1m带宽的服务器做游戏够吗
Viral social media posts and online articles are encouraging gamers to stop playing, arguing that games are “the biggest threat to internet bandwidth in the next few months.” Here’s why that’s wrong.
病毒式社交媒体帖子和在线文章鼓励游戏玩家停止玩游戏,认为游戏是“未来几个月对互联网带宽的最大威胁”。 这就是为什么这是错误的。
玩在线游戏使用的数据很少 (Playing Online Games Uses Very Little Data)
Online gaming is definitely bigger than ever. Steam is hitting its all-time high numbers of gamers, for example. But there’s nothing special about this. Many other online services are experiencing record-high usage.
在线游戏肯定比以往任何时候都大。 例如,Steam达到了前所未有的高玩家人数 。 但是,这没有什么特别的。 许多其他在线服务正在经历创纪录的高使用率。
So, is there really anything special about playing online games? Well, no. Not really.
那么,玩网络游戏真的有什么特别之处吗? 好吧,不。 并不是的。
How much data do online games use? The exact amount depends on the game. For example, Fortnite and Minecraft both reportedly use about 100MB of data per hour. That’s pretty typical—some games will be a bit higher and some will be a bit lower. Expect something between 40MB and 150MB.
网络游戏使用多少数据? 确切的数量取决于游戏。 例如,据报道Fortnite和Minecraft每小时都使用大约100MB的数据。 这很典型,有些游戏会更高一些,有些会更低一些。 期望介于40MB和150MB之间。
In contrast, streaming Netflix in HD uses up to 3000MB (3GB) per hour. In other words, streaming from Netflix might use about thirty times the amount of data as online gaming. Netflix in 4K will use even more.
相比之下,高清流Netflix每小时最多可使用3000MB( 3GB )。 换句话说,来自Netflix的流媒体可能使用的数据量是在线游戏的三十倍。 4K的Netflix将使用更多。
Or, if you’re having a virtual Zoom meeting, receiving a 1080p HD video stream consumes 1.8Mbps. That’s 810MB (0.81GB) per hour, and that number isn’t even counting the video stream you’re uploading.
或者,如果您正在召开虚拟Zoom会议 ,则接收1080p高清视频流会消耗1.8Mbps的速度 。 每小时810MB(0.81GB),这个数字甚至不算您正在上传的视频流。
In other words, online gaming is one of the least data-intensive things you can do online. No one’s calling for businesses to suspend Zoom meetings or for people to stop streaming Netflix on their couch. People shouldn’t single out gamers for playing online, either. Anyone who’s targeting online gaming doesn’t understand the numbers.
换句话说,在线游戏是您可以在线进行的数据密集程度最低的事情之一。 没有人呼吁企业暂停Zoom会议或要求人们停止在沙发上流式传输Netflix。 人们也不应该单挑游戏玩家在线玩游戏。 任何针对在线游戏的人都不了解这些数字。
一些(但不是全部)游戏下载量很大 (Some (But Not All) Game Downloads Are Massive)
It is worth noting that many digital game downloads are huge in size. For example, Red Dead Redemption 2 is a 105 GB download. Modern games often include lots of high-resolution graphics and high-quality sound files.
值得注意的是, 许多数字游戏下载量很大 。 例如, Red Dead Redemption 2是105 GB的下载。 现代游戏通常包含许多高分辨率图形和高质量声音文件。
However, not all games are that huge. Let’s take a quick look at a list of popular online games:
但是,并非所有游戏都那么庞大。 让我们快速浏览一下流行的在线游戏列表:
-
Fortnite: 35GB
Fortnite : 35GB
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Dota 2: 15GB
刀塔2 : 15GB
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Overwatch: 30GB
守望先锋 : 30GB
These are just a few examples, but they prove our point. Not every game is a massive single-player 100GB experience packed with cinematics. Even the ones that are can often entertain you for many hours. A 100-hour game that takes 100GB of data to download will use less bandwidth in total than watching Netflix in HD for 100 hours.
这些只是几个例子,但它们证明了我们的观点。 并非每个游戏都具有大量的单人游戏100GB体验,并且充满了电影摄影技术。 即使是那些经常可以招待您几个小时的东西。 一个100小时的游戏需要100GB的数据下载,因此与使用高清的Netflix观看100小时相比,使用的总带宽更少。
不要单挑游戏玩家 (Don’t Single Out Gamers)
While downloading games does sometimes use a lot of data, it’s not the only thing that’s data-intensive. If downloading and playing games keeps you happy and entertained while you’re at home, play on. You’re doing the world a service by staying at home and playing games during the COVID-19 pandemic. People shouldn’t call for you to stop gaming.
尽管下载游戏有时确实会使用大量数据,但这并不是唯一需要大量数据的事情。 如果下载和玩游戏能让您在家里时保持快乐和娱乐,请继续玩。 在COVID-19大流行期间,您可以呆在家里玩游戏,为全世界提供服务。 人们不应该要求您停止游戏。
That’s especially true if you’re just playing a game rather than downloading one. There’s a good chance you’re using less bandwidth than someone who’s just browsing the web.
如果您只是在玩游戏而不是下载游戏,那就尤其如此。 您所使用的带宽很有可能比仅浏览网络的带宽要少。
翻译自: https://www.howtogeek.com/664369/does-online-gaming-really-use-a-ton-of-bandwidth/
1m带宽的服务器做游戏够吗