【问题标题】:Check collision between two bounding boxes in Away3D?检查 Away3D 中两个边界框之间的碰撞?
【发布时间】:2012-07-25 03:27:22
【问题描述】:
【问题讨论】:
标签:
actionscript-3
bounding-box
away3d
aabb
【解决方案1】:
如果您正在使用/可以升级到 4.4.x,
查看 Mesh.worldBounds,特别是 wordBounds.overlap(someOtherWorldBounds)。
示例(省略了 away3d 设置):
// setup objects and materials
cubeMaterial:ColorMaterial;
cube:Mesh;
sphereMaterial:ColorMaterial;
sphere:Mesh;
collideMaterial:ColorMaterial;
cubeMaterial = new ColorMaterial(0x3333FF);
cube = new Mesh(new CubeGeometry(), cubeMaterial);
cube.x = -100;
cube.showBounds = true;
sphereMaterial = new ColorMaterial(0xFF3333);
sphere = new Mesh(new SphereGeometry(), sphereMaterial);
sphere.x = 100;
sphere.showBounds = true;
collideMaterial = new ColorMaterial(0x33FF33);
在您的 enterFrame 处理程序中:
// process your object movement here
if (cube.worldBounds.overlaps(sphere.worldBounds) cube.material = collideMaterial;
else cube.material = cubeMaterial;
view.render();