Physical Sky in ARNOLD

Implemented CIE Standard Sky as an environment shader in ARNOLD, next step is Preetham Sky, this should be finished tomorrow.

Implemented basic Preetham Sky, and later I will add more artistic parameters.
Physical Sky in ARNOLD

theta = 0

 Physical Sky in ARNOLD

theta = 0.5

 Physical Sky in ARNOLD

theta = 1

 Physical Sky in ARNOLD

theta = 1.5

Physical Sky in ARNOLD

Added more parameters to control sizes of the sun disk and glow.

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