【发布时间】:2016-05-24 15:35:01
【问题描述】:
我正在尝试使用 CoreGraphics 制作模拟时钟。
我的问题是我不知道如何旋转数字的文本。
代码的大致流程如下:
首先我旋转上下文,然后,如果适用,我画一个数字;重复。
完整的游乐场
import UIKit
import Foundation
import XCPlayground
class ClockFace: UIView {
func drawText(context: CGContextRef, text: NSString, attributes: [String: AnyObject], x: CGFloat, y: CGFloat) -> CGSize {
CGContextTranslateCTM(context, 0, 0)
CGContextScaleCTM(context, 1, -1)
let font = attributes[NSFontAttributeName] as! UIFont
let attributedString = NSAttributedString(string: text as String, attributes: attributes)
let textSize = text.sizeWithAttributes(attributes)
let textPath = CGPathCreateWithRect(CGRect(x: -x, y: y + font.descender, width: ceil(textSize.width), height: ceil(textSize.height)), nil)
let frameSetter = CTFramesetterCreateWithAttributedString(attributedString)
let frame = CTFramesetterCreateFrame(frameSetter, CFRange(location: 0, length: attributedString.length), textPath, nil)
CTFrameDraw(frame, context)
return textSize
}
override func drawRect(rect: CGRect) {
let ctx: CGContext? = UIGraphicsGetCurrentContext()
var nums: Int = 0
for i in 0..<60 {
CGContextSaveGState(ctx)
CGContextTranslateCTM(ctx, rect.width / 2, rect.height / 2)
CGContextRotateCTM(ctx, CGFloat(6.0 * Double(i) * M_PI / 180))
CGContextMoveToPoint(ctx, 72, 0)
if (i % 5 == 0) {
nums++
drawText(ctx!, text: "\(nums)", attributes: [NSForegroundColorAttributeName : UIColor.blackColor().CGColor, NSFontAttributeName : UIFont.systemFontOfSize(12)], x: 42, y: 0)
}
CGContextRestoreGState(ctx)
}
}
}
let myView = ClockFace(frame: CGRectMake(0, 0, 150, 150))
myView.backgroundColor = .lightGrayColor()
XCPShowView("", view: myView)
因此我的问题是,如何使用 Swift 旋转 Core Text?
【问题讨论】:
标签: ios swift macos rotation core-graphics