【问题标题】:QPainter delete previously drawn shapesQPainter 删除以前绘制的形状
【发布时间】:2020-12-13 12:24:59
【问题描述】:

我正在尝试编写一个简单的图像编辑器,例如paint。

我实现了画线矩形和椭圆。

我想要的是看到矩形的样子的动画(铺垫?),就像在绘画中绘制形状时一样,无需真正在画布上绘制就可以看到它的实际外观。

这是代码的简化版本

class Canvas(QWidget):
    def __init__(self):
        super().__init__()

        self.initUI()
        self.initLogic()

    def initUI(self):
        self.image = QImage(self.size(), QImage.Format_RGB32)
        self.image.fill(Qt.white)

    def initLogic(self):
        self.brushSize = 1
        self.brushStyle = Qt.SolidLine
        self.brushColor = QColor(0, 0, 0)
        self.shapeMode = None

        self.drawing = False
        self.mousePointer = None

    def mousePressEvent(self, event):
        self.drawing = True
        self.mousePointer = event.pos()

    def mouseMoveEvent(self, event):
        #if no pen mode set draw lines from event to event
        if self.drawing:
            painter = QPainter(self.image)
            painter.setPen(QPen(self.brushColor,
                                self.brushSize,
                                self.brushStyle))
            
            shape = None #i try later to assign the method Qpainter.draw<someShape> to this variable
            #             hoping it works like in tkinter.
            if self.shapeMode == None:#free shape
                painter.drawLine(self.mousePointer, event.pos())
                self.mousePointer = event.pos()

            else:
                #previous x and previous y
                ox, oy = self.mousePointer.x(), self.mousePointer.y()
                #current x and current y
                dx, dy = event.pos().x(), event.pos().y()
                width, height = dx - ox, dy - oy
                #self.shapeMode is a string corresponding to a QPainter method
                #we get the corresponding method using getattr builtin function
                drawMethod = getattr(painter, self.shapeMode)# = painter.someFunc this works fine
                shape = drawMethod(ox, oy, width, height) #assigning the method call to a variable

            self.update()
            if shape != None:
                painter.eraseRect(shape)

        """
        if self.drawing and self.shapeMode == None:
            painter = QPainter(self.image)
            painter.setPen(QPen(self.brushColor,
                                self.brushSize,
                                self.brushStyle))
            painter.drawLine(self.mousePointer, event.pos())
            self.mousePointer = event.pos()
            self.update()"""
        #otherwise if pen mode set draw shape at event then delete until release


    def mouseReleaseEvent(self, event):
        if self.shapeMode != None:
            painter = QPainter(self.image)
            painter.setPen(QPen(self.brushColor,
                                self.brushSize,
                                self.brushStyle))

            #previous x and previous y
            ox, oy = self.mousePointer.x(), self.mousePointer.y()
            #current x and current y
            dx, dy = event.pos().x(), event.pos().y()
            width, height = dx - ox, dy - oy
            #self.shapeMode is a string corresponding to a QPainter methid
            #we get the corresponding method using getattr builtin function
            drawMethod = getattr(painter, self.shapeMode)# = painter.someFunc
            shape = drawMethod(ox, oy, width, height)
            self.update()

        self.mousePointer = event.pos()
        self.drawing = False
        #TODO end registering the action

    def paintEvent(self, event):
        widgetPainter = QPainter(self)
        widgetPainter.drawImage(self.rect(), self.image, self.rect())

只要我按住鼠标,画布就会一直绘制矩形,我想要的是调整大小的矩形,并且只有在鼠标释放后才能最终绘制。

【问题讨论】:

    标签: python pyqt5 qpainter


    【解决方案1】:

    您可以利用将哪个绘图设备传递给 QPainter 来实现此目的。在mouseMoveEvent 期间,请保留对在paintEvent 中计算的点和大小的引用,您可以在主小部件上绘图。这样,任何绘制的东西都只会持续到下一次更新。然后在mouseReleaseEvent 中你可以在QImage 上进行绘画以永久绘制矩形。

    class Canvas(QWidget):
        def __init__(self):
            super().__init__()
    
            self.initUI()
            self.initLogic()
    
        def initUI(self):
            self.image = QImage(self.size(), QImage.Format_RGB32)
            self.image.fill(Qt.white)
    
        def initLogic(self):
            self.brushSize = 1
            self.brushStyle = Qt.SolidLine
            self.brushColor = QColor(0, 0, 0)
            self.shapeMode = 'drawRect'
            self.temp_rect = QRect()
    
            self.drawing = False
            self.mousePointer = None
    
        def mousePressEvent(self, event):
            self.drawing = True
            self.mousePointer = event.pos()
    
        def mouseMoveEvent(self, event):
            #if no pen mode set draw lines from event to event
            if self.drawing:
                painter = QPainter(self.image)
                painter.setPen(QPen(self.brushColor,
                                    self.brushSize,
                                    self.brushStyle))
    
                if self.shapeMode == None:#free shape
                    painter.drawLine(self.mousePointer, event.pos())
                    self.mousePointer = event.pos()
    
                else:
                    #previous x and previous y
                    ox, oy = self.mousePointer.x(), self.mousePointer.y()
                    #current x and current y
                    dx, dy = event.pos().x(), event.pos().y()
                    width, height = dx - ox, dy - oy
    
                    self.temp_rect = QRect(ox, oy, width, height)
    
                self.update()
                
        def mouseReleaseEvent(self, event):
            if self.shapeMode != None:
                painter = QPainter(self.image)
                painter.setPen(QPen(self.brushColor,
                                    self.brushSize,
                                    self.brushStyle))
    
                #self.shapeMode is a string corresponding to a QPainter methid
                #we get the corresponding method using getattr builtin function
                drawMethod = getattr(painter, self.shapeMode)# = painter.someFunc
                drawMethod(self.temp_rect)
                self.update()
    
            self.mousePointer = event.pos()
            self.drawing = False
            #TODO end registering the action
    
        def paintEvent(self, event):
            widgetPainter = QPainter(self)
            widgetPainter.drawImage(self.rect(), self.image, self.rect())
            if self.drawing:
                drawMethod = getattr(widgetPainter, self.shapeMode)
                drawMethod(self.temp_rect)
    

    结果:

    【讨论】:

    • 谢谢,这正是我想要的,我知道这是一个不相关的问题,但是如果我想实现区域选择等其他功能或者我应该使用 QGraphicsScene,你会建议我继续以同样的方式吗?跨度>
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