【发布时间】:2019-07-23 06:43:37
【问题描述】:
我正在使用 Android 和 Opencv 在图像上执行 Canny 边缘检测器以检测最大轮廓,使用 warpPerspective 方法提取它,然后找到该轮廓内的所有对象。一切都按预期工作,但仅适用于未旋转的图像。 我正在使用 boundingRect 来获取轮廓并使用它的坐标来提取它。
这是我的代码:
private Mat detectLargestContour(Mat origMat) {
// long e1 = Core.getTickCount();
Mat mGray = new Mat();
MatOfDouble mu = new MatOfDouble();
MatOfDouble stddev = new MatOfDouble();
Imgproc.cvtColor(origMat, mGray, Imgproc.COLOR_BGR2GRAY);
Core.meanStdDev(mGray, mu, stddev);
Imgproc.GaussianBlur(mGray, mGray, new Size(5, 5), 5);
//Imgproc.Canny(mGray, mGray, 30, 80, 3, false); //FOR HIGH BRIGHTNESS
//Imgproc.Canny(mGray, mGray, 50, 130, 3, false); // FOR LOW BRIGHTNESS
Imgproc.Canny(mGray, mGray, mu.get(0, 0)[0], stddev.get(0, 0)[0], 3, false);
Mat kernell = Imgproc.getStructuringElement(Imgproc.MORPH_RECT, new Size(9,9));
Imgproc.morphologyEx(mGray, mGray, Imgproc.MORPH_CLOSE, kernell);
Imgproc.dilate(mGray, mGray, Imgproc.getStructuringElement(Imgproc.MORPH_CROSS, new Size(3, 3)));
List<MatOfPoint> contours = new ArrayList<MatOfPoint>();
Mat hierarchy = new Mat();
Imgproc.findContours(mGray, contours, hierarchy, Imgproc.RETR_EXTERNAL, Imgproc.CHAIN_APPROX_SIMPLE);
//MatOfPoint2f approxCurve = new MatOfPoint2f();
double largest_area=0;
Rect rect = new Rect();
for (int idx = 0; idx < contours.size() ; idx++) {
double a = Imgproc.contourArea(contours.get(idx)); //Find the area of contour
if (a > largest_area) {
largest_area = a;
rect = Imgproc.boundingRect(contours.get(idx));
}
}
if (rect.area() > 100000) {
Imgproc.rectangle(origMat, rect.tl(), rect.br(), new Scalar(0, 255, 0));
p1 = new Point(rect.tl().x, rect.tl().y);
p2 = new Point(rect.tl().x + rect.width, rect.tl().y);
p3 = new Point(rect.tl().x, rect.tl().y + rect.height);
p4 = new Point(rect.tl().x + rect.width, rect.tl().y + rect.height);
card_corners = new ArrayList<>();
card_corners.add(p1);
card_corners.add(p3);
card_corners.add(p4);
card_corners.add(p2);
warpedCard = new Mat(origMat.rows(), origMat.cols(), CvType.CV_8UC3);
final Point p1 = new Point(warpedCard.cols() + marge, warpedCard.rows() + marge);
final Point p2 = new Point(0 - marge, warpedCard.rows() + marge);
final Point p3 = new Point(0 - marge, 0 - marge);
final Point p4 = new Point(warpedCard.cols() + marge, 0 - marge);
LinkedList<Point> sceneList = new LinkedList<Point>();
sceneList.addLast(p4);
sceneList.addLast(p3);
sceneList.addLast(p2);
sceneList.addLast(p1);
MatOfPoint2f scene = new MatOfPoint2f();
scene.fromList(sceneList);
MatOfPoint2f obj = new MatOfPoint2f();
obj.fromList(card_corners);
Mat homography = Calib3d.findHomography(obj, scene);
Imgproc.warpPerspective(origMat, warpedCard, homography, new Size(warpedCard.cols(), warpedCard.rows()));
return warpedCard;
}
return origMat;
}
这很奇怪,但只有 boundingRect 给了我一个稳定且高性能的结果,但绘制的矩形不会随着找到的轮廓旋转。
我该如何解决这个问题?有什么想法吗?
编辑: 我用 minAreaRect 改变了 boundingRect。
这里是代码
int largest_idx = 0;
for (int idx = 0; idx < contours.size() ; idx++) {
double a = Imgproc.contourArea(contours.get(idx)); //Find the area of contour
if (a > largest_area) {
largest_area = a;
// rect = Imgproc.boundingRect(contours.get(idx));
largest_idx = idx;
}
}
MatOfPoint2f new_mat = new MatOfPoint2f( contours.get(largest_idx).toArray() );
RotatedRect rbox = Imgproc.minAreaRect(new_mat);
Log.d("rotatedrect_angle", "" + rbox.angle);
Point points[] = new Point[4];
rbox.points(points);
for(int i=0; i<4; ++i){
Imgproc.line(origMat, points[i], points[(i+1)%4], new Scalar(255,255,255));
}
如您所见,检测不如我使用 boundingRect 时准确。
【问题讨论】:
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也许你需要 Imgproc.minAreaRect?
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你能举个例子吗?
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@Nuzhny 谢谢先生,我会试试这个例子
标签: java android opencv image-processing opencv4android