代码

<script src="asset/three.js"></script>
<script src="../../alloy_touch.js"></script>

<script>
    var camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 1000 );
    camera.position.z = 500;

    var scene = new THREE.Scene();

    var texture = new THREE.TextureLoader().load( 'asset/crate.gif' );
    //几何体
    var geometry = new THREE.BoxBufferGeometry( 200, 200, 200 );
    //材质
    var material = new THREE.MeshBasicMaterial( { map: texture } );

    var mesh = new THREE.Mesh( geometry, material );
    //添加到舞台
    scene.add( mesh );

    var renderer = 

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