【发布时间】:2022-01-08 09:20:17
【问题描述】:
几天来我一直无法弄清楚。您需要使用手机上的两根手指使相机围绕某个对象旋转。我用手指转了一圈,它应该会旋转。 我找到了一个解决方案,但由于某种原因,相机在旋转过程中经常抽搐,有时会非常强烈地转动,并且有一点移动。我怎样才能做得更好?
public void Execute()
{
if (_officeModel.Camera.orthographic) return;
_camera = _officeModel.Camera.transform;
var pos1 = CreateRaycast(Input.GetTouch(0).position);
var pos2 = CreateRaycast(Input.GetTouch(1).position);
var pos1b = CreateRaycast(Input.GetTouch(0).position - Input.GetTouch(0).deltaPosition);
var pos2b = CreateRaycast(Input.GetTouch(1).position - Input.GetTouch(1).deltaPosition);
var screenCenter = _officeModel.SelectedObject == null ? CreateRaycast(new Vector3(Screen.width / 2, Screen.height / 2, 0)) : _officeModel.SelectedObject.transform.position; //Get screen center transform
_camera.RotateAround(screenCenter, Vector3.up, Vector3.SignedAngle(pos2 - pos1, pos2b - pos1b, Vector3.up));
_officeModel.CameraPos = _camera.position;
}
private Vector3 CreateRaycast(Vector3 direction)
{
RaycastHit hit;
Vector3 point = Vector3.zero;
Ray ray = _officeModel.Camera.ScreenPointToRay(direction);
if (Physics.Raycast(ray, out hit))
point = hit.point;
return point;
}
【问题讨论】: