Hardware Cursor means, that the GPU provides to draw a (small) overlay picture over the screen framebuffer, which position can be changed by two registers (or so) on the GPU. So moving around the pointer doesn't require to redraw the portions of the framebuffer that were previously obstructed.

Relation to OpenGL: None!

相关文章:

  • 2022-12-23
  • 2022-12-23
  • 2021-09-18
  • 2021-04-01
  • 2021-07-10
  • 2021-11-11
  • 2021-12-06
  • 2022-02-26
猜你喜欢
  • 2021-11-14
  • 2022-02-19
  • 2021-07-29
  • 2022-02-14
  • 2021-06-23
  • 2021-07-07
  • 2021-04-29
相关资源
相似解决方案