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FileUtils

    在游戏中,用户要保存自己的偏好设置和玩家的信息,都需要涉及到游戏数据的处理。首先要想处理数据,则要找到文件,创建文件,读写文件...;在Cocos2d-x中有一个类FileUtils,FileUtils是Cocos2d-x引擎中封装的一个简单的文件操作类,该类几乎实现了所有文件操作的功能,类FileUtils并不只是一个文件,也不是两个文件。在每个平台都会有一个FileUtils的头文件和实现文件。在游戏的开始阶段,游戏的文件资源一般都是存放在硬盘中,在游戏开始的时候,文件操作模块就会将硬盘中的资源转移到内存中。

在游戏中文件的读取分为三个部分:

    1. 资源存放在硬盘中

    2. 资源存放在内存中

    3. 资源存放在缓存中

                 Cocos2d-x之数据的处理

 API常用函数介绍:

  1 /**  Gets the instance of FileUtils.获得文件模块的单例对象 */
  2 static FileUtils* getInstance();
  3 /**  Destroys the instance of FileUtils.释放文件模块*/
  4 static void destroyInstance(); 
  5 /**     清空缓存
  6 *  Purges full path caches.
  7 */
  8 virtual void purgeCachedEntries();
  9 /**     从文件中获取字符串。
 10 *  Gets string from a file.
 11 */
 12 virtual std::string getStringFromFile(const std::string& filename);
 13 /** 获得资源文件的内容
 14 *  Creates binary data from a file.
 15 *  @return A data object.
 16 */
 17 virtual Data getDataFromFile(const std::string& filename);
 18 /** 获取资源文件数据
 19 *  Gets resource file data
 20 *  @param[in]  filename The resource file name which contains the path.
 21 *  @param[in]  mode The read mode of the file.
 22 *  @param[out] size If the file read operation succeeds, it will be the data size, otherwise 0.
 23 *  @return Upon success, a pointer to the data is returned, otherwise NULL.
 24 *  @warning Recall: you are responsible for calling free() on any Non-NULL pointer returned.
 25 */
 26 CC_DEPRECATED_ATTRIBUTE virtual unsigned char* getFileData(const std::string& filename, const char* mode, ssize_t *size);
 27 /**     从zip文件中获得资源文件的内容
 28 *  Gets resource file data from a zip file.
 29 *  @param[in]  filename The resource file name which contains the relative path of the zip file.
 30 *  @param[out] size If the file read operation succeeds, it will be the data size, otherwise 0.
 31 *  @return Upon success, a pointer to the data is returned, otherwise nullptr.
 32 *  @warning Recall: you are responsible for calling free() on any Non-nullptr pointer returned.
 33 */
 34 virtual unsigned char* getFileDataFromZip(const std::string& zipFilePath, const std::string& filename, ssize_t *size);
 35 /** 获得一个文件的绝对路径,返回值为文件的绝对路径(通过文件名查找文件,并将它所在的路径返回)
 36 *       Returns the fullpath for a given filename.
 37 */
 38 virtual std::string fullPathForFilename(const std::string &filename) const;
 39 /** 通过一个文件名在字典容器中查找文件
 40 * Loads the filenameLookup dictionary from the contents of a filename.
 41 * @note The plist file name should follow the format below:
 42 */
 43 virtual void loadFilenameLookupDictionaryFromFile(const std::string &filename);
 44 /** 设置一个按文件名查找的字典。
 45 *  Sets the filenameLookup dictionary.
 46 *  @param pFilenameLookupDict The dictionary for replacing filename.
 47 */
 48 virtual void setFilenameLookupDictionary(const ValueMap& filenameLookupDict);
 49 /**     获得一个文件的绝对路径包含文件名
 50 *  Gets full path from a file name and the path of the relative file.
 51 */
 52 virtual std::string fullPathFromRelativeFile(const std::string &filename, const std::string &relativeFile);
 53 /**     设置数组容器内所包含的资源的搜索顺序。
 54 *  Sets the array that contains the search order of the resources.
 55 *  @param searchResolutionsOrder The source array that contains the search order of the resources.
 56 *  @see getSearchResolutionsOrder(), fullPathForFilename(const char*).
 57 */
 58 virtual void setSearchResolutionsOrder(const std::vector<std::string>& searchResolutionsOrder);
 59 /**     追加资源的搜索顺序。
 60 * Append search order of the resources.
 61 * @see setSearchResolutionsOrder(), fullPathForFilename().
 62 */
 63 virtual void addSearchResolutionsOrder(const std::string &order,const bool front=false);
 64 /**     获取数组中所包含的资源的搜索顺序
 65 *  Gets the array that contains the search order of the resources.
 66 *  @see setSearchResolutionsOrder(const std::vector<std::string>&), fullPathForFilename(const char*).
 67 */
 68 virtual const std::vector<std::string>& getSearchResolutionsOrder() const;
 69 /**     设置资源路径
 70 *  Sets the array of search paths.
 71 */
 72 virtual void setSearchPaths(const std::vector<std::string>& searchPaths);
 73 /**     设置默认资源的根路径。
 74 * Set default resource root path.
 75 */
 76 void setDefaultResourceRootPath(const std::string& path);
 77 /**     添加搜索路径。
 78 * Add search path.
 79 */
 80 void addSearchPath(const std::string & path, const bool front=false);
 81 /** 获取的搜索路径的数组。
 82 *  Gets the array of search paths.
 83 */
 84 virtual const std::vector<std::string>& getSearchPaths() const;
 85 /**     获取可写的路径。
 86 *  Gets the writable path.
 87 *  @return  The path that can be write/read a file in
 88 */
 89 virtual std::string getWritablePath() const = 0;
 90 /**     设置可写的路径。
 91 *  Sets writable path.
 92 */
 93 virtual void setWritablePath(const std::string& writablePath);
 94 /**     设置在无法加载图像时候是否弹出一个消息框。
 95 *  Sets whether to pop-up a message box when failed to load an image.
 96 */
 97 virtual void setPopupNotify(bool notify);
 98 /** 检查在无法加载图像的时候是否弹出一个消息框。
 99 *       Checks whether to pop up a message box when failed to load an image.
100 *  @return True if pop up a message box when failed to load an image, false if not.
101 */
102 virtual bool isPopupNotify() const;
103 /**     文件到ValueMap的内容转换。(将文件中的内容转换成ValueMap类型)
104 *  Converts the contents of a file to a ValueMap.
105 *  @param filename The filename of the file to gets content.
106 *  @return ValueMap of the file contents.
107 *  @note This method is used internally.
108 */
109 virtual ValueMap getValueMapFromFile(const std::string& filename);
110 /** Converts the contents of a file to a ValueMap.
111 *  This method is used internally.
112 */
113 virtual ValueMap getValueMapFromData(const char* filedata, int filesize);
114 /**     写一个内容为ValueMap类型的plist文件
115 * write a ValueMap into a plist file
116 *@param dict the ValueMap want to save
117 *@param fullPath The full path to the file you want to save a string
118 *@return bool
119 */
120 virtual bool writeToFile(ValueMap& dict, const std::string& fullPath);
121 /** 写一个内容为String类型的.plist文件
122 *  write a string into a file
123 * @param dataStr the string want to save
124 * @param fullPath The full path to the file you want to save a string
125 * @return bool True if write success
126 */
127 virtual bool writeStringToFile(std::string dataStr, const std::string& fullPath);
128 /**
129 * write Data into a file
130 *@param retData the data want to save
131 *@param fullPath The full path to the file you want to save a string
132 *@return bool
133 */
134 virtual bool writeDataToFile(Data retData, const std::string& fullPath);
135 /**
136 * write ValueMap into a plist file
137 *@param dict the ValueMap want to save
138 *@param fullPath The full path to the file you want to save a string
139 *@return bool
140 */
141 virtual bool writeValueMapToFile(ValueMap& dict, const std::string& fullPath);
142 /**
143 * write ValueVector into a plist file
144 *@param vecData the ValueVector want to save
145 *@param fullPath The full path to the file you want to save a string
146 *@return bool
147 */
148 virtual bool writeValueVectorToFile(ValueVector vecData, const std::string& fullPath);
149 /**
150 * Windows fopen can't support UTF-8 filename
151 * Need convert all parameters fopen and other 3rd-party libs
152 * @param filename std::string name file for conversion from utf-8
153 * @return std::string ansi filename in current locale
154 */
155 virtual std::string getSuitableFOpen(const std::string& filenameUtf8) const;
156 // Converts the contents of a file to a ValueVector.
157 // This method is used internally.
158 virtual ValueVector getValueVectorFromFile(const std::string& filename);
159 /**     判断文件是否存在
160 *  Checks whether a file exists.
161 *  @note If a relative path was passed in, it will be inserted a default root path at the beginning.
162 *  @param filename The path of the file, it could be a relative or absolute path.
163 *  @return True if the file exists, false if not.
164 */
165 virtual bool isFileExist(const std::string& filename) const;
166 /** 获取文件的扩展名是在较低的情况下的后缀(由点从基本文件名隔开)。
167 *  Gets filename extension is a suffix (separated from the base filename by a dot) in lower case.
168 *  Examples of filename extensions are .png, .jpeg, .exe, .dmg and .txt.
169 *  @param filePath The path of the file, it could be a relative or absolute path.
170 *  @return suffix for filename in lower case or empty if a dot not found.
171 */
172 virtual std::string getFileExtension(const std::string& filePath) const;
173 /**     检查路径是否是绝对路径。
174 *  Checks whether the path is an absolute path.t.
175 */
176 virtual bool isAbsolutePath(const std::string& path) const;
177 /**检查路径是否是一个目录。
178 *  Checks whether the path is a directory.
179 *  @param dirPath The path of the directory, it could be a relative or an absolute path.
180 *  @return True if the directory exists, false if not.
181 */
182 virtual bool isDirectoryExist(const std::string& dirPath) const;
183 /**     创建一个字典目录
184 *  Creates a directory.
185 *  @param dirPath The path of the directory, it must be an absolute path.
186 *  @return True if the directory have been created successfully, false if not.
187 */
188 virtual bool createDirectory(const std::string& dirPath);
189 /**     移除一个目录
190 *  Removes a directory.
191 *  @param dirPath  The full path of the directory, it must be an absolute path.
192 *  @return True if the directory have been removed successfully, false if not.
193 */
194 virtual bool removeDirectory(const std::string& dirPath);
195 /**     移除一个文件
196 *  Removes a file.
197 *  @param filepath The full path of the file, it must be an absolute path.
198 *  @return True if the file have been removed successfully, false if not.
199 */
200 virtual bool removeFile(const std::string &filepath);
201 /**     给指定目录下的文件重命名
202 *  Renames a file under the given directory.
203 *  @param path     The parent directory path of the file, it must be an absolute path.
204 *  @param oldname  The current name of the file.
205 *  @param name     The new name of the file.
206 *  @return True if the file have been renamed successfully, false if not.
207 */
208 virtual bool renameFile(const std::string &path, const std::string &oldname, const std::string &name);
209 /** 给指定目录下的文件重命名
210 *  Renames a file under the given directory.
211 *  @param oldfullpath  The current fullpath of the file. Includes path and name.
212 *  @param newfullpath  The new fullpath of the file. Includes path and name.
213 *  @return True if the file have been renamed successfully, false if not.
214 */
215 
216 virtual bool renameFile(const std::string &oldfullpath, const std::string &newfullpath);
217 /**     检索文件的大小
218 *  Retrieve the file size.
219 *  @note If a relative path was passed in, it will be inserted a default root path at the beginning.
220 *  @param filepath The path of the file, it could be a relative or absolute path.
221 *  @return The file size.
222 */
223 virtual long getFileSize(const std::string &filepath);
224 /** 返回的完整路径缓存。
225 *       Returns the full path cache.
226 */
227 const std::unordered_map<std::string, std::string>& getFullPathCache() const { return _fullPathCache; }
228 
229 protected CONUT:
230 
231 /** 在字典中使用一个文件的密钥来查找文件名
232 *       Dictionary used to lookup filenames based on a key.
233 *  It is used internally by the following methods:基于下面的方法在内部使用
234 *  std::string fullPathForFilename(const char*);
235 */
236 ValueMap _filenameLookupDict;
237 /** 该Vector容器包含有分辨率文件夹。元素在此向量的低指数,该决议目录优先级越高。
238 *  The vector contains resolution folders.
239 *  The lower index of the element in this vector, the higher priority for this resolution directory.
240  */
241 std::vector<std::string> _searchResolutionsOrderArray;
242 /**Vector容器包含的搜索路径。
243 * The vector contains search paths.
244 * The lower index of the element in this vector, the higher priority for this search path.
245 */
246 std::vector<std::string> _searchPathArray;
247 /**     资源的默认根路径。
248 *  The default root path of resources.
249 *  If the default root path of resources needs to be changed, do it in the `init` method of FileUtils's subclass.
250 *  For instance:
251 *  On Android, the default root path of resources will be assigned with "assets/" in FileUtilsAndroid::init().
252 *  Similarly on Blackberry, we assign "app/native/Resources/" to this variable in FileUtilsBlackberry::init().
253 */
254 std::string _defaultResRootPath;
255 /**     完整路径缓存。当一个文件被发现,它将被添加到该高速缓存。
256 *  The full path cache. When a file is found, it will be added into this cache.
257 *  This variable is used for improving the performance of file search.
258 */
259 mutable std::unordered_map<std::string, std::string> _fullPathCache;
260 /**可写路径。
261 * Writable path.
262 */
263 std::string _writablePath;
264 /**     文件实用的单指针。
265 *  The singleton pointer of FileUtils.
266 */
267 static FileUtils* s_sharedFileUtils;
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