【发布时间】:2019-12-18 14:14:47
【问题描述】:
我目前正在尝试执行前向操作,然后执行反向 fft,但它似乎不起作用。 我使用的 FFT 是在 fft.cpp (Halide/apps/fft) 中找到的。 我目前的目标只是试图保存一个 16x16 的图像块。 这个 16x16 瓷砖应该向前,然后是 16x16 瓷砖的反向 fft。 我的问题是由于某种原因我的输出缓冲区的值为 9000。 这是我的代码:
//A program to make an fft of an image both ways (r2c, c2r)
//Plan of action:
//1.)Load in image into buffer using load_image (uint8)
//2.)Then cast it to a float
//3.)Then convert float buffer to a function
//4.)Then set fft2d settings
//5.)Then call real to complex
//6.)Then call complex to real
//7.)Then realize it to an output buffer
//8.)Then save the image
#include <stdio.h>
#include "Halide.h"
#include "fft.h"
#include "halide_image_io.h"
using namespace Halide;
using namespace Halide::Tools;
using namespace std;
template <typename Type1, typename Type2>
void compare(Halide::Buffer<Type1> org, Halide::Buffer<Type2> other);
Var x{"x"}, y{"y"}, c{"c"};
Func real_result;
ComplexFunc complex_result("Complex_Result");
int colour_channel_to_fft = 1; //or 1 , or 2
int tileSize = 16;
int main(){
Halide::Buffer<uint8_t> unsignedIntTempBuffer = load_image("rgb.png");
//2.) Then cast it to a float
Func uint8_tToFloat;
uint8_tToFloat(x,y,c) = Halide::cast<float>(unsignedIntTempBuffer(x,y,c));
Halide::Buffer<float> input;
input = uint8_tToFloat.realize(unsignedIntTempBuffer.width(),unsignedIntTempBuffer.height(),unsignedIntTempBuffer.channels()); //Input becomes a float buffer
//3.)Then convert float buffer to a greysacle function
Func in;
in(x,y) = input(x,y,colour_channel_to_fft); //Third parameter states which RGB grey scale to use
Halide::Buffer<float> temp;
temp = in.realize(input.width(), input.height());
//4.)Then set fft2d settings - the current setting are defaulted
Fft2dDesc desc;
desc.gain = 1.0f;
desc.vector_width = 0;
desc.parallel = false;
//5.)Then call real to complex
complex_result = fft2d_r2c(in, tileSize, tileSize,get_jit_target_from_environment(), desc); //Max dimension size of 767
//Load the complex result into the complexBuffer
Halide::Buffer<float> complexBuffer;
complexBuffer = complex_result.realize();
ComplexFunc cmplxIn;
cmplxIn(x, y) = ComplexExpr(re(complexBuffer(x, y)), im(complexBuffer(x, y))); //IN GENERATOR THEY USE CHANNEL 1 & 0? Not possible due to us only using one channel for real input
//6.)Then call complex to real
real_result = fft2d_c2r(cmplxIn,tileSize,tileSize,get_jit_target_from_environment(),desc);
Halide::Buffer<float>output;
output = real_result.realize(); // as output(x,y,c) = re(complex_result(x,y)); doesn't work (seg fault)
Func floatToUInt8;
floatToUInt8(x,y,c) = Halide::cast<uint8_t>(output(x,y));
Halide::Buffer<uint8_t> finalOutput = floatToUInt8.realize(tileSize, tileSize, input.channels());//, input.channels());
save_image(finalOutput, "forwardThenReverseFFT.png");
cout << "Success" << endl;
//Func -> Buffer must use a realize
}
template <typename Type1, typename Type2>
void compare(Halide::Buffer<Type1> org, Halide::Buffer<Type2> other){
string channel = "";
if (colour_channel_to_fft == 0) channel = "Red";
else if (colour_channel_to_fft == 1) channel = "Green";
else if (colour_channel_to_fft == 2) channel = "Blue";
else cout<< "You have chosen an incorrect channel";
std::cout << "Original: " << std::endl << channel << " channel value at (0,0) = " << org(3,3) << std::endl;
std::cout << "FFTd: " << std::endl << channel << " channel value at (0,0) = " << other(0,0) << std::endl << std::endl;
}
保存的图像是: https://i.stack.imgur.com/9Rqtm.png 这似乎与任何通道上的原始图像都没有相关性。
关于我做错了什么有什么想法吗?
【问题讨论】:
-
我没有使用过卤化物,但我怀疑
cmplxIn可能存在问题。也许尝试一下cmplxIn(x,y)=ComplexExpr(real(complexBuffer(x,y)), imag(complexBuffer(x,y))); -
哦,好的发现我应该考虑过!我现在尝试随机访问以查看 complexBuffer 有什么,但它似乎只在实部存储值,所以也许我的 complexBuffer 为一个浮点数不支持复杂类型,当它分配的 complex_result.realize()
-
是的。您可能应该使用类似
Halide::Buffer<std::complex<float> > complexBuffer;