【发布时间】:2020-07-22 21:06:55
【问题描述】:
我正在创建一个名为“生存岛”的游戏,并且刚刚创建了开始屏幕。 pygame 在执行事件后延迟太多(需要时间来响应)。
这是我的源代码:
#packages
import pygame
import sys
from sys import exit
#initialization
pygame.init()
#display surf
width = 600
height = 400
surface = pygame.display.set_mode((width,height))
clock = pygame.time.Clock()#for fps
#caption
pygame.display.set_caption('Survival Island')
#variables
mousex = 0
mousey = 0
#booleans
play = True #entered playmode
canQuitOnStart = True #game can be quitted on start
drawStartScreen = True #start screen drawed
running = True # game is running
#definitions
def quitOnStart(): #quitting the game
#can be seen if rect is drawn [pygame.draw.rect(surface,(0,0,255),(550,350,40,40))]
global mousex,mousey,running
for event in pygame.event.get():
if event.type == pygame.MOUSEBUTTONDOWN: #quit on pressing x on start screen
if mousex > 550 and mousey > 350 and mousex <590 and mousey <390:
print('Exit1')
running = False
def drawStart(): #drawing start menu
START_Image = pygame.image.load('START_Image.png').convert()
surface.blit(START_Image,(0,0))
pygame.display.update()
def playGame():
#play on clicking on "play"
global mousex,mousey,canQuitOnStart,drawStartScreen
for event in pygame.event.get():
if event.type == pygame.MOUSEBUTTONDOWN:
if mousex > 415 and mousey >190 and mousex <70 and mousey <30: # can be seen if rect is drawn [pygame.draw.rect(surface,(0,0,255),(415,190,70,30))]
canQuitOnStart = False
drawStartScreen = False
screen.fill((0,0,0))
pygame.display.update()
if drawStartScreen == True:
drawStart()
def main():
if play == True:
playGame()
if canQuitOnStart == True:
quitOnStart()
#main loop
while running:
#get mouse position
mousex,mousey = pygame.mouse.get_pos()
# fps is 60
clock.tick(120)
# quit button event
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# main function
if __name__ == '__main__':
main()
pygame.quit()#quits after event
运行后,pygame 窗口显示图像。 运行后需要多次尝试关闭窗口(右下角的'X')
我是一个新手程序员,所以..我想要一些 pygame 课程(请提出一些建议)。
谢谢!!!
【问题讨论】:
-
我会首先尝试找出哪个特定步骤花费了这么长时间。是否立即获得点击事件?是
screen.fill((0,0,0))行花了这么长时间吗?或pygame.display.update()?
标签: python python-3.x pygame pygame-surface