【问题标题】:cocos2d-x-2.2.6 / Cocos2dx 2.x Accelerometer tilt not workingcocos2d-x-2.2.6 / Cocos2dx 2.x 加速度计倾斜不起作用
【发布时间】:2017-08-23 01:38:17
【问题描述】:
在 iOS7 加速度计工作之前,现在在 iOS 10 中相同的代码无法工作。
在 AccelerometerDelegateWrapper 类中,以下函数未触发。
- (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration
{
在 Cocos2dx- 3.x 中完美运行。如何在 Cocos2dx 2.x 中修复它?一些热门的 CMMotionManager 是解决方案,如何将其插入 cocos2d 2.x 中?
【问题讨论】:
标签:
ios
cocos2d-iphone
cocos2d-x
cocos2d-x-2.x
【解决方案1】:
我使用 CMMotionManager 修复了加速问题。
在 Cocos2d 文件中,AccelerometerDelegateWrapper.h
#define SENSOR_DELAY_GAME 0.04
@interface AccelerometerDispatcher : NSObject<UIAccelerometerDelegate>
{
cocos2d::CCAccelerometerDelegate *delegate_;
cocos2d::CCAcceleration *acceleration_;
CMMotionManager *_motionManager; // Guru Added
}
在 AccelerometerDelegateWrapper.mm 中
- (id) init
{
acceleration_ = new cocos2d::CCAcceleration();
_motionManager = [[CMMotionManager alloc] init];
_motionManager.accelerometerUpdateInterval = SENSOR_DELAY_GAME;
if (1) // enable accelerometer
{
[_motionManager startAccelerometerUpdatesToQueue:[NSOperationQueue currentQueue] withHandler:^(CMAccelerometerData *accelerometerData, NSError *error) {
[self accelerometer:accelerometerData];
}];
}
else
{
[_motionManager stopAccelerometerUpdates];
}
return self;
}
/////New
-(void) setAccelerometerInterval:(float)interval
{
_motionManager.accelerometerUpdateInterval = interval;
}
- (void)accelerometer:(CMAccelerometerData *)accelerometerData
{
if (! delegate_)
{
return;
}
acceleration_->x = accelerometerData.acceleration.x;
acceleration_->y = accelerometerData.acceleration.y;
acceleration_->z = accelerometerData.acceleration.z;
acceleration_->timestamp = accelerometerData.timestamp;
double tmp = acceleration_->x;
switch ([[UIApplication sharedApplication] statusBarOrientation])
{
case UIInterfaceOrientationLandscapeRight:
acceleration_->x = -acceleration_->y;
acceleration_->y = tmp;
break;
case UIInterfaceOrientationLandscapeLeft:
acceleration_->x = acceleration_->y;
acceleration_->y = -tmp;
break;
case UIInterfaceOrientationPortraitUpsideDown:
acceleration_->x = -acceleration_->y;
acceleration_->y = -tmp;
break;
case UIInterfaceOrientationPortrait:
break;
default:
NSAssert(false, @"unknown orientation");
}
delegate_->didAccelerate(acceleration_);
}
/////
- (void) dealloc
{
s_pAccelerometerDispatcher = 0;
delegate_ = 0;
delete acceleration_;
[super dealloc];
}
- (void) addDelegate: (cocos2d::CCAccelerometerDelegate *) delegate
{
delegate_ = delegate;
if (delegate_)
{
[[UIAccelerometer sharedAccelerometer] setDelegate:self];
}
else
{
[[UIAccelerometer sharedAccelerometer] setDelegate:nil];
}
}
- (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration
{
if (! delegate_)
{
return;
}
acceleration_->x = acceleration.x;
acceleration_->y = acceleration.y;
acceleration_->z = acceleration.z;
acceleration_->timestamp = acceleration.timestamp;
double tmp = acceleration_->x;
switch ([[UIApplication sharedApplication] statusBarOrientation])
{
case UIInterfaceOrientationLandscapeRight:
acceleration_->x = -acceleration_->y;
acceleration_->y = tmp;
break;
case UIInterfaceOrientationLandscapeLeft:
acceleration_->x = acceleration_->y;
acceleration_->y = -tmp;
break;
case UIInterfaceOrientationPortraitUpsideDown:
acceleration_->x = -acceleration_->y;
acceleration_->y = -tmp;
break;
case UIInterfaceOrientationPortrait:
break;
}
delegate_->didAccelerate(acceleration_);
}
@end