#include <functional>#include <iostream>struct Foo {Foo(int num) : num_(num) {}void print_add(int i) const { std::cout << num_+i << '\n'; }int num_;};void print_num(int i){std::cout << i << '\n';}struct PrintNum {void operator()(int i) const{std::cout << i << '\n';}};int main(){// store a free functionstd::function<void(int)> f_display = print_num;f_display(-9);// store a lambdastd::function<void()> f_display_42 = []() { print_num(42); };f_display_42();// store the result of a call to std::bindstd::function<void()> f_display_31337 = std::bind(print_num, 31337);f_display_31337();// store a call to a member functionstd::function<void(const Foo&, int)> f_add_display = &Foo::print_add;const Foo foo(314159);f_add_display(foo, 1);// store a call to a member function and objectusing std::placeholders::_1;std::function<void(int)> f_add_display2= std::bind( &Foo::print_add, foo, _1 );f_add_display2(2);// store a call to a function objectstd::function<void(int)> f_display_obj = PrintNum();f_display_obj(18);}
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