【问题标题】:Broken texture in voxel character after importing to unity导入统一后体素字符中的纹理损坏 【发布时间】:2019-06-24 23:57:47 【问题描述】: 当我导出视觉角色时,我拥有所有纹理,然后在绑定和动画之后,当我将它添加到统一并应用纹理时,一半的纹理丢失了 我尝试重新导入、重新装配、提取纹理并手动应用它 【问题讨论】: 标签: unity3d import textures voxel 【解决方案1】: 您必须上传角色并从角色中提取纹理和材质并将调色板添加到材质选项卡反照率贴图 . Extracting the materials and textures from an asset . Colors of the asset that you have to add to he material . the place where you have to add the color pallet in the previous pic to get the results 【讨论】: