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- [[NSNotificationCenter defaultCenter] addObserver:self
- selector:@selector(keyboardWillShow:)
- name:UIKeyboardWillShowNotification
- object:nil];
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核心思路代码:
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- - (void)keyboardWillShow:(NSNotification *)note
- {
- UIWindow* tempWindow = [[[UIApplication sharedApplication] windows] objectAtIndex:1];//知识点
- for(int i=0; i<[tempWindow.subviews count]; i++)
- {
- keyboard = [tempWindow.subviews objectAtIndex:i];
- if([[keyboard description] hasPrefix:@"<UIKeyboard"] == YES)
- {
- [keyboard setFrame:CGRectMake(0, 460, 320, 345)];
- [self congfigKeypad];
-
- [keyboard addSubview:keyPadView1];
-
- }
- }
- }
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比如配置方法可以是这样:
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- -(void)congfigKeypad
- {
- SearBtn *one = [[SearBtn alloc] initWithFrame:CGRectMake(81, 3, kNumPadW, kNumPadH) index:1 ContextString:@"1" type:kNumPadType];
- [one setImage:[UIImage imageNamed:@"1.png"] forState:UIControlStateNormal];
- [one addTarget:self action:@selector(buttonClickAtIndex:) forControlEvents:UIControlEventTouchUpInside];
- //......略
- }
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添加NSMutalbeString作为文本域字串的容器,点击button后append的button对应的字串。
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- - (void)buttonClickAtIndex:(id)sender
- {
- SearBtn *btnItem = (SearBtn*)sender;
- NSString *str = btnItem->btnText;
- [s_text appendString:str];
- [sBar setText:s_text];
- }
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;
再实现一个deleteChar的方法作为退格键
思路:
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- if ([s_text length] > 0)
- {
- NSRange rang;
- rang.location = [s_text length] - 1;
- rang.length = 1;
- [s_text deleteCharactersInRange:rang];
- }
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现在点击各种文本域,应该就可以现实自己的键盘了。
继续优化
用textfield的代理方法控制键盘的字串类型,长度,和响应消失
http://www.cocoachina.com/bbs/read.php?tid-12429.html