C语言的操作集
下面是C++实现
Node类,其中*Node和数据域直接放在public里,为了可以直接访问
Node.h
#pragma once
class Node
{
public:
int data;
Node *next;
void printNode();
};
Node.cpp
#include "stdafx.h"
#include "Node.h"
#include<iostream>
void Node::printNode()
{
std::cout << data << std::endl;
}
List.h
#pragma once
#include"Node.h"
class List
{
private:
Node * m_pList;
int m_iLength;
public:
List();
~List();
void ClearList(); // 清空整个链表
bool ListEmpty(); // 判断链表是否为空
bool ListInsertHead(Node *pNode); // 头部插入一个节点
bool ListInsertTail(Node *pNode); // 尾部插入一个节点
bool ListInsert(int i, Node *pNode); // 从任意位置插入节点
bool ListDelete(int i, Node *pNode); // 从任意位置删除结点
bool ListGetElem(int i, Node *pNode); // 查找第i个元素
int LocateElem(Node *pNode); // 查找结点的位序
bool PriorElem(Node *pCurrentNode, Node *pPreNode); // 找指针的前驱指针
bool NextElem(Node *pCurrentNode, Node *pNextNode); // 找指针的后继指针
void ListTraverse(); // 链表的遍历
};
List.cpp
#include "List.h"
List::List()
{
m_pList = new Node;
m_pList->data = 0;
m_pList->next = NULL;
m_iLength = 0;
}
bool List::ListEmpty()
{
if (m_iLength == 0)
{
return true;
}
else
{
return false;
}
}
void List::ClearList()
{
Node *currentNode = m_pList->next; // 指向头指针后第一个元素
while (currentNode != NULL)
{
Node *temp = currentNode->next;
delete currentNode;
currentNode = temp;
}
m_pList->next = NULL; // 头指针下一个为空
}
List::~List()
{
ClearList();
delete m_pList;
m_pList = NULL;
}
bool List::ListInsertHead(Node *pNode)
{
Node *temp = m_pList->next; // 头节点后第一个元素
Node *newNode = new Node; // 创建一个新的节点
if (newNode == NULL)
return false;
newNode->data = pNode->data;
m_pList->next = newNode;
newNode->next = temp;
m_iLength++;
return true;
}
bool List::ListInsertTail(Node *pNode)
{
Node *currentNode = m_pList;
while (currentNode->next != NULL)
currentNode = currentNode->next; // 遍历到尾结点
Node *newNode = new Node;
if (newNode == NULL)
return false;
newNode->data = pNode->data;
newNode->next = NULL;
currentNode->next = newNode;
m_iLength++;
return true;
}
bool List::ListInsert(int i, Node *pNode)
{
if (i<0 || i>m_iLength)
return false;
Node *currentNode = m_pList;
for (int k = 0; k < i; k++)
{
currentNode = currentNode->next;
}
Node *newNode = new Node;
if (newNode == NULL)
return false;
newNode->data = pNode->data;
newNode->next = currentNode->next;
currentNode->next = newNode;
m_iLength++;
return true;
}
bool List::ListDelete(int i, Node *pNode)
{
if (i < 0 || i >m_iLength)
return false;
Node *currentNode = m_pList;
Node *currentNodeBefore = NULL;
for (int k = 0; k <= i; k++)
{
currentNodeBefore = currentNode;
currentNode = currentNode->next;
}
currentNodeBefore->next = currentNode->next;
pNode->data = currentNode->data;
delete currentNode;
currentNode = NULL;
m_iLength--;
return true;
}
bool List::ListGetElem(int i, Node *pNode)
{
if (i < 0 || i >m_iLength)
return false;
Node *currentNode = m_pList;
for (int k = 0; k <= i; k++)
{
currentNode = currentNode->next;
}
pNode->data = currentNode->data;
return true;
}
int List::LocateElem(Node *pNode)
{
Node *currentNode = m_pList;
int count = 0;
while (currentNode->next!= NULL)
{
currentNode = currentNode->next;
if (currentNode->data == pNode->data)
{
return count;
}
count++;
}
return -1;
}
bool List::PriorElem(Node *pCurrentNode, Node *pPreNode)
{
Node *currentNode = m_pList;
Node *tempNode = NULL;
while (currentNode->next != NULL)
{
tempNode = currentNode;
currentNode = currentNode->next;
if (currentNode->data == pCurrentNode->data)
{
if (tempNode == m_pList)
return false;
else
{
pPreNode->data = tempNode->data;
return true;
}
}
}
return false;
}
bool List::NextElem(Node *pCurrentNode, Node *pNextNode)
{
Node *currentNode = m_pList;
while (currentNode->next != NULL)
{
currentNode = currentNode->next;
if (currentNode->data == pCurrentNode->data)
{
if (currentNode->next == NULL)
{
return false;
}
else
{
pNextNode->data = currentNode->next->data;
return true;
}
}
}
return false;
}
void List::ListTraverse()
{
Node *currentNode = m_pList;
while (currentNode->next != NULL)
{
currentNode = currentNode->next;
currentNode->printNode();
}
}
主函数main.cpp
#include "List.h"
#include<iostream>
using namespace std;
int main()
{
Node node1;
node1.data = 3;
Node node2;
node2.data = 4;
Node node3;
node3.data = 5;
Node node4;
node4.data = 6;
Node node5;
node5.data = 7;
Node temp;
List *pList = new List();
pList->ListInsertTail(&node1);
pList->ListInsertTail(&node2);
pList->ListInsertTail(&node3);
pList->ListInsertTail(&node4);
pList->ListInsert(1, &node5);
// pList->ListDelete(1, &temp);
// pList->ListGetElem(1, &temp);
pList->NextElem(&node5, &temp);
pList->ListTraverse();
cout << "temp=" << temp.data << endl;
delete pList;
pList = NULL;
return 0;
}