最近互联网彩票被国家叫停进行整改了,整改后互联网公司获取利润肯定会降低,但是不得不说中国的互联网彩票销售需要进行整改了,虽然对行业是阵痛,但是能够更好的规范彩票市场,对整个市场都会起到积极的作用。前段时间在做互联网彩票时也遇到了一些问题,特别是足彩任选九的复试组合算法。

     足彩标注投注玩法:从14场比赛中任意选择9场比赛,每场比赛选择1种比赛结果为1注,每场比赛最多可选3种结果,单注最高奖金500万元!标准投注时可选择1~8场比赛结果作为胆码,其它比赛场次结果作为拖码进行胆拖投注,单注最高奖金500万元! 

     足彩标准投注是只从14场比赛中选9场比赛,而我们提交给第三方接口的必须是标准投注方式,也就是每次提交投注都是只能选择九场进行提交,但是在大部分的互联网彩票投注站都允许超过9场比赛的一个投注方式,这里就是各个互联网投注终端自己做的一个循环提交的处理了,所以这个需要一个自己组合算法,下面是该算法的代码,用C#代码实现:

    这是足彩类型

  1  public class FootBallItem : PropertyChangedBase
  2     {
  3         #region Property
  4         private string lotteryId;
  5         /// <summary>
  6         /// 彩种编号
  7         /// </summary>
  8         public string LotteryId
  9         {
 10             get { return lotteryId; }
 11             set { lotteryId = value; }
 12         }
 13 
 14         private string endTime;
 15         /// <summary>
 16         /// 结束时间
 17         /// </summary>
 18         public string EndTime
 19         {
 20             get { return endTime; }
 21             set { endTime = value; }
 22         }
 23         private string finalScore;
 24 
 25         public string FinalScore
 26         {
 27             get { return finalScore; }
 28             set { finalScore = value; }
 29         }
 30 
 31         private string guestName;
 32         /// <summary>
 33         /// 客场
 34         /// </summary>
 35         public string GuestName
 36         {
 37             get { return guestName; }
 38             set { guestName = value; }
 39         }
 40         private string index;
 41         /// <summary>
 42         /// 序列
 43         /// </summary>
 44         public string Index
 45         {
 46             get { return index; }
 47             set { index = value; }
 48         }
 49 
 50         private string leageName;
 51         /// <summary>
 52         /// 赛事
 53         /// </summary>
 54         public string LeageName
 55         {
 56             get { return leageName; }
 57             set { leageName = value; }
 58         }
 59 
 60         private string masterName;
 61         /// <summary>
 62         /// 主场
 63         /// </summary>
 64         public string MasterName
 65         {
 66             get { return masterName; }
 67             set { masterName = value; }
 68         }
 69         private string result;
 70 
 71         public string Result
 72         {
 73             get { return result; }
 74             set { result = value; }
 75         }
 76         private string resultDes;
 77 
 78         public string ResultDes
 79         {
 80             get { return resultDes; }
 81             set { resultDes = value; }
 82         }
 83         private string scoreAtHalf;
 84 
 85         public string ScoreAtHalf
 86         {
 87             get { return scoreAtHalf; }
 88             set { scoreAtHalf = value; }
 89         }
 90         private string secondHalfTheScore;
 91 
 92         public string SecondHalfTheScore
 93         {
 94             get { return secondHalfTheScore; }
 95             set { secondHalfTheScore = value; }
 96         }
 97 
 98         private string startTime;
 99         /// <summary>
100         /// 开赛时间
101         /// </summary>
102         public string StartTime
103         {
104             get { return startTime; }
105             set { startTime = value; }
106         }
107 
108         private bool _scoreThree;
109         /// <summary>
110         /// 全场赢或者客场进3个球及以上
111         /// </summary>
112         public bool ScoreThree
113         {
114             get { return _scoreThree; }
115             set
116             {
117                 string strNum = LotteryId.Equals("302") ? "3+" : "3";
118                 if (value)
119                 {
120                     StrFootBallNumber += strNum;
121                     nSelectedCount++;
122                 }
123                 else
124                 {
125                     nSelectedCount--;
126                     if (StrFootBallNumber.Contains(strNum))
127                     {
128                         StrFootBallNumber = StrFootBallNumber.Replace(strNum, null);
129                     }
130                 }
131                 _scoreThree = value;
132                 NotifyOfPropertyChange("ScoreThree");
133             }
134         }
135 
136         private bool _scoreTwo;
137         /// <summary>
138         /// 全场平或者客场进2个球
139         /// </summary>
140         public bool ScoreTwo
141         {
142             get { return _scoreTwo; }
143             set
144             {
145                 string strNum = LotteryId.Equals("302") ? "2" : "1";
146                 if (value)
147                 {
148                     StrFootBallNumber += strNum;
149                     nSelectedCount++;
150                 }
151                 else
152                 {
153                     nSelectedCount--;
154                     if (StrFootBallNumber.Contains(strNum))
155                     {
156                         StrFootBallNumber = StrFootBallNumber.Replace(strNum, null);
157                     }
158                 }
159                 _scoreTwo = value;
160                 NotifyOfPropertyChange("ScoreTwo");
161             }
162         }
163 
164         private bool _scoreOne;
165         /// <summary>
166         /// 全场负或者客场进1个球
167         /// </summary>
168         public bool ScoreOne
169         {
170             get { return _scoreOne; }
171             set
172             {
173                 string strNum = LotteryId.Equals("302") ? "1" : "0";
174                 if (value)
175                 {
176                     StrFootBallNumber += strNum;
177                     nSelectedCount++;
178                 }
179                 else
180                 {
181                     nSelectedCount--;
182                     if (StrFootBallNumber.Contains(strNum))
183                     {
184                         StrFootBallNumber = StrFootBallNumber.Replace(strNum, null);
185                     }
186                 }
187                 _scoreOne = value;
188                 NotifyOfPropertyChange("ScoreOne");
189             }
190         }
191 
192         private bool _scoreZero;
193         /// <summary>
194         /// 客场进0个球
195         /// </summary>
196         public bool ScoreZero
197         {
198             get { return _scoreZero; }
199             set
200             {
201                 if (value)
202                 {
203                     StrFootBallNumber += "0";
204                     nSelectedCount++;
205                 }
206                 else
207                 {
208                     nSelectedCount--;
209                     if (StrFootBallNumber.Contains("0"))
210                     {
211                         StrFootBallNumber = StrFootBallNumber.Replace("0", null);
212                     }
213                 }
214                 _scoreZero = value;
215                 NotifyOfPropertyChange("ScoreZero");
216             }
217         }
218 
219         private bool _scoreThreeHalf;
220         /// <summary>
221         /// 半场赢或者主场进3个球及以上
222         /// </summary>
223         public bool ScoreThreeHalf
224         {
225             get { return _scoreThreeHalf; }
226             set
227             {
228                 string strNum = LotteryId.Equals("302") ? "3+" : "3";
229                 if (value)
230                 {
231                     strNumberHalf += strNum;
232                     nSelectHalfCount++;
233                 }
234                 else
235                 {
236                     nSelectHalfCount--;
237                     if (strNumberHalf.Contains(strNum))
238                     {
239                         strNumberHalf = strNumberHalf.Replace(strNum, null);
240                     }
241                 }
242                 _scoreThreeHalf = value;
243                 NotifyOfPropertyChange("ScoreThreeHalf");
244             }
245         }
246 
247         private bool _scoreTwoHalf;
248         /// <summary>
249         /// 半场平或者主场2个球
250         /// </summary>
251         public bool ScoreTwoHalf
252         {
253             get { return _scoreTwoHalf; }
254             set
255             {
256                 string strNum = LotteryId.Equals("302") ? "2" : "1";
257                 if (value)
258                 {
259                     nSelectHalfCount++;
260                     strNumberHalf += strNum;
261                 }
262                 else
263                 {
264                     nSelectHalfCount--;
265                     if (strNumberHalf.Contains(strNum))
266                     {
267                         strNumberHalf = strNumberHalf.Replace(strNum, null);
268                     }
269                 }
270                 _scoreTwoHalf = value;
271                 NotifyOfPropertyChange("ScoreTwoHalf");
272             }
273         }
274 
275         private bool _scoreOneHalf;
276         /// <summary>
277         /// 半场负或者主场进1个球
278         /// </summary>
279         public bool ScoreOneHalf
280         {
281             get { return _scoreOneHalf; }
282             set
283             {
284                 string strNum = LotteryId.Equals("302") ? "1" : "0";
285                 if (value)
286                 {
287                     nSelectHalfCount++;
288                     strNumberHalf += strNum;
289                 }
290                 else
291                 {
292                     nSelectHalfCount--;
293                     if (strNumberHalf.Contains(strNum))
294                     {
295                         strNumberHalf = strNumberHalf.Replace(strNum, null);
296                     }
297                 }
298                 _scoreOneHalf = value;
299                 NotifyOfPropertyChange("ScoreOneHalf");
300             }
301         }
302 
303         private bool _scoreZeroHalf;
304         /// <summary>
305         /// 主场进0个球
306         /// </summary>
307         public bool ScoreZeroHalf
308         {
309             get { return _scoreZeroHalf; }
310             set
311             {
312                 if (value)
313                 {
314                     nSelectHalfCount++;
315                     strNumberHalf += "0";
316                 }
317                 else
318                 {
319                     nSelectHalfCount--;
320                     if (strNumberHalf.Contains("0"))
321                     {
322                         strNumberHalf = strNumberHalf.Replace("0", null);
323                     }
324                 }
325                 _scoreZeroHalf = value;
326                 NotifyOfPropertyChange("ScoreZeroHalf");
327             }
328         }
329 
330         private string strNumber = "";
331         /// <summary>
332         /// 单场选择记录
333         /// </summary>
334         public string StrFootBallNumber
335         {
336             get { return strNumber; }
337             set { strNumber = value; }
338         }
339 
340         private string strNumberHalf = "";
341         /// <summary>
342         /// 半场选择记录
343         /// </summary>
344         public string StrFootBallNumberHalf
345         {
346             get { return strNumberHalf; }
347             set { strNumberHalf = value; }
348         }
349 
350         private int nselectedcount;
351         /// <summary>
352         /// 全场已选择(胜、负、平)的数量
353         /// </summary>
354         public int nSelectedCount
355         {
356             get { return nselectedcount; }
357             set { nselectedcount = value; }
358         }
359         private int nselecthalfcount;
360         /// <summary>
361         /// 半场已选择(胜、负、平)的数量
362         /// </summary>
363         public int nSelectHalfCount
364         {
365             get { return nselecthalfcount; }
366             set { nselecthalfcount = value; }
367         }
368         #endregion
369     }
View Code

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