这是最后一个重要的类了——LAppLive2DManager,流程什么的也清晰了,话不多说我们来康康吧!

 

LAppLive2DManager-

public class LAppLive2DManager{
    public void releaseModel(){}   
    public void update(GL10 gl){  }
    public LAppModel getModel(int no){}
    public int getModelNum(){}
    public LAppView  createView(Activity act){}
    public void onSurfaceChanged(GL10 gl, int width, int height){}
    public void changeModel(){}
    public boolean tapEvent(float x,float y){}

    public void flickEvent(float x,float y){}

    public void shakeEvent(){}

    public void setDrag(float x,float y){}
    public L2DViewMatrix getViewMatrix(){}
}
结构

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