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Game Developers Conference 2012, San Francisco was the biggest show for Unity to date. Showcasing the exciting new features of Unity 3.5, and previewing the forthcoming advanced character animation technology, developers visiting the Unity booth were treated to a host of Unity games, tech demos, and partner talks.
2012年游戏开发者大会上,旧金山是迄今为止Unity规模最大的展览。 为了展示Unity 3.5令人兴奋的新功能,并预览即将面世的高级角色动画技术,参观Unity展位的开发人员可以参加许多Unity游戏,技术演示和合作伙伴讲座。
Top of the list this GDC was our forthcoming Character Animation system which saw its first public unveiling at the Unity Developer day prior to GDC. The technology was then shown in several demonstrations at the Unity booth.
该GDC排名第一的是我们即将推出的角色动画系统,该系统在GDC之前的Unity开发人员日首次公开亮相。 然后,该技术在Unity展台的几次演示中得以展示。
The new system allows a complete pipeline for character artists to create unparalleled realism in their characters’ motion; simply provide a rigged model in a T pose, and Unity’s forthcoming features take care of the rest, from motion capture data, through to blend trees and state machines, the system makes it simple to create incredible character behaviour – you’ll never look at a videogame character in quite the same way again.
新系统为角色艺术家提供了完整的渠道,使他们在角色的动作中创造无与伦比的真实感。 只需在T姿势中提供装配模型,Unity即将推出的功能就可以处理剩下的一切,从运动捕捉数据到混合树和状态机,该系统使创建令人难以置信的角色行为变得非常简单-您将永远不会看再次以完全相同的方式来制作视频游戏角色。
Take a look at the feature preview video of the technology below for an overview.
请观看以下技术的功能预览视频以获取概述。
角色动画功能预览视频 (Character Animation Feature Preview video)
特色游戏 (Featured Games)
Also at the Unity booth were some fantastic games authored in Unity. The following trailer shows some of the latest and greatest –
在Unity展位上,还有一些Unity创作的精彩游戏。 以下预告片显示了一些最新和最出色的内容–
We also had some great games playable at the booth, first up was Oliver and Spike: Dimensions Jumpers, by Rock Pocket Games, a beautiful third person platformer that takes the concept of 3D gaming into a new dimension, as you switch between several dimensions to navigate around the world –
我们还在展位上玩了一些很棒的游戏,首先是Rock Pocket Games的《 Oliver and Spike:Dimensions Jumpers》,这是一个美丽的第三人称平台游戏,它将3D游戏的概念带入了一个新的维度,当您在多个维度之间切换时,环游世界–
Next is Derrick the Deathfin, a forthcoming Playstation Network title that blends Ecco the Dolphin with Blast Corps, in a cardboard world! Sound bizarre? it is, and it works!
接下来是Derrick the Deathfin,这是即将发布的Playstation Network标题,在纸板世界中融合了海豚Ecco和Blast Corps! 听起来很奇怪? 是的,而且有效!
Last but not least is Sky Legends, a fantastic aerial combat game from Smart Bomb Interactive. Already a popular title on the web, the game is soon making its debut on iOS and Android devices too, take a look at the trailer below –
最后但并非最不重要的是“天空**”,这是Smart Bomb Interactive推出的一款出色的空中战斗游戏。 该游戏已经是网络上的热门游戏,即将在iOS和Android设备上首次亮相,请看下面的预告片–
In addition to these amazing games and the fantastic new animation technology on display, Unity staff were also on hand showing off the fantastic new feature set in Unity 3.5. You can download Unity 3.5 today, and check out some of those features in video form below –
除了展示这些出色的游戏和出色的新动画技术外,Unity员工还现场展示了Unity 3.5中出色的新功能。 您可以立即下载Unity 3.5 ,并在下面的视频表格中查看其中一些功能–
Unity would like to thank our users for making GDC 2012 a joy, it was awesome to meet you all, and we hope to see you again at our own user conference, Unite, in August.
Unity感谢我们的用户为GDC 2012带来的欢乐,与大家见面真是太棒了,我们希望在8月的我们自己的用户大会Unite上再次与您见面。
翻译自: https://blogs.unity3d.com/2012/03/10/gdc-2012-unity-3-5-and-advanced-character-animation-preview/
gdc2014.cn