【发布时间】:2014-05-17 11:39:45
【问题描述】:
我是 STL 算法的粉丝,所以我在工作中经常使用很多 STL 算法。但是,...
考虑以下简单示例: // 编译器:Visual Studio 2010 Sp1。处理器:i5 3300MG。
struct FileInfo
{
std::string filename_;
std::string filename()const { return filename_;}
};
//works with 1000 FileInfos, Elapsed: 127.947 microseconds
std::string sumof_filenames_1(std::vector<FileInfo> const& fv )
{
std::string s;
for( std::size_t ix = 0u; ix < fv.size(); ++ix) s += fv[ix].filename();
return s;
}
//Elapsed: 7430.138 microseconds
std::string sumof_filenames_2(std::vector<FileInfo> const& fv )
{
struct appender{
std::string operator()(std::string const& s, FileInfo const& f)const
{ return s + f.filename(); }
};
return std::accumulate( std::begin(fv), std::end(fv), std::string(), appender() );
}
//Elapsed: 10729.381 microseconds
std::string sumof_filenames_3(std::vector<FileInfo> const& fv )
{
struct appender{
std::string operator()(std::string & s, FileInfo const& f) const
{ return s+= f.filename(); }
};
std::accumulate( std::begin(fv), std::end(fv), std::string(), appender() );
}
问:如何使用 STL 算法优化 sum_of_filenames,例如 std::accumulate 或任何其他算法,以及如何实现 appender 函子?
测试:主要功能:
int main()
{
enum{ N = 1000* 1 };
srand(14324);
std::vector<FileInfo> fv;
fv.reserve(N);
for(std::size_t ix = 0; ix < N; ++ix)
{
FileInfo f;
f.m_Filename.resize( static_cast< int > ( rand() * 256 / 32768 ) + 15 , 'A');
//for( std::size_t iy = 0; iy < f.m_Filename.size(); ++iy)
// f.m_Filename[iy] = static_cast<char>( rand() * 100 / 32768 + 28 );
fv.push_back( f );
}
LARGE_INTEGER freq, start, stop;
QueryPerformanceFrequency(&freq);
{
QueryPerformanceCounter(&start);
std::string s = sumof_filenames_1(fv);
QueryPerformanceCounter(&stop);
double elapsed = (stop.QuadPart - start.QuadPart)* 1000.0 / (double)(freq.QuadPart) * 1000.0;
printf("Elapsed: %.3lf microseconds\n", elapsed);
printf("%u\n", s.size());
}
{
QueryPerformanceCounter(&start);
std::string s = sumof_filenames_2(fv);
QueryPerformanceCounter(&stop);
double elapsed = (stop.QuadPart - start.QuadPart)* 1000.0 / (double)(freq.QuadPart) * 1000.0;
printf("Elapsed: %.3lf microseconds\n", elapsed);
printf("%u\n", s.size());
}
{
QueryPerformanceCounter(&start);
std::string s = sumof_filenames_3(fv);
QueryPerformanceCounter(&stop);
double elapsed = (stop.QuadPart - start.QuadPart)* 1000.0 / (double)(freq.QuadPart) * 1000.0;
printf("Elapsed: %.3lf microseconds\n", elapsed);
printf("%u\n", s.size());
}
【问题讨论】:
-
这是一个出于普遍兴趣的问题还是您问的问题,因为您确实有这个问题?因为,如果一个简单的单线比使用 std 算法的版本更快更短,我看不出使用它的意义,即使有更快的解决方案(当然只要它们不比天真的解决方案更快)。
-
事实上,你甚至可以将其缩短为
for (const auto& f: fv) s += f.filename(); -
仅供参考:除非我遗漏了什么,否则您的时间似乎是以毫秒而不是微秒报告的。 (您报告到微秒精度,但单位是毫秒。)
标签: c++ optimization c++11 stl stl-algorithm