这是最后一个重要的类了——LAppLive2DManager,流程什么的也清晰了,话不多说我们来康康吧!
LAppLive2DManager-
public class LAppLive2DManager{ public void releaseModel(){} public void update(GL10 gl){ } public LAppModel getModel(int no){} public int getModelNum(){} public LAppView createView(Activity act){} public void onSurfaceChanged(GL10 gl, int width, int height){} public void changeModel(){} public boolean tapEvent(float x,float y){} public void flickEvent(float x,float y){} public void shakeEvent(){} public void setDrag(float x,float y){} public L2DViewMatrix getViewMatrix(){} }