【发布时间】:2021-02-21 21:58:53
【问题描述】:
我正在构建一个棋盘游戏应用程序,实际的棋盘游戏在具有多个层的 html5 画布元素上进行。具体来说,一个 div 中有多个 canvas 元素,它们占据相同的位置并且大小相同,但是使用 z-index 属性进行分层。代码:
<div style="position: relative">
<canvas
id="base_layer"
style="position: absolute; left: 0; top: 0; z-index: 0"
></canvas>
<canvas
id="go_layer"
style="position: absolute; left: 0; top: 0; z-index: 1"
></canvas>
<canvas
id="chess_layer"
style="position: absolute; left: 0; top: 0; z-index: 2"
></canvas>
</div>
它的设置方式,画布上的任何点击都只注册到国际象棋层。我想将国际象棋层上的点击事件传递给 go 层,但我不知道该怎么做。我曾尝试使用 jQuery 来触发 go 图层上的点击事件,只要有人点击国际象棋图层,但该点击事件没有原始点击的位置信息。原文点击:
MouseEvent {isTrusted: true, screenX: 452, screenY: 228, clientX: 452, clientY: 157, …}
altKey: false
bubbles: true
button: 0
buttons: 0
cancelBubble: false
cancelable: true
clientX: 452
clientY: 157
composed: true
ctrlKey: false
currentTarget: null
defaultPrevented: false
detail: 1
eventPhase: 0
fromElement: null
isTrusted: true
layerX: 444
layerY: 149
metaKey: false
movementX: 0
movementY: 0
offsetX: 445
offsetY: 149
pageX: 452
pageY: 157
path: (6) [canvas#chess_layer, div, body, html, document, Window]
relatedTarget: null
returnValue: true
screenX: 452
screenY: 228
shiftKey: false
sourceCapabilities: InputDeviceCapabilities {firesTouchEvents: false}
srcElement: canvas#chess_layer
target: canvas#chess_layer
timeStamp: 2274.085000004561
toElement: canvas#chess_layer
type: "click"
view: Window {window: Window, self: Window, document: document, name: "", location: Location, …}
which: 1
x: 452
y: 157
__proto__: MouseEvent
触发点击兄弟层:
MouseEvent {isTrusted: false, screenX: 0, screenY: 0, clientX: 0, clientY: 0, …}
altKey: false
bubbles: true
button: 0
buttons: 0
cancelBubble: false
cancelable: true
clientX: 0
clientY: 0
composed: true
ctrlKey: false
currentTarget: null
defaultPrevented: false
detail: 0
eventPhase: 0
fromElement: null
isTrusted: false
layerX: -8
layerY: -8
metaKey: false
movementX: 0
movementY: 0
offsetX: 0
offsetY: 0
pageX: 0
pageY: 0
path: (6) [canvas#go_layer, div, body, html, document, Window]
relatedTarget: null
returnValue: true
screenX: 0
screenY: 0
shiftKey: false
sourceCapabilities: null
srcElement: canvas#go_layer
target: canvas#go_layer
timeStamp: 2277.075000005425
toElement: canvas#go_layer
type: "click"
view: Window {window: Window, self: Window, document: document, name: "", location: Location, …}
which: 1
x: 0
y: 0
__proto__: MouseEvent
请注意,对于触发的点击,event.clientX = event.clientY = 0,这与原始点击不同。如何在不丢失信息的情况下将原始点击事件完全传递到另一层?我用来触发 go 层中点击事件的代码是(这发生在国际象棋层的点击事件监听器中):
// Since this is the top layer, pass click event to go_layer
var gevent = jQuery.Event("click");
gevent.clientX = event.clientX;
gevent.clientY = event.clientY;
$("canvas#go_layer").trigger(gevent);
console.log(event);
【问题讨论】:
标签: jquery event-handling html5-canvas mouseevent