PySide——Python图形化界面入门教程(四)

              ——创建自己的信号槽

              ——Creating Your Own Signals and Slots

翻译自:http://pythoncentral.io/pysidepyqt-tutorial-creating-your-own-signals-and-slots/

你不必局限于Qt widget提供的信号,你可以使用Signal类来创建自己的信号。下面是一个定义的简单例子:

1 from PySide.QtCore import Signal
2 tapped = Signal()

然后,当对象需要触发信号的条件满足时,你可以使用信号的emit方法,来发出信号调用关联的槽。

thing.tapped.emit()

这样做有两个优点:第一,允许用户和你定义的对象随意交互;第二,让你的对象使用更加灵活,让自己的代码定义动作行为的影响。

 

一个简单的PySide信号例子

我们来定义一个简单的PunchingBag类,它只做一件事情,当punch被调用时,发出punched信号:

 1 from PySide.QtCore import QObject, Signal, Slot
 2  
 3 class PunchingBag(QObject):
 4     ''' Represents a punching bag; when you punch it, it
 5         emits a signal that indicates that it was punched. '''
 6     punched = Signal()
 7  
 8     def __init__(self):
 9         # Initialize the PunchingBag as a QObject
10         QObject.__init__(self)
11  
12     def punch(self):
13         ''' Punch the bag '''
14         self.punched.emit()

代码非常的简单:PunchingBag继承自QObject,所以它可以发出信号;它有一个称为punched的信号,不携带任何数据;并且他有一个仅仅发出punched信号的punch方法。

为了让PunchingBag更丰富一些,我们需要将它的punched信号和一个槽连接。槽简单的输出“Bag was punched”。

 1 @Slot()
 2 def say_punched():
 3     ''' Give evidence that a bag was punched. '''
 4     print('Bag was punched.')
 5  
 6 bag = PunchingBag()
 7 # Connect the bag's punched signal to the say_punched slot
 8 bag.punched.connect(say_punched)
 9 
10 # Punch the bag 10 times
11 for i in range(10):
12     bag.punch()

 

携带数据的PySide信号

创建信号可以完成一个非常有用的事情——携带数据。例如,你可以创建一个携带整数或者字符串的信号:

updated = Signal(int)
updated = Signal(str)

这个数据类型可以是任何Python的类型名或定义了C++类型的字符串。因为教程不假设有任何C++的知识,故我们只使用Python类型。

 

例子:一个发送信号的圆

我们用x,y和r定义一个圆,x、y是圆中心的坐标,r是半径。我们想要当圆被改变大小时,发送一个信号resized;当圆被移动时,也发送一个信号moved。虽然我们可以在信号的槽中检测圆的大小和位置,但是使用信号发送这些信息会更加方便。

 1 from PySide.QtCore import QObject, Signal, Slot
 2  
 3 class Circle(QObject):
 4     ''' Represents a circle defined by the x and y
 5         coordinates of its center and its radius r. '''
 6     # Signal emitted when the circle is resized,
 7     # carrying its integer radius
 8     resized = Signal(int)
 9     # Signal emitted when the circle is moved, carrying
10     # the x and y coordinates of its center.
11     moved = Signal(int, int)
12  
13     def __init__(self, x, y, r):
14         # Initialize the Circle as a QObject so it can emit signals
15         QObject.__init__(self)
16  
17         # "Hide" the values and expose them via properties
18         self._x = x
19         self._y = y
20         self._r = r
21  
22     @property
23     def x(self):
24         return self._x
25  
26     @x.setter
27     def x(self, new_x):
28         self._x = new_x
29         # After the center is moved, emit the
30         # moved signal with the new coordinates
31         self.moved.emit(new_x, self.y)
32  
33     @property
34     def y(self):
35         return self._y
36     @y.setter
37     def y(self, new_y):
38         self._y = new_y
39         # After the center is moved, emit the moved
40         # signal with the new coordinates
41         self.moved.emit(self.x, new_y)
42  
43     @property
44     def r(self):
45         return self._r
46  
47     @r.setter
48     def r(self, new_r):
49         self._r = new_r
50         # After the radius is changed, emit the
51         # resized signal with the new radius
52         self.resized.emit(new_r)
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