【发布时间】:2018-07-03 14:22:54
【问题描述】:
我正在尝试编写的应用程序让用户将图像上传到画布,然后在其上画线。到目前为止,我已经上传到画布以及绘制线条,除了每当我在画布上画一条线时,上传的图像就会消失。您将在下面看到我目前拥有的应用程序的 html 和 javascript 代码。各种元素是从各种教程中获得的,所以我假设它们相互覆盖存在一些不兼容。
HTML
<input type='file' id="fileUpload">
<canvas id="c" width = 750 height= 400 style="border:1px solid #ccc"></canvas>
Javascript
// begin file upload block
function el(id) { return document.getElementById(id); }
var canvas = el("c");
var context = canvas.getContext("2d");
function readImage() {
if (this.files && this.files[0]) {
var FR = new FileReader();
FR.onload = function (e) {
var img = new Image();
img.onload = function () {
context.drawImage(img, 0, 0,img.width,img.height,0,0,750,400);
};
img.src = e.target.result;
};
FR.readAsDataURL(this.files[0]);
}
}
el("fileUpload").addEventListener("change", readImage, false);
//end file upload block
//begin line drawing block
var canvas = new fabric.Canvas('c', { selection: false });
var line, isDown;
canvas.on('mouse:down', function(o){
isDown = true;
var pointer = canvas.getPointer(o.e);
var points = [ pointer.x, pointer.y, pointer.x, pointer.y ];
line = new fabric.Line(points, {
strokeWidth: 5,
fill: 'red',
stroke: 'red',
originX: 'center',
originY: 'center'
});
canvas.add(line);
});
canvas.on('mouse:move', function(o){
if (!isDown) return;
var pointer = canvas.getPointer(o.e);
line.set({ x2: pointer.x, y2: pointer.y });
canvas.renderAll();
});
canvas.on('mouse:up', function(o){
isDown = false;
});
//end line drawing block
【问题讨论】:
标签: javascript html canvas fabricjs