Facedes 具有完全不同的意图:创建它们是为了封装和隐藏类的底层结构和行为。以汽车为例。它由许多部件组成:车载电脑、燃油泵、发动机等。如果你想启动它,只需按下启动按钮:
class FuelPump {
private boolean pumpTurnedOn;
public FuelPump() {
pumpTunrnedOn=false;
}
public boolean isPumpTunredOn() {
return pumpTurnedOn;
}
public void setPumpTurnedOn (boolean newState) {
pumpTurndeOn=newState;
if (newState) {
System.out.println ("fuel pump now is on");
} else {
System.out.println ("fuel pump now is turned off");
}
}
}
class Engine {
private boolean engineStarted;
public Engine() {
engineStarted=false;
}
public boolean isEngineStarted() {
return engineStarted;
}
public void setEngineStarted (boolean newState) {
engineStarted=newState;
if (newState) {
System.out.println("engine now is on");
} else {
System.out.println("engine now is turned off");
}
}
}
// this is the Car facade:
class Car {
private FuelPump fuelPump;
private Engine engine;
// + other components of Car
public Car () {
fuelPump = new FuelPump();
engine = new Engine();
}
public void startCar() {
fuelPump.setPumpTurnedOn(true);
engine.setEngineStarted(true);
// + other methods of start procedures with other components
System.out.println("Your car has been startded");
}
public void stopCar() {
engine.setEngineStarted(false);
fuelPump.setPumpTurnedOn(false);
// + other methods on other components for shutting down car
}
}
客户端代码sn-p:
Car car=new Car();
car.startCar();
// later on
car.stopCar();
正如您所见,客户端对启动汽车的底层组件一无所知。它只需要使用 startCar() 方法,其余的由 Car 门面完成。外观是一种结构模式。
如果您有许多构造函数参数并希望减少它们,请使用其中一种创建模式。如果您有必填和非必填字段,我建议使用 builder 模式。
例如,您的强制构造函数参数是 Service_A 和 Service_B 和 Service_C 到 Service_E 不是必需的。
那么你的 ClientBuilder 类应该是这样的:
class ClientBuilder{
private static Service_A serviceA; // required
private static Service_B serviceB; // required
private static Service_C serviceC;
private static Service_D serviceD;
private static Service_E serviceE;
// since this builder is singleton
private static ClientBuilder builderInstance = new ClientBuilder();
private ClientBuilder () {};
public static ClientBuilder getBuilderInstance (Service_A service_A, Service_B service_B){
serviceA = service_A;
serviceB = service_B;
serviceC = null;
serviceD = null;
serviceE = null;
return builderInstance;
}
public static ClientBuilder addServiceC (Service_C service_C) {
serviceC = service_C;
return builderInstance;
}
public static ClientBuilder addServiceD (Service_D service_D) {
serviceC = service_D;
return builderInstance;
}
public static ClientBuilder addServiceE (Service_E service_E) {
serviceE = service_E;
return builderInstance;
}
public static Client build(){
return new Client (serviceA, ServiceB, ServiceC, ServiceD, ServiceE);
}
在这种情况下,您只能使用强制参数来实例化您的 Client 类。最好的事情是不需要的参数的顺序是可以互换的:
Client aClient = ClientBuilder.getBuilderInstance(aServiceA, aServiceB)
.addServiceE(aServiceE)
.addServiceC(aServiceC)
.build();
现在已使用服务 A、B、C、E 创建了 aClient,而 serviceD 仍然为空。稍后您可以通过适当的设置器对其进行设置。 getter 和 setter 必须在您的 Client 类中。
简而言之,使用 builder 类,您可以减少仅用于强制的构造函数参数的数量,并稍后使用 setter 设置可选字段。
您可以在Gang of Four book 中阅读更多详细信息,或者如果您是认真的Java 爱好者,我建议您阅读Head First's Design Patterns 书。
希望能帮到你,再见!