1.将指定目录下的文件压缩为.tar格式,并保存到指定路径(TAR)
/// <summary>
/// 将制定目录下的文件压缩为tar文件
/// </summary>
/// <param name="IN">源目录D:\\Images</param>
/// <param name="OUT">目标目录tar文件F:\\tar\\aaa.tar</param>
public static void CompressTarFile(string IN, string OUT)
{
Stream outStream = new FileStream(OUT, FileMode.OpenOrCreate);
TarArchive archive = TarArchive.CreateOutputTarArchive(outStream, TarBuffer.DefaultBlockFactor);
String[] files = Directory.GetFiles(IN);
foreach (String name in files)
{
TarEntry entry = TarEntry.CreateEntryFromFile(name);
entry.Name = name.Substring(name.LastIndexOf('\\') + 1);
archive.WriteEntry(entry, true);
}
if (archive != null)
{
archive.CloseArchive();
}
}
注:以上是将指定目录的文件压缩到指定目录下,且支持多文件。
2.将制定目录下的文件压缩为.zip格式,并保存到指定路径(ZIP)
/// <summary> /// 压缩成zip /// </summary> /// <param name="filesPath">d:\</param> /// <param name="zipFilePath">d:\a.zip</param> private static void CreateZipFile(string filesPath, string zipFilePath) { if (!Directory.Exists(filesPath)) { Console.WriteLine("Cannot find directory '{0}'", filesPath); return; } try { string[] filenames = Directory.GetFiles(filesPath); using (ZipOutputStream s = new ZipOutputStream(File.Create(zipFilePath))) { s.SetLevel(9); // 压缩级别 0-9 //s.Password = "123"; //Zip压缩文件密码 byte[] buffer = new byte[4096]; //缓冲区大小 foreach (string file in filenames) { ZipEntry entry = new ZipEntry(Path.GetFileName(file)); entry.DateTime = DateTime.Now; s.PutNextEntry(entry); using (FileStream fs = File.OpenRead(file)) { int sourceBytes; do { sourceBytes = fs.Read(buffer, 0, buffer.Length); s.Write(buffer, 0, sourceBytes); } while (sourceBytes > 0); } } s.Finish(); s.Close(); } } catch (Exception ex) { Console.WriteLine("Exception during processing {0}", ex); } } /// <summary> /// 解压zip /// </summary> /// <param name="zipFilePath">d:\a.zip</param> public static void UnZipFile(string zipFilePath) { if (!File.Exists(zipFilePath)) { Console.WriteLine("Cannot find file '{0}'", zipFilePath); return; } using (ZipInputStream s = new ZipInputStream(File.OpenRead(zipFilePath))) { ZipEntry theEntry; while ((theEntry = s.GetNextEntry()) != null) { Console.WriteLine(theEntry.Name); string directoryName = Path.GetDirectoryName(theEntry.Name); string fileName = Path.GetFileName(theEntry.Name); // create directory if (directoryName.Length > 0) { Directory.CreateDirectory(directoryName); } if (fileName != String.Empty) { using (FileStream streamWriter = File.Create(theEntry.Name)) { int size = 2048; byte[] data = new byte[2048]; while (true) { size = s.Read(data, 0, data.Length); if (size > 0) { streamWriter.Write(data, 0, size); } else { break; } } } } } } }