【发布时间】:2009-09-30 12:48:33
【问题描述】:
我已经用 Java 构建了一个双人井字游戏,使用套接字(无线程)。我有它的工作,除了在游戏结束时终止客户端。基本上,我将其设置为一旦游戏结束(服务器识别出胜利或平局),服务器就会向两个客户端发送消息。如果客户端读取了该特定消息,那么它们将“跳出”它们的 do-while 循环并关闭套接字连接。
问题是,每当一个客户端关闭时,另一个客户端就会“崩溃”——它会终止,但不会成功(它会抛出错误消息)。考虑打开三个终端 - 两个客户端和一个服务器。如果我在一个客户端上按“Ctrl-C”(退出),另一个客户端将停止。客户应该完全分开,我不明白为什么会这样。
我将发布我的服务器代码和我的客户端代码(在删除井字游戏逻辑之后) - 谁能看到我做错了什么?谢谢!
更新:我在 try-catch 中添加了打印语句,但这并不能阻止问题。我收到的错误是这样的:
Exception in thread "main" java.lang.ClassCastException: java.lang.String
at Requester.run(Requester.java:32)
at Requester.main(Requester.java:142)
我更改了以下代码以包含所有井字游戏逻辑。 Requester.java:32 是
currentPlayer = (Integer) in.readObject();
...就在第一个 do-try 语句之后。谁能看到发生了什么?
服务器
import java.io.*;
import java.net.*;
public class Provider {
TBoard board = new TBoard();
ServerSocket providerSocket;
Socket connection1 = null, connection2 = null;
ObjectOutputStream out, out2;
ObjectInputStream in, in2;
String message;
Boolean done = false;
int row;
int col;
Provider() {
}
void run() {
try {
providerSocket = new ServerSocket(20092);
System.out.println("Waiting for connection...");
connection1 = providerSocket.accept();
System.out.println("Connection received from Player 1 "
+ connection1.getInetAddress().getHostName());
connection2 = providerSocket.accept();
System.out.println("Connection received from Player 2 "
+ connection2.getInetAddress().getHostName());
out = new ObjectOutputStream(connection1.getOutputStream());
out2 = new ObjectOutputStream(connection2.getOutputStream());
in = new ObjectInputStream(connection1.getInputStream());
in2 = new ObjectInputStream(connection2.getInputStream());
do {
if (board.get_player() == 1) {
out.writeObject(board.get_player());
out.flush();
out.writeObject(board.print_board());
out.flush();
}
else {
out2.writeObject(board.get_player());
out2.flush();
out2.writeObject(board.print_board());
out2.flush();
}
sendMessage(board.get_player(),
"Please enter a row, press Enter, then enter a column: ");
if (board.get_player() == 1) {
int[][] c_array = (int[][]) in.readObject();
board.set_array(c_array);
}
else {
int[][] c_array = (int[][]) in2.readObject();
board.set_array(c_array);
}
if (board.get_player() == 1) {
board.set_player(2);
}
else {
board.set_player(1);
}
if (board.winner() != 0) {
System.out.print("The winner is...");
if (board.get_player() == 1) {
System.out.println("Player 2!");
}
else {
System.out.println("Player 1!");
}
out.writeObject("bye");
out.flush();
out2.writeObject("bye");
out2.flush();
done = true;
}
else {
if(board.get_player() == 2){
out.writeObject("nothing");
out.flush();
}
else{
out2.writeObject("nothing");
out2.flush();
}
}
} while (done != true);
}
catch (IOException ioException) {
ioException.printStackTrace();
}
catch (ClassNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
finally {
try {
in.close();
out.close();
in2.close();
out2.close();
providerSocket.close();
}
catch (IOException ioException) {
ioException.printStackTrace();
}
}
}
void sendMessage(int player, String msg) {
try {
if (player == 1) {
out.writeObject(msg);
out.flush();
}
else {
out2.writeObject(msg);
out2.flush();
}
}
catch (IOException ioException) {
ioException.printStackTrace();
}
}
public static void main(String args[]) {
Provider server = new Provider();
while (true) {
server.run();
}
}
}
客户:
import java.io.*;
import java.net.*;
import java.util.Scanner;
public class Requester {
TBoard board = new TBoard();
Socket requestSocket;
ObjectOutputStream out;
ObjectInputStream in;
String message;
String endmessage = "";
int row, col, currentPlayer;
Scanner scan = new Scanner(System.in);
Requester() {
}
void run() {
try {
requestSocket = new Socket("server2.xx.xxxx.xxx", 20092);
System.out.println("Connected to localhost in port 20092");
out = new ObjectOutputStream(requestSocket.getOutputStream());
in = new ObjectInputStream(requestSocket.getInputStream());
do {
try {
currentPlayer = (Integer) in.readObject();
board.set_player(currentPlayer);
int[][] b_array = (int[][]) in.readObject();
board.set_array(b_array);
for (int i = 0; i < 3; i++) {
System.out.println("");
for (int j = 0; j < 3; j++) {
if (b_array[i][j] == 1) {
System.out.print(" X");
}
else if (b_array[i][j] == 2) {
System.out.print(" O");
}
else {
System.out.print(" -");
}
}
}
System.out.println();
message = (String) in.readObject();
System.out.print(message);
row = scan.nextInt();
while (row < 0 || row > 2) {
System.out
.print("Row is invalid, please choose again (0-2): ");
row = scan.nextInt();
}
col = scan.nextInt();
while (col < 0 || col > 2) {
System.out
.print("Column is invalid, please choose again (0-2): ");
col = scan.nextInt();
}
while (!board.make_move(row, col)) {
System.out
.print("The move is not valid. Please choose another row (0-2): ");
row = scan.nextInt();
while (row < 0 || row > 2) {
System.out
.print("Row is invalid, please choose again (0-2): ");
row = scan.nextInt();
}
System.out.print("Please choose a column (0-2): ");
col = scan.nextInt();
while (col < 0 || col > 2) {
System.out
.print("Column is invalid, please choose again (0-2): ");
row = scan.nextInt();
}
}
for (int i = 0; i < 3; i++) {
System.out.println("");
for (int j = 0; j < 3; j++) {
if (b_array[i][j] == 1) {
System.out.print(" X");
}
else if (b_array[i][j] == 2) {
System.out.print(" O");
}
else {
System.out.print(" -");
}
}
}
System.out.println();
out.writeObject(board.print_board());
out.flush();
endmessage = (String) in.readObject();
}
catch (ClassNotFoundException classNot) {
System.err.println("data received in unknown format");
}
} while (!endmessage.equals("bye"));
}
catch (UnknownHostException unknownHost) {
System.err.println("You are trying to connect to an unknown host!");
}
catch (IOException ioException) {
ioException.printStackTrace();
}
finally {
try {
in.close();
out.close();
requestSocket.close();
}
catch (IOException ioException) {
ioException.printStackTrace();
}
}
}
void sendMessage(int msg) {
try {
out.writeObject(msg);
out.flush();
}
catch (IOException ioException) {
ioException.printStackTrace();
}
}
public static void main(String args[]) {
Requester client = new Requester();
client.run();
}
}
...任何帮助都会很棒,我已经坚持了好几天了。谢谢!
【问题讨论】:
-
抛出的错误信息是什么?
-
抛出的错误消息是 ClassCastException - 基本上,如果 Client1 移动,服务器将检查是否获胜,并且客户端中的 do-while 结束将检查“完成”信息。如果收到该消息,Client1 将终止,并且 Client2 将因上述错误而崩溃 - 因为它位于 do-while 循环的顶部,等待来自服务器的第一条指令..
-
看起来你已经成功注释掉了代码,实际上抛出了ClassCastException(//井字游戏逻辑)。无法查看您通过网络发送的内容以及接收到的数据如何处理。
-
jarnbjo - 我添加了我的代码,如果你能看一下,我将不胜感激......
-
是否可以添加 TBoard 类??
标签: java sockets connection