我试过你的答案,但它对我不起作用。它最终将光标放在一个位置并且从不移动。我相信这是因为我在两个轴上都使用十进制/双精度值,并且光标正在四舍五入到最接近的整数。
经过几次尝试,我找到了一种方法来确定光标在图表中的位置。困难的部分是弄清楚图表元素的所有“位置”实际上都是百分比值(从 0 到 100)。
根据
http://msdn.microsoft.com/en-us/library/system.windows.forms.datavisualization.charting.elementposition.aspx:
“定义图表元素在相对坐标中的位置,范围从 (0,0) 到 (100,100)。”
我希望你不介意,我在这里发布这个答案只是为了后代,以防其他人遇到这个问题,而你的方法也不适用于他们。它在任何方面都不漂亮或优雅,但到目前为止它对我有用。
private struct PointD
{
public double X;
public double Y;
public PointD(double X, double Y)
{
this.X = X;
this.Y = Y;
}
}
private void chart1_MouseMove(object sender, MouseEventArgs e)
{
var pos = LocationInChart(e.X, e.Y);
lblCoords.Text = string.Format("({0}, {1}) ... ({2}, {3})", e.X, e.Y, pos.X, pos.Y);
}
private PointD LocationInChart(double xMouse, double yMouse)
{
var ca = chart1.ChartAreas[0];
//Position inside the control, from 0 to 100
var relPosInControl = new PointD
(
((double)xMouse / (double)execDetailsChart.Width) * 100,
((double)yMouse / (double)execDetailsChart.Height) * 100
);
//Verify we are inside the Chart Area
if (relPosInControl.X < ca.Position.X || relPosInControl.X > ca.Position.Right
|| relPosInControl.Y < ca.Position.Y || relPosInControl.Y > ca.Position.Bottom) return new PointD(double.NaN, double.NaN);
//Position inside the Chart Area, from 0 to 100
var relPosInChartArea = new PointD
(
((relPosInControl.X - ca.Position.X) / ca.Position.Width) * 100,
((relPosInControl.Y - ca.Position.Y) / ca.Position.Height) * 100
);
//Verify we are inside the Plot Area
if (relPosInChartArea.X < ca.InnerPlotPosition.X || relPosInChartArea.X > ca.InnerPlotPosition.Right
|| relPosInChartArea.Y < ca.InnerPlotPosition.Y || relPosInChartArea.Y > ca.InnerPlotPosition.Bottom) return new PointD(double.NaN, double.NaN);
//Position inside the Plot Area, 0 to 1
var relPosInPlotArea = new PointD
(
((relPosInChartArea.X - ca.InnerPlotPosition.X) / ca.InnerPlotPosition.Width),
((relPosInChartArea.Y - ca.InnerPlotPosition.Y) / ca.InnerPlotPosition.Height)
);
var X = relPosInPlotArea.X * (ca.AxisX.Maximum - ca.AxisX.Minimum) + ca.AxisX.Minimum;
var Y = (1 - relPosInPlotArea.Y) * (ca.AxisY.Maximum - ca.AxisY.Minimum) + ca.AxisY.Minimum;
return new PointD(X, Y);
}