
有什么建议吗?
【问题讨论】:
标签: visual-studio unity3d