webplayer uni
With Unity 2.5.1 quickly wrapping up development, the last item on our to-do list is verifying webplayer compatibility. As a team we do systematic testing on a broad range of weplayers. However, we really want 200% confidence instead of a measly 100%. So we’re asking for a little help — from you!
随着Unity 2.5.1Swift完成开发工作,待办事项清单上的最后一项就是验证网络播放器的兼容性。 作为一个团队,我们对广泛的玩家进行系统的测试。 但是,我们确实希望200%的信心而不是100%的信心。 因此,我们需要您的一点帮助!
If you want to help make Unity 2.5.1 a flawless release, there are two simple things you can do.
如果要帮助使Unity 2.5.1成为一个完美的发行版,可以执行两个简单的操作。
1) Auto-update to the 2.5.1 webplayer plugin by visiting this Auto-Update test page.
1)通过访问此自动更新测试页来自动更新到2.5.1 Webplayer插件。
2) Go play as many webplayers as possible. Your own or someone else’s, published or unpublished, anything you can find.
2)尽可能多地播放网络播放器。 您自己或他人发布或未发布的所有内容。
Every game you play should look and behave exactly the same as it did before the update. In fact, if you see any differences (or problems) at all, write us an email at [email protected] Include the url of the problematic webplayer, and the OS, browser, and graphics card you’re using. It’s best to let us know right away so we can fix it immediately!
您玩的每个游戏的外观和行为都应与更新前完全相同。 实际上,如果您根本看不到任何差异(或问题),请给我们发送电子邮件至[email protected]。 包括有问题的网络播放器的网址,以及您使用的操作系统,浏览器和图形卡。 最好立即通知我们,以便我们立即修复!
We already know the Unity community is amazing, and this is your chance to actively participate along with the development team to ship a new version. Rock ‘n roll, and send your pre-release 2.5.1 webplayer bugs to [email protected]!
我们已经知道Unity社区是了不起的,这是您与开发团队一起积极参与发布新版本的机会。 摇滚,然后将您的预发布2.5.1网络播放器错误发送至[email protected]!
翻译自: https://blogs.unity3d.com/2009/06/22/251-webplayer-preview/
webplayer uni