运动基础 

一、匀速运动

运动框架
在开始运动时,关闭已有定时器
把运动和停止隔开(if/else)
<!DOCTYPE HTML>
<html>
<head>
<meta charset="utf-8">
<title>无标题文档</title>
<style>
#div1 {width:200px; height:200px; background:red; position:absolute; top:50px; left:0px;}
</style>
<script>
var timer = null;
function startMove()
{
    var oDiv=document.getElementById('div1');
    
    clearInterval(timer);
    timer = setInterval(function (){
        var speed = 1;
        if(oDiv.offsetLeft>=300){
            clearInterval(timer);
        }else{
            oDiv.style.left=oDiv.offsetLeft+speed+'px';
        }
    }, 30);
}
</script>
</head>

<body>
<input id="btn1" type="button" value="开始运动" onclick="startMove()" />
<div id="div1">
</div>
</body>
</html>
View Code
 
运动框架实例
例子1:“分享到”侧边栏
  通过目标点,计算速度值
<!DOCTYPE HTML>
<html>
<head>
<meta charset="utf-8">
<title>无标题文档</title>
<style>
#div1 {width:150px; height:200px; background:green; position:absolute; left:-150px;}
#div1 span {position:absolute; width:20px; height:60px; line-height:20px; background:blue; right:-20px; top:70px;}
</style>
<script>
window.onload=function ()
{
    var oDiv=document.getElementById('div1');
    
    oDiv.onmouseover=function ()
    {
        startMove(0);
    };
    oDiv.onmouseout=function ()
    {
        startMove(-150);
    };
};

var timer=null;

function startMove(iTarget)
{
    var oDiv=document.getElementById('div1');
    
    clearInterval(timer);
    timer=setInterval(function (){
        var speed=0;
        
        if(oDiv.offsetLeft>iTarget)
        {
            speed=-10;
        }
        else
        {
            speed=10;
        }
        
        if(oDiv.offsetLeft==iTarget)
        {
            clearInterval(timer);
        }
        else
        {
            oDiv.style.left=oDiv.offsetLeft+speed+'px';
        }
    }, 30);
}
</script>
</head>

<body>
<div id="div1">
    <span>分享到</span>
</div>
</body>
</html>
View Code

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