加载音频直接用flash.media.Sound类,它自身提供了加载机制:

package
{
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.media.Sound;
	import flash.net.URLRequest;
	
	/**
	 * ...
	 * @author zhujl
	 */
	public class LoadSound extends Sprite
	{
		public var sound: Sound;
		
		public function LoadSound() 
		{
			sound = new Sound();
			sound.addEventListener(Event.COMPLETE, onLoadCompleted);
			sound.load(new URLRequest('1.mp3'));
		}
		
		public function onLoadCompleted(e: Event)
		{
			sound.play();
		}
	}
	
}

  

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