Go to Project Property Page/Cofniguration Properties
General/Configuration Type, change as “Dynamic Library(.dll)”
C/C++/Code Generation/Runtime Library, change as “/MDd”
C/C++/Preprocessor/Preprocessor Definitions, add macro “YOURDLL_EXPORTS”
Linker/System/SubSystem, change as “Windows(/Subsystem:windows)”
Linker/Advanced/Import Library, change as ...$(TargetName).lib
Create an header contains the export interfaces
#endif
And then add a dllmain.cpp file contains the allocation and deallocation for this dll
int lhs, rhs);
as the abovev code, the Add function will be explored outside to invoke. If you want to explore an entire class, you should declare a class like this way:
int lhs, rhs);
};