目前框架中似乎没有任何东西支持这一点。如果您不想在测试中使用循环,那么一种选择是添加您自己的扩展来涵盖这种情况。
这有两个要素。首先是添加一个扩展方法,将Should 能力添加到二维数组:
public static class FluentExtensionMethods
{
public static Generic2DArrayAssertions<T> Should<T>(this T[,] actualValue)
{
return new Generic2DArrayAssertions<T>(actualValue);
}
}
然后您需要实现实际的断言类,其中将包含比较循环:
public class Generic2DArrayAssertions<T>
{
T[,] _actual;
public Generic2DArrayAssertions(T[,] actual)
{
_actual = actual;
}
public bool Equal(T[,] expected, Func<T,T, bool> func)
{
for (int i = 0; i < expected.Rank; i++)
_actual.GetUpperBound(i).Should().Be(expected.GetUpperBound(i),
"dimensions should match");
for (int x = expected.GetLowerBound(0); x <= expected.GetUpperBound(0); x++)
{
for (int y = expected.GetLowerBound(1); y <= expected.GetUpperBound(1); y++)
{
func(_actual[x, y], expected[x, y])
.Should()
.BeTrue("'{2}' should equal '{3}' at element [{0},{1}]",
x, y, _actual[x,y], expected[x,y]);
}
}
return true;
}
}
然后您可以像其他断言一样在测试中使用它:
calculatedArray.Should().Equal(expectedArray,
(left,right)=> Math.Abs(left - right) <= 0.01);
我认为您的评论是在询问您如何测试我建议的扩展代码。答案是,就像您测试其他任何东西一样,传入值并验证输出。我在下面添加了一些测试(使用 Nunit)来涵盖一些关键场景。需要注意的是,场景的数据是不完整的(它似乎超出了范围,并不难生成)。测试使用left == right 的函数,因为重点是测试扩展,而不是评估近似值。
[TestCaseSource("differentSizedScenarios")]
public void ShouldThrowIfDifferentSizes(float[,] actual, float[,] expected)
{
Assert.Throws<AssertionException>(()=>actual.Should().Equal(expected, (l, r) => l == r)).Message.Should().Be(string.Format("Expected value to be {0} because dimensions should match, but found {1}.", expected.GetUpperBound(0), actual.GetUpperBound(0)));
}
[TestCaseSource("missMatchedScenarios")]
public void ShouldThrowIfMismatched(int[,] actual, int[,] expected, int actualVal, int expectedVal, string index)
{
Assert.Throws<AssertionException>(()=>actual.Should().Equal(expected, (l, r) => l.Equals(r))).Message.Should().Be(string.Format("Expected True because '{0}' should equal '{1}' at element [{2}], but found False.", actualVal, expectedVal, index));
}
[Test]
public void ShouldPassOnMatched()
{
var expected = new float[,] { { 3.1f, 4.5f }, { 2, 4 } };
var actual = new float[,] { { 3.1f, 4.5f }, { 2, 4 } };
actual.Should().Equal(expected, (l, r) => l.Equals(r));
}
static object[] differentSizedScenarios =
{
new object[] {
new float[,] { { 3.1f, 4.5f }, { 2, 4 } },
new float[,] { { 3.1f, 4.5f }, { 2, 4 }, {1,2} }
},
new object[] {
new float[,] { { 3.1f, 4.5f }, { 2, 4 } },
new float[,] { { 3.1f, 4.5f }}
}
// etc...
};
static object[] missMatchedScenarios =
{
new object[] {
new int[,] { { 1, 2}, { 3, 4 } },
new int[,] { { 11, 2}, { 3, 4 } }
,1, 11, "0,0"
},
new object[] {
new int[,] { { 1, 2}, { 3, 14 } },
new int[,] { { 1, 2}, { 3, 4 } }
,14, 4, "1,1"
},
// etc...
};