【发布时间】:2016-11-28 23:40:26
【问题描述】:
所以我正在尝试在 Python/pygame 中制作 Conway 的生活游戏,并且制作新网格的第一次迭代可以工作,但由于列表索引超出范围错误,第二次不会。我一直试图找出问题所在,但列表索引不应该超出范围。这是我的代码,错误应该在changevalue(),但我怀疑不是,因为第一次迭代有效:
import pygame
import random
width = 400
height = 400
blocksize = 10
white = (255, 255, 255)
black = (0, 0, 0)
visual = pygame.display.set_mode((width, height))
clock = pygame.time.Clock()
IsOn = True
grid = []
templist = []
tempgrid = []
class square(object):
def __init__(self, x, y, alive):
self.x = x
self.y = y
self.alive = alive
for y in range(height/blocksize):
templist = []
for x in range(width/blocksize):
templist.append(square(x, y, random.choice([True, False, False, False])))
grid.append(templist)
def changevalue(cx, cy, cgrid):
neighbours = []
for dy in range(3):
ddy = dy - 1
for dx in range(3):
ddx = dx - 1
if not (dx - 1 == 0 and dy - 1 == 0):
#print cgrid[(cy + ddy)%len(cgrid)][(cx + ddx)%len(cgrid[y])].alive
#NO ERRORS
#print len(cgrid) > (cy + ddy)%len(cgrid), len(cgrid[y]) > (cx + ddx)%len(cgrid[cy])
#NO ERRORS
neighbours.append(cgrid[(cy + ddy)%len(cgrid)][(cx + ddx)%len(cgrid[cy])].alive)
return len(filter(lambda p: p == True, neighbours))
while IsOn:
for event in pygame.event.get():
if event.type == pygame.QUIT:
IsOn = False
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_c:
proceed = True
tempgrid = []
for times in range(len(grid)):
tempgrid.append([])
for ty in range(len(grid)):
for tx in range(len(grid[ty])):
if changevalue(tx, ty, grid) < 2 and grid[ty][tx].alive == True:
tempgrid[ty].append(square(tx, ty, False))
elif changevalue(tx, ty, grid) > 3 and grid[ty][tx].alive == True:
tempgrid[ty].append(square(tx, ty, False))
elif changevalue(tx, ty, grid) == 3 and grid[ty][tx].alive == False:
tempgrid[ty].append(square(tx, ty, True))
grid = list(tempgrid)
visual.fill(white)
for y in range(len(grid)):
for x in range(len(grid[y])):
if grid[y][x].alive == True:
pygame.draw.rect(visual, black, (grid[y][x].x*blocksize, grid[y][x].y*blocksize, blocksize, blocksize))
pygame.display.update()
clock.tick(2)
pygame.quit()
quit()
感谢您的帮助!
【问题讨论】:
-
在
while isOn代码块执行一次之后,游戏的“第二次迭代”是否开始? -
无法运行您的代码,因为
NameError: name 'wait' is not defined -
@martineau,对不起,我会把它从代码中删除
-
@Sunny Patel,是的,它开始了