上期我们创建了jar包并放到了unity中,那么我们继续
如果您还没有看上一期请先看上一期,这是链接
C#调用JAVA(一)制作jar包 - 执著GodShadow - 博客园 (cnblogs.com)
接着我们在unity中创建了简单的UI,并且创建了一个脚本
脚本挂在UseJavaExample 游戏对象上
在这里,我们先看一下Unity API
1 void Start()
2 {
3 //调用静态函数
4 AndroidJavaClass javaClass_1 = new AndroidJavaClass("your class name");
5 javaClass_1.CallStatic("MethodName"); //加载静态空返回值函数
6 javaClass_1.CallStatic<string>("MethodName"); //加载静态有返回值函数
7 javaClass_1.CallStatic("MethodName", "Android Studio"); //加载静态空返回值函数,并为函数赋参数值
8 javaClass_1.CallStatic<int>("MethodName", "Android Studio"); //加载静态有返回值函数,并为函数赋参数值
9 //获取静态字段,设置静态字段
10 javaClass_1.GetStatic<string>("FieldName");
11 javaClass_1.SetStatic("FieldName", "FieldValue");
12
13 //调用非静态函数
14 AndroidJavaObject javaObject_1 = new AndroidJavaObject("your class name");
15 javaObject_1.Call("MethodName"); //加载非静态空返回值函数
16 javaObject_1.Call<string>("MethodName"); //加载非静态有返回值函数
17 javaObject_1.Call("MethodName", "Android Studio"); //加载非静态空返回值函数,并为函数赋参数值
18 javaObject_1.Call<int>("MethodName", "Android Studio"); //加载非静态有返回值函数,并为函数赋参数值
19 //获取非静态字段,设置非静态字段
20 javaObject_1.Get<string>("FieldName");
21 javaObject_1.Set("FieldName", "FieldValue");
22 }
进入脚本写相应代码
脚本字段如下
UseJavaCodeExample.cs代码如下:
1 using System.Collections;
2 using System.Collections.Generic;
3 using UnityEngine;
4 using UnityEngine.UI;
5
6 public class UseJavaCodeExample : MonoBehaviour
7 {
8 public Button[] buttons;
9 public InputField[] textField;
10 public Text infoText;
11 AndroidJavaClass javaClass = null;
12 AndroidJavaObject javaObject = null;
13 // Start is called before the first frame update
14 void Start()
15 {
16 javaClass = new AndroidJavaClass("com.godshadow.test.Test");
17 javaObject = new AndroidJavaObject("com.godshadow.test.Test");
18 SetUpButtonClickEvent();
19 }
20
21 private void SetUpButtonClickEvent()
22 {
23 buttons[0].onClick.AddListener(() => { SetLogsPressed(); });
24 buttons[1].onClick.AddListener(() => { GetLogsPressed(); });
25 buttons[2].onClick.AddListener(() => { SetFieldLogs(); });
26 buttons[3].onClick.AddListener(() => { GetFieldLogs(); });
27
28 buttons[4].onClick.AddListener(() => { SetNamePressed(); });
29 buttons[5].onClick.AddListener(() => { GetNamePressed(); });
30 buttons[6].onClick.AddListener(() => { SetFieldName(); });
31 buttons[7].onClick.AddListener(() => { GetFieldName(); });
32 }
33
34 private void SetLogsPressed()
35 {
36 javaClass.CallStatic("SetLog", textField[0].text);
37 infoText.text = "SetLogs:" + textField[0].text;
38 }
39
40 private void GetLogsPressed() => infoText.text = "GetLogs:" + javaClass.CallStatic<string>("GetLog");
41
42 private void SetFieldLogs()
43 {
44 javaClass.SetStatic("Logs", textField[0].text);
45 infoText.text = "SetFieldLogs:" + textField[0].text;
46 }
47
48 private void GetFieldLogs() => infoText.text = "GetFieldLogs:" + javaClass.GetStatic<string>("Logs");
49
50 private void SetNamePressed()
51 {
52 javaObject.Call("SetName", textField[1].text);
53 infoText.text = "SetName:" + textField[1].text;
54 }
55
56 private void GetNamePressed() => infoText.text = "GetName:" + javaObject.Call<string>("GetName");
57
58 private void SetFieldName()
59 {
60 javaObject.Set("Name", textField[1].text);
61 infoText.text = "SetFieldName:" + textField[1].text;
62 }
63
64 private void GetFieldName() => infoText.text = "GetFieldName:" + javaObject.Get<string>("Name");
65 }