God-Li

random与随机操作有关的模块

  常用方法:

    random() --- 返回0-1之见得一个随机浮点数。

      调用:random.random()

      例如:

>>> random.random()
0.027383887147843344
>>> random.random()
0.5061348573341105
>>> random.random()
0.015448646863463922

    randint() --- 返回一个随机整数。

      调用:random.randint(a, b) (a<=b)返回随机数n, a <= n<= b

      例如:

>>> random.randint(1, 10)
6
>>> random.randint(1, 10)
3
>>> random.randint(1, 10)
7
>>> random.randint(1, 10)
8
>>> random.randint(1, 10)
9
>>> random.randint(1, 10)
9

    randrange() --- 返回一个随机整数。

      调用:random.randrange([start], stop[, step]) 从制定范围内,按制定递增计数取随机值(该随机值最大为stop-1),

      例如:random.randrange(1, 10, 2) 即从[1, 3, 5, 7, 9]中取得一个随机数

>>> random.randrange(1,10, 2)
3
>>> random.randrange(1,10, 2)
5
>>> random.randrange(1,10, 2)
7
>>> random.randrange(1,10, 2)
5
>>> random.randrange(1,10, 2)
3
>>> random.randrange(1,10, 2)
7

    choice() --- 从一个序列中随机取得一个元素。

      调用:random.choice(sequence) (sequence指有序序列)

      例如:

>>> random.choice([1,2,3,4,5,6])
2
>>> random.choice([1,2,3,4,5,6])
3
>>> random.choice([1,2,3,4,5,6])
4
>>> random.choice([1,2,3,4,5,6])
4
>>> random.choice([1,2,3,4,5,6])
6
>>> random.choice(\'hello word!\')
\'d\'
>>> random.choice(\'hello word!\')
\'w\'
>>> random.choice(\'hello word!\')
\'r\'
>>> random.choice(\'hello word!\')
\'o\'
>>> random.choice(\'hello word!\')
\'o\'
>>> random.choice(\'hello word!\')
\'l\'
>>> random.choice(\'hello word!\')
\'!\'

    sample() --- 从一个序列中取的制定个数的随机值。

      调用:random.sample(sequence, n)

      例如:

>>> random.sample([1,2,3,4,5,6], 3)
[4, 3, 2]
>>> random.sample([1,2,3,4,5,6], 3)
[3, 2, 6]
>>> random.sample([1,2,3,4,5,6], 3)
[3, 4, 5]
>>> random.sample("hello world!", 3)
[\'l\', \'o\', \'r\']
>>> random.sample("hello world!", 3)
[\'!\', \'d\', \'e\']
>>> random.sample(("hello world!"), 3)
[\'l\', \'e\', \'l\']
>>> random.sample(("hello world!"), 3)
[\'l\', \'o\', \'w\']
>>> random.sample(("hello world!"), 3)
[\'l\', \'d\', \'o\']

 

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