https://answers.unity.com/questions/1225328/imported-animated-object-and-slider-tutorial.html
using UnityEngine;
public class NewBehaviourScript : MonoBehaviour {
//Animation 需要将动画调为Legacy,
//自建的动画可以在Inspector面板下调为Debug模式,勾选上Legacy就可以了
//public Animation _animation;
public Animator _animator;
void Start () {
//_animation.Play("New Animation1");
// _animation["New Animation1"].speed = 0;
_animator.speed = 0;
}
float step = 0;
float timer = 0;
void Update () {
//if (Input.GetMouseButton(0))
//{
// timer += Time.deltaTime;
// if (timer>0.1f)
// {
// step += 0.1f;
// if (step <= 1)
// {
// _animation["New Animation1"].normalizedTime = step;
// Debug.Log(step);
// }
// else
// {
// step = 0;
// }
// timer = 0;
// }
//}
if (Input.GetMouseButton(1))
{
timer += Time.deltaTime;
if (timer > 0.1f)
{
step += 0.1f;
if (step <= 1)
{
_animator.Play("New Animation1", 0, step);
Debug.Log(step);
}
else
{
step = 0;
}
timer = 0;
}
}
}
}