【问题标题】:Knight Tour C++骑士之旅 C++
【发布时间】:2011-10-06 15:24:40
【问题描述】:

我正在尝试使用递归回溯解决骑士巡回赛问题。有人可以帮我优化我的代码。我的代码工作到 6X6 板。 .在 N=7 之后,几乎需要无限时间来求解 。 这是我的代码:

#include <iostream>
#include "genlib.h"
#include "grid.h"
#include "vector.h"
#include <iomanip>

const int NOT_VISITED = -1;
//Size of the board
const int N = 6;
const int N2 = N*N;

typedef Grid<int> chess;

struct position{
    int row;
    int col;
};

//Initializes the board and makes each and every
//square value as NOT_VISITED
void initializeBoard(chess &board)
{
    for(int i=0;i<board.numRows();i++)
        for(int j=0;j<board.numCols();j++)
            board[i][j] = NOT_VISITED;
}

//Returns true if the square is visited;
bool visited(chess &board,position square)
{
    return board[square.row][square.col ] != NOT_VISITED;
}

//Returns true if the givien position variable is outside the chess board
bool outsideChess(chess &board, position square)
{
    if(square.row <board.numRows() && square.col <board.numCols() && square.row >=0 && square.col >=0)
        return false;
    return true;
}

void visitSquare(chess &board,position square,int count)
{
    board[square.row] [square.col] = count;
}

void unVisitSquare(chess &board,position square)
{
    board[square.row] [square.col] = NOT_VISITED;
}

position next(position square,int irow, int icol)
{
    square.row += irow;
    square.col += icol;
    return square;
}
Vector<position> calulateNextSquare(chess board,position square)
{
    Vector<position> list;
    for(int i=-2;i<3;i=i+4)
    {
        for(int j=-1;j<2;j=j+2)
        {
            list.add(next(square,i,j));
            list.add(next(square,j,i));
        }
    }
    return list;

}

bool knightTour(chess &board,position square, int count)
{
    //cout<<count<<endl;
    //Base Case if the problem is solved;
    if(count>N2)
        return true;
    if(outsideChess(board,square))
        return false;
    //return false if the square is already visited
    if(visited(board,square))
        return false;
    visitSquare(board,square,count);
    Vector<position> nextSquareList = calulateNextSquare(board,square); 
    for(int i=0;i<nextSquareList.size();i++)
        if(knightTour(board, nextSquareList[i], count+1))
            return true;
    unVisitSquare(board,square);
    return false;
}


void printChess(chess &board)
{
    for(int i=0;i<board.numRows();i++)
    {
        for(int j=0;j<board.numCols();j++)
            cout<<setw(4)<<board[i][j];
        cout<<endl;
    }
}


int main()
{
    chess board(N,N);
    initializeBoard(board);
    position start;
    start.row = 0; start.col = 0;
    if(knightTour(board,start,1))
        printChess(board);
    else
        cout<<"Not Possible";
    return 0;
}

我正在使用斯坦福 106B 图书馆(网格是二维向量) Visual Studio 2008 带有所需库文件的空白项目https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0BwLe9NJT8IreNWU0N2M5MGUtY2UxZC00ZTY2LWE1YjQtMjgxYzAxMWE3OWU2&hl=en

【问题讨论】:

  • 跑了半个小时仍然无法得到 8X8 的输出..即使它不是无穷大但仍然有很多时间来解决这样的问题......

标签: c++ optimization knights-tour


【解决方案1】:

我想说,首先,摆脱这个:

Vector<position> nextSquareList = calulateNextSquare(board,square);

在每一步创建一个向量会花费很多时间。你可以使用一个数组(固定大小,因为你知道有 8 个可能的移动),或者unroll the loop entirely。与this version, similar to yours比较。

【讨论】:

    【解决方案2】:

    我想建议的一些修改:

    #include <iostream>
    #include "genlib.h"
    #include "grid.h"
    #include "vector.h"
    #include <iomanip>
    
    const int NOT_VISITED = -1;
    //Size of the board
    const int N = 6;
    const int N2 = N*N;
    
    typedef int chess[N][N]; // <------------- HERE
    
    struct position{
        int row;
        int col;
    };
    
    //Initializes the board and makes each and every
    //square value as NOT_VISITED
    void initializeBoard(chess &board)
    {
        for(int i=0;i<board.numRows();i++)
            for(int j=0;j<board.numCols();j++)
                board[i][j] = NOT_VISITED;
    }
    
    //Returns true if the square is visited;
    bool visited(chess &board,position square)
    {
        return board[square.row][square.col ] != NOT_VISITED;
    }
    
    //Returns true if the givien position variable is outside the chess board
    bool outsideChess(chess &board, position square)
    {
        if(square.row <board.numRows() && square.col <board.numCols() && square.row >=0 && square.col >=0)
            return false;
        return true;
    }
    
    void visitSquare(chess &board,position square,int count)
    {
        board[square.row] [square.col] = count;
    }
    
    void unVisitSquare(chess &board,position square)
    {
        board[square.row] [square.col] = NOT_VISITED;
    }
    
    position next(position square,int irow, int icol)
    {
        square.row += irow;
        square.col += icol;
        return square;
    }
    void calulateNextSquare(chess board,position square, Vector<position>& list)  // <------------- HERE
    {
        // ------------- HERE
        //Also, change this part to add only unvisited and not out-of-board positions.
        for(int i=-2;i<3;i=i+4)
        {
            for(int j=-1;j<2;j=j+2)
            {
                list.add(next(square,i,j));
                list.add(next(square,j,i));
            }
        }
    }
    
    bool knightTour(chess &board,position square, int count)
    {
        //cout<<count<<endl;
        //Base Case if the problem is solved;
        if(count>N2)
            return true;
        if(outsideChess(board,square))
            return false;
        //return false if the square is already visited
        if(visited(board,square))
            return false;
        visitSquare(board,square,count);
        Vector<position> nextSquareList;  // <------------- HERE
        calulateNextSquare(board,square,nextSquareList); 
        for(int i=0;i<nextSquareList.size();i++)
            if(knightTour(board, nextSquareList[i], count+1))
                return true;
        unVisitSquare(board,square);
        return false;
    }
    
    
    void printChess(chess &board)
    {
        for(int i=0;i<board.numRows();i++)
        {
            for(int j=0;j<board.numCols();j++)
                cout<<setw(4)<<board[i][j];
            cout<<endl;
        }
    }
    
    
    int main()
    {
        chess board(N,N);
        initializeBoard(board);
        position start;
        start.row = 0; start.col = 0;
        if(knightTour(board,start,1))
            printChess(board);
        else
            cout<<"Not Possible";
        return 0;
    }
    

    但请注意,您仍然有 exponential 复杂性,优化您的代码不会改变它。

    【讨论】:

    • 这对使用 NRVO 的任何体面的编译器都没有帮助。
    • @jpalecek 当然,我建议的主要优化是在calculateNextSquare里面...不要添加无效的内容。
    • 你主要改变了calculateNextSquare的签名,没有用。 claculateNextSquare 内部的变化(由评论建议)可能也无济于事。
    【解决方案3】:

    您正在将电路板的副本传递给 calculateNextSquare,但在此方法中您似乎不需要它。

    此外,您在此方法中返回一个向量,但您应该通过引用传递它。

    【讨论】:

    • @Ganesh 递归回溯不是解决此问题的最佳方法。它花了很多时间而不使用一些heristics
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