/* Layer 3: The App */
let canvas = document.querySelector("#canvas");
let input = document.querySelector("#input");
let output = document.querySelector("#output");
canvas.width = 256;
canvas.height = 256;
let context = canvas.getContext("2d");
context.font = "200px Arial, sans-serif";
let drawnLetter = null;
drawLetter(input.value);
function drawLetter(letter) {
letter = letter ? letter[0] : null;
if (!letter) {
// clear canvas
context.clearRect(0, 0, canvas.width, canvas.height);
output.textContent = null;
return;
}
if (letter == drawnLetter) {
return;
}
drawnLetter = letter;
// clear canvas
context.clearRect(0, 0, canvas.width, canvas.height);
// draw letter
context.fillText(letter, 50, canvas.height - 50);
// find edges
let boundingBox = findEdges(context);
// mark the edges
context.beginPath();
context.rect(boundingBox.left, boundingBox.top, boundingBox.width, boundingBox.height);
context.lineWidth = 2;
context.strokeStyle = "red";
context.stroke();
// output the values
output.textContent = JSON.stringify(boundingBox, null, " ");
}
/* Layer 2: Interacting with canvas */
function findEdges(context) {
let left = findLeftEdge(context);
let right = findRightEdge(context);
let top = findTopEdge(context);
let bottom = findBottomEdge(context);
// right and bottom are relative to top left (0,0)
return {
left,
top,
right,
bottom,
width : right - left,
height : bottom - top,
};
}
function findLeftEdge(context) {
let imageData = context.getImageData(0, 0, context.canvas.width, context.canvas.height);
let emptyPixel = [0, 0, 0, 0].join();
for (let x = 0; x < context.canvas.width; x++) {
for (let y = 0; y < context.canvas.height; y++) {
let pixel = getPixel(imageData, x, y).join();
if (pixel != emptyPixel) {
return x;
}
}
}
}
function findRightEdge(context) {
let imageData = context.getImageData(0, 0, context.canvas.width, context.canvas.height);
let emptyPixel = [0, 0, 0, 0].join();
for (let x = context.canvas.width - 1; x >= 0; x--) {
for (let y = 0; y < context.canvas.height; y++) {
let pixel = getPixel(imageData, x, y).join();
if (pixel != emptyPixel) {
return x;
}
}
}
}
function findTopEdge(context) {
let imageData = context.getImageData(0, 0, context.canvas.width, context.canvas.height);
let emptyPixel = [0, 0, 0, 0].join();
for (let y = 0; y < context.canvas.height; y++) {
for (let x = 0; x < context.canvas.width; x++) {
let pixel = getPixel(imageData, x, y).join();
if (pixel != emptyPixel) {
return y;
}
}
}
}
function findBottomEdge(context) {
let imageData = context.getImageData(0, 0, context.canvas.width, context.canvas.height);
let emptyPixel = [0, 0, 0, 0].join();
for (let y = context.canvas.height - 1; y >= 0; y--) {
for (let x = 0; x < context.canvas.width; x++) {
let pixel = getPixel(imageData, x, y).join();
if (pixel != emptyPixel) {
return y;
}
}
}
}
/* Layer 1: Interacting with ImageData */
/**
* Returns the pixel array at the specified position.
*/
function getPixel(imageData, x, y) {
return getPixelByIndex(imageData, pos2index(imageData, x, y));
}
/**
* Returns the RGBA values at the specified index.
*/
function getPixelByIndex(imageData, index) {
return [
imageData.data[index + 0],
imageData.data[index + 1],
imageData.data[index + 2],
imageData.data[index + 3],
];
}
/**
* Returns the index of a position.
*/
function pos2index(imageData, x, y) {
return 4 * (y * imageData.width + x);
}
body {
background-color: hsl(0, 0%, 95%);
}
canvas {
background: white;
image-rendering: pixelated;
background-image: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQAQMAAAAlPW0iAAAABlBMVEXMzMz////TjRV2AAAAEUlEQVQI12P4z8CAFWEX/Q8Afr8P8erzE9cAAAAASUVORK5CYII=);
zoom: 0.8; /* this counters the scale up (125%) of my screen; can be removed */
}
input {
padding: 0.2em;
margin-top: 0.5em;
}
<canvas id="canvas"></canvas>
<br>
<input type="text" id="input" placeholder="type a letter" value="A" onkeyup="drawLetter(this.value)" />
<pre id="output"></pre>