【发布时间】:2021-10-02 05:36:35
【问题描述】:
代码:
from OpenGL.GL import *
from OpenGL.GLU import *
from OpenGL.GLUT import *
def draw():
pass
def main():
glutInit()
glEnable(GL_MULTISAMPLE)
glutCreateWindow('Demo')
glutDisplayFunc(draw)
glutMainLoop()
if __name__ == '__main__':
main()
错误:
Traceback (most recent call last):
File ".\test.py", line 16, in <module>
main()
File ".\test.py", line 10, in main
glEnable(GL_MULTISAMPLE)
File "D:\Program\Anaconda\lib\site-packages\OpenGL\platform\baseplatform.py", line 415, in __call__
return self( *args, **named )
File "D:\Program\Anaconda\lib\site-packages\OpenGL\error.py", line 230, in glCheckError
raise self._errorClass(
OpenGL.error.GLError: GLError(
err = 1282,
description = b'\xce\xde\xd0\xa7\xb2\xd9\xd7\xf7',
baseOperation = glEnable,
cArguments = (GL_MULTISAMPLE,)
)
错误描述为“无效操作”。
我正在研究 OpenGL,我想尝试抗锯齿。我不知道为什么这不起作用。我应该如何解决这个问题?如何发现有没有环境问题?还是我犯了一些低级错误?
【问题讨论】: