1,直接用平台库
Pen arrowPen = new Pen(Color.Blue);
arrowPen.Width = 4;
arrowPen.EndCap = System.Drawing.Drawing2D.LineCap.ArrowAnchor;
Graphics gfx = this.pCanvas.CreateGraphics();
gfx.DrawLine(arrowPen,
5, 5,
5, 100);
2,设置箭头样式
System.Drawing.Drawing2D.AdjustableArrowCap lineCap =
new System.Drawing.Drawing2D.AdjustableArrowCap(6, 6, true);
Pen redArrowPen = new Pen(Color.Red, 4);
redArrowPen.CustomEndCap = lineCap;
Graphics gfx = this.pCanvas.CreateGraphics();
gfx.DrawLine(redArrowPen,
25, 5,
25, 100);
3,手动绘制
//线的起点
PointF startPt = new PointF(100, 300);
//线的终点
PointF endPt = new PointF(200, 200);
//箭头的宽
float width = 10;
//箭头夹角
double angle = 60.0 / 180 * Math.PI;
//求BC长度
double widthBE = width / 2 / (Math.Tan(angle / 2));
//直线向量
Vector2 lineVector = new Vector2(endPt.X - startPt.X, endPt.Y - startPt.Y);
//单位向量
lineVector.Normalize();
//求BE向量
Vector2 beVector = (float)widthBE * -lineVector;
//求E点坐标
PointF ePt=new PointF();
//ePt - endPt = bcVector
ePt.X = endPt.X + beVector.X;
ePt.Y = endPt.Y + beVector.Y;
//因为CD向量和AB向量垂直,所以CD方向向量为
Vector2 cdVector = new Vector2(-lineVector.Y, lineVector.X);
//求单位向量
cdVector.Normalize();
//求CE向量
Vector2 ceVector = width / 2 * cdVector;
//求C点坐标,ePt - cPt = ceVector;
PointF cPt = new PointF();
cPt.X = ePt.X - ceVector.X;
cPt.Y = ePt.Y - ceVector.Y;
//求DE向量
Vector2 deVector = width / 2 * -cdVector;
//求D点,ePt-dPt = deVector;
PointF dPt = new PointF();
dPt.X = ePt.X - deVector.X;
dPt.Y = ePt.Y - deVector.Y;
//开始绘制
Graphics gfx = this.pCanvas.CreateGraphics();
//绘制线
gfx.DrawLine(Pens.Blue, startPt, endPt);
//绘制箭头
//gfx.DrawPolygon(Pens.Green,
// new PointF[]{
// cPt,dPt,endPt});
gfx.FillPolygon(Brushes.Green,
new PointF[]{
cPt,dPt,endPt});