今天接到一个任务,需要解决同事在美国测试Voicemail功能时,出现的下载失败问题。

目前,国内的运营商似乎没有支持Voicemail功能,因此资料相对较少。自己以前对这块流程也不太熟悉,没有解决过相应的bug。不得已,只好根据同事提供的截图,从界面开始一步一步分析整个Voicemail的下载流程。

一、整体结构
问题机使用的是厂商和Qualcomm修改过的软件版本,处于保密要求,不能拿来分析。
不过看了一下Android N的源码和修改过的版本,发现整体的设计架构基本一致。
因此,我们就以Google Voicemail下载相关的架构来进行分析。,
Voicemail涉及的主要文件,定义于packages/apps/dialer/src/com/android/dialer/voicemail文件夹下。

下图是Voicemail下载流程涉及的主要类。
voice mail 下载流程
大图链接

界面部分的主要类是:VoicemailPlaybackLayout和VoicemailPlaybackPresenter。
从代码来看,VoicemailPlaybackLayout是Android原生的一个示例界面,主要是用来测试Voicemail的基本功能。
负责与底层交互的类是VoicemailPlaybackPresenter,它定义了接口用于启动实际的功能。

对于下载流程而言,VoicemailPlaybackPresenter将以广播的方式通知FetchVoicemailReceiver。后者接收到广播后,将利用ImapHelper类来进行下载操作。

ImapHelper与相关的一系列类,例如ImapStore、ImapConnection等,完成实际的下载工作后,将通过ImapResponseParser解析下载的结果,并以回调的方式通知ImapHelper中定义的MessagebodyFetchedListener。
后者进一步通知VoicemailFetchedCallback中的接口。

VoicemailFetchedCallback负责将信息写入到数据库,以触发VoicemailPlaybackPresenter中的内部类FetchResultHandler。

FetchResultHandler将根据结果,更新界面并进行下载完成的后续操作。

二、主要流程分析
对整体架构有了一个基本的了解后,我们就可以看看源码是如何实现的了。

注意到整个Voicemail相关的功能很多,例如下载完后可以开始播放、还提供了收藏和分享功能,
我们目前仅关注于下载这个部分相关的流程。

1、VoicemailPlaybackLayout

我们首先看一下VoicemailPlaybackLayout类。
虽然这个类可能并没有在真实场景下使用,但作为例子还是值得借鉴的。

以下代码是VoicemailPlaybackLayout中下载相关,比较主要的代码:

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//注意到VoicemailPlaybackLayout实现了VoicemailPlaybackPresenter.PlaybackView接口
public class VoicemailPlaybackLayout extends LinearLayout
        implements VoicemailPlaybackPresenter.PlaybackView,
        CallLogAsyncTaskUtil.CallLogAsyncTaskListener {
    ...........
    /**
    * Click listener to play or pause voicemail playback.
    */
    //定义播放按键对应的OnClickListener
    private final View.OnClickListener mStartStopButtonListener = new View.OnClickListener() {
        @Override
        public void onClick(View view) {
            if (mPresenter == null) {
                return;
            }
 
            if (mIsPlaying) {
                //对应暂停功能
                mPresenter.pausePlayback();
            } else {
                //第一次点击播放时,mIsPlaying为false,进入这个分支
                mPresenter.resumePlayback();
            }
        }
    };
    ..............
    //mPresenter的类型为VoicemailPlaybackPresenter
    private VoicemailPlaybackPresenter mPresenter;
    .............
    //提供了接口,设定VoicemailPlaybackPresenter和voicemailUri
    //voicemailUri对应于Voicemail的下载地址
    public void setPresenter(VoicemailPlaybackPresenter presenter, Uri voicemailUri) {
        mPresenter = presenter;
        mVoicemailUri = voicemailUri;
 
        //收藏按键
        if (ObjectFactory.isVoicemailArchiveEnabled(mContext)) {
            updateArchiveUI(mVoicemailUri);
            updateArchiveButton(mVoicemailUri);
        }
 
        //分享按键
        if (ObjectFactory.isVoicemailShareEnabled(mContext)) {
            // Show share button and space before it
            mShareSpace.setVisibility(View.VISIBLE);
            mShareButton.setVisibility(View.VISIBLE);
        }
    }
 
    protected void onFinishInflate() {
        .........
        //加载界面时,设定OnClickListener
        mStartStopButton.setOnClickListener(mStartStopButtonListener);
        .........
    }
 
    ...........
    //以下两个是VoicemailPlaybackPresenter.PlaybackView中定义接口的实现
     public void setIsFetchingContent() {
        disableUiElements();
        //这里是在界面显示,类似“正在抓取语音邮件”
        mStateText.setText(getString(R.string.voicemail_fetching_content));
    }
 
    @Override
    public void setFetchContentTimeout() {
        mStartStopButton.setEnabled(true);
        //这里是在界面显示,类似“无法抓取语音邮件”
        mStateText.setText(getString(R.string.voicemail_fetching_timout));
    }
    ...........
}

在上面的代码中,目前我们只需要记住:
1、点击播放开关时,mPresenter.resumePlayback将发起下载流程;
2、setIsFetchingContent、setFetchContentTimeout等oicemailPlaybackPresenter.PlaybackView定义的接口,将会被回调,用于更新界面。

2、VoicemailPlaybackPresenter
2.1 resumePlayback

假设我们点击了播放按键,进入到了VoicemailPlaybackPresenter的下载流程。
正如上文介绍的,将调用VoicemailPlaybackPresenter的resumePlayback函数:

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public void resumePlayback() {
    if (mView == null) {
        return;
    }
 
    //消息没准备好,进入下载流程(我们主要关注这一部分)
    if (!mIsPrepared) {
        //checkForContent将根据mVoicemailUri
        //判断之前是否已经开始下载对应的Voicemail,目的是避免重复下载
        //检查完毕后,回调OnContentCheckedListener的接口onContentChecked
        checkForContent(new OnContentCheckedListener() {
            @Override
            public void onContentChecked(boolean hasContent) {
                if (!hasContent) {
                    // No local content, download from server. Queue playing if the request was
                    // issued,
                    //调用requestContent开始下载
                    mIsPlaying = requestContent(PLAYBACK_REQUEST);
                } else {
                    // Queue playing once the media play loaded the content.
                    mIsPlaying = true;
                    prepareContent();
                }
            }
        });
        return;
    }
 
    //以下是判断消息已经下载过的流程(我们不关注)
 
    //消息已经下载好了,对应从暂停到播放的场景
    mIsPlaying = true;
 
    if (mMediaPlayer != null && !mMediaPlayer.isPlaying()) {
        // Clamp the start position between 0 and the duration.
        //找到继续播放的位置
        mPosition = Math.max(0, Math.min(mPosition, mDuration.get()));
 
        mMediaPlayer.seekTo(mPosition);
        try {
            // Grab audio focus.
            // Can throw RejectedExecutionException.
            mVoicemailAudioManager.requestAudioFocus();
            //开始播放
            mMediaPlayer.start();
            setSpeakerphoneOn(mIsSpeakerphoneOn);
        } catch (RejectedExecutionException e) {
            handleError(e);
        }
    }
    ................
    //调用VoicemailPlaybackLayout实现的VoicemailPlaybackPresenter.PlaybackView接口
    //更新界面
    mView.onPlaybackStarted(mDuration.get(), getScheduledExecutorServiceInstance());
}

从上面的代码,我们知道当用户点击播放按键时:
当Voicemail已经下载完毕或者之前已经播放过,那么将执行播放相关的准备工作或继续播放;
当Voicemail没有下载过,VoicemailPlaybackPresenter将调用requestContent开始下载Voicemail。

2.2 requestContent
我们主要关注下载流程,因此跟进一下requestContent函数:

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protected boolean requestContent(int code) {
    if (mContext == null || mVoicemailUri == null) {
        return false;
    }
 
    //1、注意这里创建了一个FetchResultHandler
    FetchResultHandler tempFetchResultHandler =
        new FetchResultHandler(new Handler(), mVoicemailUri, code);
 
    switch (code) {
        case ARCHIVE_REQUEST:
            //收藏相关,不关注
            mArchiveResultHandlers.add(tempFetchResultHandler);
            break;
        default:
            //消除旧有的FetchResultHandler
            if (mFetchResultHandler != null) {
                mFetchResultHandler.destroy();
            }
            //调用界面继承的回调接口,更新界面
            //此时界面就会显示类似“抓取语音邮件ing”的字段
            mView.setIsFetchingContent();
            mFetchResultHandler = tempFetchResultHandler;
            break;
        }
 
        // Send voicemail fetch request.
        //通过广播来驱动实际的下载过程
        Intent intent = new Intent(VoicemailContract.ACTION_FETCH_VOICEMAIL, mVoicemailUri);
        mContext.sendBroadcast(intent);
        return true;
}

对于下载流程而言,上面的代码主要做了两件事:
1、创建了一个FetchResultHandler;2、发送了ACTION_FETCH_VOICEMAIL广播。

2.2.1 FetchResultHandler
我们先看看FetchResultHandler:

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//注意FetchResultHandler继承了ContentObserver
@ThreadSafe
private class FetchResultHandler extends ContentObserver implements Runnable {
    //表明是否在等待结果,初始值为true
    private AtomicBoolean mIsWaitingForResult = new AtomicBoolean(true);
    ..........
    public FetchResultHandler(Handler handler, Uri uri, int code) {
        super(handler);
        mFetchResultHandler = handler;
        mRequestCode = code;
        mVoicemailUri = uri;
        if (mContext != null) {
            //监听mVoicemailUri对应的字段;
            //当Voicemail下载完毕时,将更新这个字段
            mContext.getContentResolver().registerContentObserver(
                    mVoicemailUri, false, this);
            //延迟发送一个Runnable对象,其实就是自己
            //延迟时间默认为20s
            mFetchResultHandler.postDelayed(this, FETCH_CONTENT_TIMEOUT_MS);
        }
    }
 
    @Override
    public void run() {
        //若延迟20s执行后,发现仍然在等待结果
        if (mIsWaitingForResult.getAndSet(false) && mContext != null) {
            mContext.getContentResolver().unregisterContentObserver(this);
            if (mView != null) {
                //调用界面实现的回调接口,此时界面就会更新为“无法抓取语音邮件”或“抓取超时”之类的
                mView.setFetchContentTimeout();
            }
        }
    }
 
    //销毁过程,较为简单
    public void destroy() {
        if (mIsWaitingForResult.getAndSet(false) && mContext != null) {
            mContext.getContentResolver().unregisterContentObserver(this);
            mFetchResultHandler.removeCallbacks(this);
        }
    }
 
    //监控的字段发生变化
    @Override
    public void onChange(boolean selfChange) {
        mAsyncTaskExecutor.submit(Tasks.CHECK_CONTENT_AFTER_CHANGE,
                new AsyncTask<void, boolean="">() {
 
            @Override
            public Boolean doInBackground(Void... params) {
                //查询数据库,判断下载的信息是否写入数据库
                return queryHasContent(mVoicemailUri);
            }
 
            @Override
            public void onPostExecute(Boolean hasContent) {
                //下载成功,将mIsWaitingForResult置为false
                //于是20s超时到期时,run函数也不会更新界面
                if (hasContent && mContext != null && mIsWaitingForResult.getAndSet(false)) {
                    mContext.getContentResolver().unregisterContentObserver(
                            FetchResultHandler.this);
 
                    //做好播放的准备工作
                    prepareContent();
 
                    //收藏相关的工作
                    if (mRequestCode == ARCHIVE_REQUEST) {
                        startArchiveVoicemailTask(mVoicemailUri, true /* archivedByUser */);
                    } else if (mRequestCode == SHARE_REQUEST) {
                        //分享相关的工作
                        startArchiveVoicemailTask(mVoicemailUri, false /* archivedByUser */);
                    }
                }
            }
        });
    }
}</void,>

从上面的代码,我们知道了FetchResultHandler主要用于监控Voicemail是否在规定时间内下载完毕。
在FetchResultHandler创建时,发送了一个延迟消息;当延迟消息被执行时,若发现消息仍未下载完,就会在界面显示出错信息。
在延迟消息执行之前,若FetchResultHandler监控到数据变化,并判断出Voicemail下载成功,就可以为播放做相应的准备工作了。

了解了FetchResultHandler的功能后,我们将目光投向下载相关的广播消息。

3、FetchVoicemailReceiver
3.1 onReceive

在源码中,FetchVoicemailReceiver负责接收VoicemailContract.ACTION_FETCH_VOICEMAIL:

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public void onReceive(final Context context, Intent intent) {
    if (VoicemailContract.ACTION_FETCH_VOICEMAIL.equals(intent.getAction())) {
        mContext = context;
        mContentResolver = context.getContentResolver();
        //取出要下载的Uri
        mUri = intent.getData();
        //检查数据有效性
        ...........
        Cursor cursor = mContentResolver.query(mUri, PROJECTION, null, null, null);
        try{
            if (cursor.moveToFirst()) {
                //取出Voicemail的账户信息
                mUid = cursor.getString(SOURCE_DATA);
                String accountId = cursor.getString(PHONE_ACCOUNT_ID);
                if (TextUtils.isEmpty(accountId)) {
                    TelephonyManager telephonyManager = (TelephonyManager)
                            context.getSystemService(Context.TELEPHONY_SERVICE);
                    accountId = telephonyManager.getSimSerialNumber();
                    ........
                }
 
                //构造出账户
                mPhoneAccount = PhoneUtils.makePstnPhoneAccountHandle(accountId);
                //判断账户是否注册
                if (!OmtpVvmSourceManager.getInstance(context)
                        .isVvmSourceRegistered(mPhoneAccount)) {
                    Log.w(TAG, "Account not registered - cannot retrieve message.");
                    return;
                }
 
                //其实就是利用mPhoneAccount中的IccId得到对应的phone,然后取出subId
                int subId = PhoneUtils.getSubIdForPhoneAccountHandle(mPhoneAccount);
 
                //得到运营商配置信息
                OmtpVvmCarrierConfigHelper carrierConfigHelper =
                        new OmtpVvmCarrierConfigHelper(context, subId);
 
                //fetchVoicemailNetworkRequestCallback为内部类
                mNetworkCallback = new fetchVoicemailNetworkRequestCallback(context,
                        mPhoneAccount);
                //申请网络
                mNetworkCallback.requestNetwork();
            }
        } finally {
            cursor.close();
        }
    }
}

在onReceive中,主要工作分为3部:1、获取账户信息;2、获取运营商的配置信息;3、申请网络。

3.2 fetchVoicemailNetworkRequestCallback
我们不深究获取账户信息和运营商配置信息的流程,仅关注申请网络的执行步骤。
为此,我们看一下FetchVoicemailReceiver的内部类fetchVoicemailNetworkRequestCallback:

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private class fetchVoicemailNetworkRequestCallback extends VvmNetworkRequestCallback {
    public fetchVoicemailNetworkRequestCallback(Context context,
            PhoneAccountHandle phoneAccount) {
        super(context, phoneAccount);
    }
 
    @Override
    public void onAvailable(final Network network) {
        super.onAvailable(network);
        fetchVoicemail(network);
    }
}

从上面的代码,可以看出fetchVoicemailNetworkRequestCallback继承VvmNetworkRequestCallback。
requestNetwork的工作将由VvmNetworkRequestCallback来执行。

我们知道当网络建立成功后,ConnectivityService将会回调观察者的onAvailable接口。
于是,当网络建立成功后,fetchVoicemailNetworkRequestCallback就会调用fetchVoicemail函数。

3.2.1 VvmNetworkRequestCallback
在分析fetchVoicemail函数前,我们先看一下VvmNetworkRequestCallback类:

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public abstract class VvmNetworkRequestCallback extends ConnectivityManager.NetworkCallback {
    ..........
    public VvmNetworkRequestCallback(Context context, PhoneAccountHandle phoneAccount) {
        mContext = context;
        mPhoneAccount = phoneAccount;
        mSubId = PhoneUtils.getSubIdForPhoneAccountHandle(phoneAccount);
        mCarrierConfigHelper = new OmtpVvmCarrierConfigHelper(context, mSubId);
        //构造函数中,就创建了NetworkRequest
        mNetworkRequest = createNetworkRequest();
    }
 
    private NetworkRequest createNetworkRequest() {
        NetworkRequest.Builder builder = new NetworkRequest.Builder()
                .addCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET);
 
        //运营商配置信息若指定必须使用数据网络
        if (mCarrierConfigHelper.isCellularDataRequired()) {
            Log.d(TAG, "Transport type: CELLULAR");
            //那么就指定NetworkRequest的TransportType
            builder.addTransportType(NetworkCapabilities.TRANSPORT_CELLULAR)
                    .setNetworkSpecifier(Integer.toString(mSubId));
        } else {
            Log.d(TAG, "Transport type: ANY");
        }
        return builder.build();
    }
    ...............
    public void requestNetwork() {
        //每次申请网络,都要重新构造一次VvmNetworkRequestCallback
        if (mRequestSent == true) {
            Log.e(TAG, "requestNetwork() called twice");
            return;
        }
        mRequestSent = true;
 
        //getNetworkRequest取出createNetworkRequest创造的结果
        //ConnectivityManager的requestNetwork进入建立短连接的流程
        getConnectivityManager().requestNetwork(getNetworkRequest(), this);
 
        Handler handler = new Handler(Looper.getMainLooper());
        //发送一个超时消息,默认超时时间为60s
        handler.postDelayed(new Runnable() {
            @Override
            public void run() {
                //当建立网络成功时,ConnectivityService回调onAvailable接口时,会将mResultReceived置为true
                if (mResultReceived == false) {
                    //若建立网络失败,则调用onFailed函数
                    onFailed(NETWORK_REQUEST_FAILED_TIMEOUT);
                }
            }
        }, NETWORK_REQUEST_TIMEOUT_MILLIS);
    }
    ...........
    //建立网络失败,就更改状态,同时释放建立网络的请求
    public void onFailed(String reason) {
        Log.d(TAG, "onFailed: " + reason);
        if (mCarrierConfigHelper.isCellularDataRequired()) {
            VoicemailUtils.setDataChannelState(
                    mContext, mPhoneAccount,
                    Status.DATA_CHANNEL_STATE_NO_CONNECTION_CELLULAR_REQUIRED);
        } else {
            VoicemailUtils.setDataChannelState(
                    mContext, mPhoneAccount, Status.DATA_CHANNEL_STATE_NO_CONNECTION);
        }
        releaseNetwork();
    }
}

VvmNetworkRequestCallback的工作比较清晰,就是构造NetworkRequest,然后通过ConnectivityManager来建立短连接。
一但短连接建立成功后,其子类的onAvailable函数就会被调用。

3.3 fetchVoicemail
现在假设网络已经建立成功,下载流程开始执行FetchVoicemailReceiver的fetchVoicemail函数:

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private void fetchVoicemail(final Network network) {
    //用户可能会下载很多次,避免每次都创建线程
    //于是使用了Executors.newCachedThreadPool
    Executor executor = Executors.newCachedThreadPool();
 
    executor.execute(new Runnable() {
        public void run() {
            try {
                while (mRetryCount > 0) {
                    //创建ImapHelper
                    ImapHelper imapHelper = new ImapHelper(mContext, mPhoneAccount, network);
                    //判断ImapHelper是否创建成功
                    if (!imapHelper.isSuccessfullyInitialized()) {
                        Log.w(TAG, "Can't retrieve Imap credentials.");
                        return;
                    }
 
                    //注意这里创建了VoicemailFetchedCallback
                    //当下载完成后会回调VoicemailFetchedCallback的setVoicemailContent接口,执行更新数据库的操作
                    //通知VoicemailPlaybackPresenter中的FetchResultHandler
                    boolean success = imapHelper.fetchVoicemailPayload(
                            new VoicemailFetchedCallback(mContext, mUri), mUid);
                }
            } finally {
                //下载结束释放网络
                if (mNetworkCallback != null) {
                    mNetworkCallback.releaseNetwork();
                }
            }
        }
    });
}

从上面的代码可以看出,fetchVoicemail主要是通过ImapHelper来进行实际的下载工作,同时创建VoicemailFetchedCallback来监听下载的结果。

3.3.1 VoicemailFetchedCallback
在分析ImapHelper前,我们先看看VoicemailFetchedCallback:

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public class VoicemailFetchedCallback {
    ...........
    public VoicemailFetchedCallback(Context context, Uri uri) {
        mContentResolver = context.getContentResolver();
        mUri = uri;
    }
 
    //信息下载完成的回调接口
    public void setVoicemailContent(VoicemailPayload voicemailPayload) {
        ...............
        OutputStream outputStream = null;
        try {
            //自己见识还是少,这个用法第一次见
            outputStream = mContentResolver.openOutputStream(mUri);
            byte[] inputBytes = voicemailPayload.getBytes();
            //将Voicemail的payload信息写入到数据库中
            if (inputBytes != null) {
                outputStream.write(inputBytes);
            }
        } catch(IOException e) {
            Log.w(TAG, String.format("File not found for %s", mUri));
            return;
        } finally {
            IoUtils.closeQuietly(outputStream);
        }
 
        //更新一下,通知FetchResultHandler
        ContentValues values = new ContentValues();
        values.put(Voicemails.MIME_TYPE, voicemailPayload.getMimeType());
        values.put(Voicemails.HAS_CONTENT, true);
        int updatedCount = mContentResolver.update(mUri, values, null, null);
        ..........
    }
}

从上面的代码可以看出,VoicemailFetchedCallback的工作就是在回调后,写入和更新数据库。
FetchResultHandler收到数据库更新的通知后,就会取出数据,执行播放的准备工作。

4、ImapHelper
前面的代码中涉及到了ImapHelper的构造函数和fetchVoicemailPayload。
现在,我们看看这两个函数的实现。

4.1 构造函数

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public class ImapHelper {
    ..........
    public ImapHelper(Context context, PhoneAccountHandle phoneAccount, Network network) {
        mContext = context;
        mPhoneAccount = phoneAccount;
        mNetwork = network;
        try {
            ..........
            //获取账户对应的username、password、servername和port等信息
            //实际上这些信息都是从SharedPreference中获取的
            String username = VisualVoicemailSettingsUtil.getVisualVoicemailCredentials(context,
                    OmtpConstants.IMAP_USER_NAME, phoneAccount);
            String password = VisualVoicemailSettingsUtil.getVisualVoicemailCredentials(context,
                    OmtpConstants.IMAP_PASSWORD, phoneAccount);
            String serverName = VisualVoicemailSettingsUtil.getVisualVoicemailCredentials(context,
                    OmtpConstants.SERVER_ADDRESS, phoneAccount);
            int port = Integer.parseInt(
                    VisualVoicemailSettingsUtil.getVisualVoicemailCredentials(context,
                            OmtpConstants.IMAP_PORT, phoneAccount));
            //默认未定义认证类型
            int auth = ImapStore.FLAG_NONE;
 
            //与前面FetchVoicemailReceiver一样,获取运营商配置信息
            OmtpVvmCarrierConfigHelper carrierConfigHelper = new OmtpVvmCarrierConfigHelper(context,
                    PhoneUtils.getSubIdForPhoneAccountHandle(phoneAccount));
 
            //特殊的Vvm type有对应的端口和认证类型
            if (TelephonyManager.VVM_TYPE_CVVM.equals(carrierConfigHelper.getVvmType())) {
                port = 993;
                auth = ImapStore.FLAG_SSL;
            }
 
            //创建了ImapStore
            mImapStore = new ImapStore(
                 context, this, username, password, port, serverName, auth, network);
        } catch (NumberFormatException e) {
            //异常,则更改状态
            VoicemailUtils.setDataChannelState(
                    mContext, mPhoneAccount, Status.DATA_CHANNEL_STATE_BAD_CONFIGURATION);
            LogUtils.w(TAG, "Could not parse port number");
        }
        ...............
    }
    ...........
    //ImapHelper是否创建成功依赖于ImapStore的创建
    public boolean isSuccessfullyInitialized() {
        return mImapStore != null;
    }
    ..........
}

从上面的代码可以看出,ImapHelper的构造函数主要是:
1、从账户信息中得到网络访问必须的信息;
2、创建出ImapStore对象。

4.1.1 ImapStore的构造函数
我们跟进一下ImapStore的构造函数:

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public ImapStore(Context context, ImapHelper helper, String username, String password, int port,
        String serverName, int flags, Network network) {
    mContext = context;
    mHelper = helper;
    mUsername = username;
    mPassword = password;
    //注意这里创建了MailTransport,最后实际发送将依赖该对象
    mTransport = new MailTransport(context, this.getImapHelper(),
            network, serverName, port, flags);
}

在ImapStore的构造函数中,创建出了关键的MailTransport对象。
MailTransport是直接与网络打交道,进行数据收发的类。我们后文再介绍这个类。

4.2 fetchVoicemailPayload

现在我们可以开始分析fetchVoicemailPayload函数了,在这个函数中将进行数据下载:

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public boolean fetchVoicemailPayload(VoicemailFetchedCallback callback, final String uid) {
    try {
        //1、创建并打开ImapFolder
        mFolder = openImapFolder(ImapFolder.MODE_READ_WRITE);
        ............
        //利用ImapFolder获取message
        Message message = mFolder.getMessage(uid);
        ..........
        //2、利用message构造VoicemailPayload
        VoicemailPayload voicemailPayload = fetchVoicemailPayload(message);
        ..........
        //调用VoicemailFetchedCallback的setVoicemailContent接口
        callback.setVoicemailContent(voicemailPayload);
        return true;
    } catch (MessagingException e) {
    } finally {
        closeImapFolder();
    }
    return false;
}

从上面的代码可以看出,fetchVoicemailPayload中创建出了ImapFolder对象。实际的下载工作似乎都与ImapFolder有关。

我们先不深入分析ImapFolder,姑且认为它的功能是下载。
优先看看fetchVoicemailPayload中,调用的一些关键函数的内容。

4.2.1 openImapFolder

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private ImapFolder openImapFolder(String modeReadWrite) {
    try {
        if (mImapStore == null) {
            return null;
        }
        //创建ImapFolder
        ImapFolder folder = new ImapFolder(mImapStore, ImapConstants.INBOX);
        //调用open
        folder.open(modeReadWrite);
        return folder;
    } catch (MessagingException e) {
        LogUtils.e(TAG, e, "Messaging Exception");
    }
    return null;
}

openImapFolder的功能比较简单,就是创建ImapFolder,然后调用其open接口。

4.2.2 fetchVoicemailPayload(message)

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//此时已经用ImapFolder得到了Message
private VoicemailPayload fetchVoicemailPayload(Message message)
        throws MessagingException {
    ...........
    //创建MessageBodyFetchedListener,用于回调
    MessageBodyFetchedListener listener = new MessageBodyFetchedListener();
 
    //Voicemail完整的数据结构包含了许多部分
    //创建FetchProfile,用于指定需下载的部分
    FetchProfile fetchProfile = new FetchProfile();
    //此处进需要下载Item.BODY
    fetchProfile.add(FetchProfile.Item.BODY);
 
    //调用ImapFolder的fetch函数(有阻塞的能力)
    mFolder.fetch(new Message[] {message}, fetchProfile, listener);
    return listener.getVoicemailPayload();
}

ImapHelper在调用 fetchVoicemailPayload(message)函数前,已经利用ImapFolder得到了Voicemail对应的Message信息。
个人觉得Message可以认为是Voicemail对应的一种缩略信息。
从上面的代码可以看出,在fetchVoicemailPayload(message)函数中,仍需要调用ImapFolder的fetch函数获取FetchProfile指定部分的内容。

注意到ImapFolder的fetch函数是具有阻塞能力的,因此上面的函数创建了MessageBodyFetchedListener。
当下载完成后,MessageBodyFetchedListener的接口会被回调,以完成VoicemailPayload的创建。
当回调函数执行完毕后,ImapFolder的fetch函数才真正返回。
于是,fetchVoicemailPayload(message)函数的最后,才能调用MessageBodyFetchedListener.getVoicemailPayload。

4.2.2.1 MessageBodyFetchedListener
我们一起看一下MessageBodyFetchedListener的相关定义:

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private final class MessageBodyFetchedListener implements ImapFolder.MessageRetrievalListener {
    private VoicemailPayload mVoicemailPayload;
 
    public VoicemailPayload getVoicemailPayload() {
        return mVoicemailPayload;
    }
 
    @Override
    //ImapFolder fetch message成功后的回调接口
    public void messageRetrieved(Message message) {
        LogUtils.d(TAG, "Fetched message body for " + message.getUid());
        LogUtils.d(TAG, "Message retrieved: " + message);
        try {
            //利用Message构造出VoicemailPayload
            mVoicemailPayload = getVoicemailPayloadFromMessage(message);
        } catch (MessagingException e) {
            LogUtils.e(TAG, "Messaging Exception:", e);
        } catch (IOException e) {
            LogUtils.e(TAG, "IO Exception:", e);
        }
    }
 
    private VoicemailPayload getVoicemailPayloadFromMessage(Message message)
            throws MessagingException, IOException {
        //解析message中内容
        Multipart multipart = (Multipart) message.getBody();
        for (int i = 0; i < multipart.getCount(); ++i) {
            BodyPart bodyPart = multipart.getBodyPart(i);
            String bodyPartMimeType = bodyPart.getMimeType().toLowerCase();
            LogUtils.d(TAG, "bodyPart mime type: " + bodyPartMimeType);
 
            if (bodyPartMimeType.startsWith("audio/")) {
                //音频部分
                byte[] bytes = getDataFromBody(bodyPart.getBody());
                LogUtils.d(TAG, String.format("Fetched %s bytes of data", bytes.length));
                //仅利用音频内容构成VoicemailPayload
                return new VoicemailPayload(bodyPartMimeType, bytes);
            }
        }
        LogUtils.e(TAG, "No audio attachment found on this voicemail");
        return null;
    }
}

从上面的代码可以看出,当ImapFolder的fetch函数下载了Voicemail的指定内容后,MessageBodyFetchedListener的回调接口被调用。
MessageBodyFetchedListener将负责将原始数据中的音频部分解析出来,构造成Voicemail的payload。

5、ImapFolder
现在我们开始分析ImapFolder相关的内容。

前面的流程中遗留了ImapFolder的构造函数、open、getMessage和fetch函数。
我们依次进行分析。

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public ImapFolder(ImapStore store, String name) {
    mStore = store;
    mName = name;
}

ImapFolder的构造函数比较简单,主要是保存ImapStore对象。

5.1 open

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public void open(String mode) throws MessagingException {
    try {
        //第一次打开时,isOpen返回false
        if (isOpen()) {
            ..........
        }
 
        synchronized (this) {
            //从ImapStore取出ImapConnection
            //第一次时,将创建一个ImapConnection
            mConnection = mStore.getConnection();
        }
 
        try {
            doSelect();
        } catch (IOException ioe) {
            throw ioExceptionHandler(mConnection, ioe);
        } finally {
            destroyResponses();
        }
    catch (AuthenticationFailedException e) {
        // Don't cache this connection, so we're forced to try connecting/login again
        mConnection = null;
        close(false);
        throw e;
    } catch (MessagingException e) {
        mExists = false;
        close(false);
        throw e;
    }
}

上面的代码中提到了一个新的概念ImapConnection。
敏感的朋友一看这个名字,就知道下载的任务一定会移交到ImapConnection来执行。
我们将ImapConnection的内容放到后面,先看看open函数中的另一个重点doSelect。

5.1.1 doSelect

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/**
* Selects the folder for use. Before performing any operations on this folder, it
* must be selected.
*/
private void doSelect() throws IOException, MessagingException {
    //调用ImapConnection的executeSimpleCommand函数,执行SELECT命令(SELECT mName)
    //这里已经开始与网络侧交互了
    final List<imapresponse> responses = mConnection.executeSimpleCommand(
            String.format(Locale.US, ImapConstants.SELECT + " \"%s\"", mName));
 
    // Assume the folder is opened read-write; unless we are notified otherwise
    mMode = MODE_READ_WRITE;
    int messageCount = -1;
    //处理命令的返回结果
    for (ImapResponse response : responses) {
        //网络侧的结果:EXISTS字段表示message的数量
        if (response.isDataResponse(1, ImapConstants.EXISTS)) {
            messageCount = response.getStringOrEmpty(0).getNumberOrZero();
        } else if (response.isOk()) {
            //读写模式
            final ImapString responseCode = response.getResponseCodeOrEmpty();
            if (responseCode.is(ImapConstants.READ_ONLY)) {
                mMode = MODE_READ_ONLY;
            } else if (responseCode.is(ImapConstants.READ_WRITE)) {
                mMode = MODE_READ_WRITE;
            }
        } else if (response.isTagged()) { // Not OK
            mStore.getImapHelper().setDataChannelState(Status.DATA_CHANNEL_STATE_SERVER_ERROR);
            throw new MessagingException("Can't open mailbox: "
                    + response.getStatusResponseTextOrEmpty());
        }
    }
    if (messageCount == -1) {
        throw new MessagingException("Did not find message count during select");
    }
    mMessageCount = messageCount;
    mExists = true;
}</imapresponse>

从上面的代码可以看出,doSelect主要是选中Voicemail用户对应的文件夹,同时得到其中的信息数量及读写模式。
这些工作需要与网络进行交互才能完成,将被委托给ImapConnection进行处理。
ImapConnection的工作,将于后文介绍。

5.2 getMessage
接下来,我们看看ImapFolder的getMessage函数。

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public Message getMessage(String uid) throws MessagingException {
    //判断ImapConnection是否依然存在
    checkOpen();
 
    //获取服务器上的UID数组
    final String[] uids = searchForUids(ImapConstants.UID + " " + uid);
    for (int i = 0; i < uids.length; i++) {
        if (uids[i].equals(uid)) {
            //找到了匹配项,就构造并返回ImapMessage
            //可以看到此时的ImapMessage并没有实质的内容
            return new ImapMessage(uid, this);
        }
    }
    LogUtils.e(TAG, "UID " + uid + " not found on server");
    return null;
}

我们跟进一下searchForUids:

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String[] searchForUids(String searchCriteria) throws MessagingException {
    checkOpen();
    try {
        try {
            final String command = ImapConstants.UID_SEARCH + " " + searchCriteria;
            //依然是调用ImapConnection的executeSimpleCommand函数,只是命令不同
            //然后利用getSearchUids处理返回的ImapResponse
            final String[] result = getSearchUids(mConnection.executeSimpleCommand(command));
            LogUtils.d(TAG, "searchForUids '" + searchCriteria + "' results: " +
                    result.length);
            return result;
        } catch (ImapException me) {
            LogUtils.d(TAG, "ImapException in search: " + searchCriteria, me);
            return Utility.EMPTY_STRINGS; // Not found
        } catch (IOException ioe) {
            LogUtils.d(TAG, "IOException in search: " + searchCriteria, ioe);
            throw ioExceptionHandler(mConnection, ioe);
        }
    } finally {
        destroyResponses();
    }
}
 
//负责从ImapResponse中解析出UID数组
String[] getSearchUids(List<imapresponse> responses) {
    // S: * SEARCH 2 3 6
    final ArrayList<string> uids = new ArrayList<string>();
    for (ImapResponse response : responses) {
        //仅处理包含SEARCH字段的结果
        if (!response.isDataResponse(0, ImapConstants.SEARCH)) {
            continue;
         }
        // Found SEARCH response data
        for (int i = 1; i < response.size(); i++) {
            ImapString s = response.getStringOrEmpty(i);
            if (s.isString()) {
                uids.add(s.getString());
            }
        }
    }
    return uids.toArray(Utility.EMPTY_STRINGS);
}</string></string></imapresponse>

从上面的代码,我们知道ImapFolder的getMessage函数,依然需要利用ImapConnection与网络交互,
最终返回的结果仅用于定义所有需要下载的消息。

5.3 fetch
ImapFolder的fetch函数才是实际下载消息的接口。

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public void fetch(Message[] messages, FetchProfile fp,
        MessageRetrievalListener listener) throws MessagingException {
    try {
        fetchInternal(messages, fp, listener);
    } catch (RuntimeException e) { // Probably a parser error.
        LogUtils.w(TAG, "Exception detected: " + e.getMessage());
        throw e;
    }
}
 
public void fetchInternal(Message[] messages, FetchProfile fp,
        MessageRetrievalListener listener) throws MessagingException {
    if (messages.length == 0) {
        return;
    }
    checkOpen();
    HashMap<string, message=""> messageMap = new HashMap<string, message="">();
    //这里是为同时下载多条消息做的设计
    for (Message m : messages) {
        messageMap.put(m.getUid(), m);
    }
 
    /*
    * Figure out what command we are going to run:
    * FLAGS     - UID FETCH (FLAGS)
    * ENVELOPE  - UID FETCH (INTERNALDATE UID RFC822.SIZE FLAGS BODY.PEEK[
    *                            HEADER.FIELDS (date subject from content-type to cc)])
    * STRUCTURE - UID FETCH (BODYSTRUCTURE)
    * BODY_SANE - UID FETCH (BODY.PEEK[]<0.N>) where N = max bytes returned
    * BODY      - UID FETCH (BODY.PEEK[])
    * Part      - UID FETCH (BODY.PEEK[ID]) where ID = mime part ID
    */
    //以上是一个消息对应的各种字段
    final LinkedHashSet<string> fetchFields = new LinkedHashSet<string>();
 
    //根据FetchProfile指定的内容,填充命令
    //下载Voicemail时,指定的字段是FetchProfile.Item.BODY
 
    fetchFields.add(ImapConstants.UID);
    if (fp.contains(FetchProfile.Item.FLAGS)) {
         ...............
    }
    if (fp.contains(FetchProfile.Item.ENVELOPE)) {
        ..............
    }
    if (fp.contains(FetchProfile.Item.STRUCTURE)) {
        ............
    }
    if (fp.contains(FetchProfile.Item.BODY_SANE)) {
        ..........
    }
    if (fp.contains(FetchProfile.Item.BODY)) {
        fetchFields.add(ImapConstants.FETCH_FIELD_BODY_PEEK);
    }
 
    //对第一个字段特殊处理,为了满足编码或协议要求吧
    final Part fetchPart = fp.getFirstPart();
    if (fetchPart != null) {
        final String[] partIds =
                fetchPart.getHeader(MimeHeader.HEADER_ANDROID_ATTACHMENT_STORE_DATA);
 
        if (partIds != null) {
                fetchFields.add(ImapConstants.FETCH_FIELD_BODY_PEEK_BARE
                        + "[" + partIds[0] + "]");
        }
    }
 
    try {
        //依然利用ImapConnection进行网络交互
        mConnection.sendCommand(String.format(Locale.US,
                ImapConstants.UID_FETCH + " %s (%s)", ImapStore.joinMessageUids(messages),
                Utility.combine(fetchFields.toArray(new String[fetchFields.size()]), ' ')
                 ), false);
        mapResponse response;
        do {
            response = null;
            try {
                //读取返回结果,有阻塞能力
                response = mConnection.readResponse();
 
                //仅处理FETCH对应的Response
                if (!response.isDataResponse(1, ImapConstants.FETCH)) {
                    continue; // Ignore
                }
                final ImapList fetchList = response.getListOrEmpty(2);
                //根据FetchProfile的定义,进行解码操作
                ...............
                if (fp.contains(FetchProfile.Item.BODY)
                        || fp.contains(FetchProfile.Item.BODY_SANE)) {
                    // Body is keyed by "BODY[]...".
                    // Previously used "BODY[..." but this can be confused with "BODY[HEADER..."
                    // TODO Should we accept "RFC822" as well??
                    ImapString body = fetchList.getKeyedStringOrEmpty("BODY[]", true);
                    InputStream bodyStream = body.getAsStream();
                    //解码操作
                    message.parse(bodyStream);
                }
                ............
                if (listener != null) {
                    //解析完毕,调用ImapHelper中内部类的回调接口,才能够返回
                    listener.messageRetrieved(message);
                }
            } finally {
                destroyResponses();
            }
        } while (!response.isTagged());
    } catch (IOException ioe) {
        throw ioExceptionHandler(mConnection, ioe);
    }
}</string></string></string,></string,>

不出所料,fetch函数与网络的交互工作,依然需要拜托给ImapConnection,下载的实际内容由FetchProfile定义。
当下载完成后,fetch函数进行相应的解码工作,然后调用ImapHelper中定义的回调接口。

6、ImapConnection
前面的流程网络交互相关的内容,全部由ImapConnection来完成。
主要涉及到了ImapConnection的构造函数、executeSimpleCommand、sendCommand和readResponse接口。
现在我们来看看这部分接口对应的流程。

6.1 构造函数

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ImapConnection(ImapStore store) {
    setStore(store);
}
 
void setStore(ImapStore store) {
    mImapStore = store;
    mLoginPhrase = null;
}

ImapConnection的构造函数比较简单,主要是保存ImapStore和LoginPhrase。
LoginPhrase是String对象,即访问服务器的口令。

6.2 executeSimpleCommand

我们看看向网络侧发送命令用到的executeSimpleCommand函数:

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List<imapresponse> executeSimpleCommand(String command)
        throws IOException, MessagingException{
    return executeSimpleCommand(command, false);
}
 
List<imapresponse> executeSimpleCommand(String command, boolean sensitive)
        throws IOException, MessagingException {
    //executeSimpleCommand是通过sendCommand发送命令的
    sendCommand(command, sensitive);
    //getCommandResponses获取执行结果
    return getCommandResponses();
}</imapresponse></imapresponse>

从代码可以看出,executeSimpleCommand打包了发送和接收过程。

6.2.1 sendCommand
我们先看看发送过程对应的sendCommand函数:

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String sendCommand(String command, boolean sensitive) throws IOException, MessagingException {
    //完成一些必要的初始化工作
    open();
    .........
    String tag = Integer.toString(mNextCommandTag.incrementAndGet());
    String commandToSend = tag + " " + command;
    //利用MailTransport进行写操作
    mTransport.writeLine(commandToSend, (sensitive ? IMAP_REDACTED_LOG : command));
 
    return tag;
}

上面代码中有两个重要的地方,一是open函数完成的初始化工作;二是MailTransport的writeLine函数。

6.2.1.1 open
MailTransport的内容,放在后面说。先看看ImapConnection的open函数:

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void open() throws IOException, MessagingException {
    //避免重复打开
    if (mTransport != null && mTransport.isOpen()) {
        return;
    }
 
    try {
        if (mTransport == null) {
            //利用ImapStore创建MailTransport
            //实际上ImapStore初始化时已经创建了MailTransport,此处调用MailTransport的clone方法
            mTransport = mImapStore.cloneTransport();
 
            //调用MailTransport的open接口,连接服务器
            //重点部分后文分析
            mTransport.open();
 
            //创建出ImapResponseParser,内含PeekableInputStream封装MailTransport的输入流
            createParser();
 
            doLogin();
        }
    } catch (SSLException e) {
        LogUtils.d(TAG, "SSLException ", e);
        mImapStore.getImapHelper().setDataChannelState(Status.DATA_CHANNEL_STATE_SERVER_ERROR);
        throw new CertificateValidationException(e.getMessage(), e);
    } catch (IOException ioe) {
        LogUtils.d(TAG, "IOException", ioe);
        mImapStore.getImapHelper()
                .setDataChannelState(Status.DATA_CHANNEL_STATE_COMMUNICATION_ERROR);
        throw ioe;
    } finally {
        destroyResponses();
    }
}

ImapConnection的open函数内容很丰富,主要包括3部分:
1、调用MailTransport的open接口,这里将会和网络交互得到输入输出流;
2、创建出ImapResponseParser,该对象将分装输入流,将字节流解析成ImapResponse;
3、调用doLogin函数,完成登陆工作。

MailTransport相关的工作留在后文分析,此处仅跟进一下doLogin函数:

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private void doLogin() throws IOException, MessagingException, AuthenticationFailedException {
    try {
        //再次调用executeSimpleCommand
        //此时不在需要open MailTransport,直接往服务端写信息即可
        executeSimpleCommand(getLoginPhrase(), true);
    } catch (ImapException ie) {
        //分析异常原因,作纪录后抛出异常
        .........
    }
}

我们看看getLoginPhrase函数:

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String getLoginPhrase() {
    if (mLoginPhrase == null) {
        if (mImapStore.getUsername() != null && mImapStore.getPassword() != null) {
            // build the LOGIN string once (instead of over-and-over again.)
            // apply the quoting here around the built-up password
            mLoginPhrase = ImapConstants.LOGIN + " " + mImapStore.getUsername() + " "
                + ImapUtility.imapQuoted(mImapStore.getPassword());
        }
    }
    return mLoginPhrase;
}

从上面的代码可以看出mLoginPhrase就是用户名和密码组成的登陆字符串。

6.2.2 getCommandResponses
当向服务器发送命令成功后,我们利用getCommandResponses函数获取返回结果:

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List<imapresponse> getCommandResponses() throws IOException, MessagingException {
    final List<imapresponse> responses = new ArrayList<imapresponse>();
    ImapResponse response;
    do {
        //利用ImapResponserParser读取结果,此处会阻塞
        //ImapConnection的readResponse函数,就是利用这行代码读取response
        response = mParser.readResponse();
        responses.add(response);
    } while (!response.isTagged());
 
    if (!response.isOk()) {
        //错误处理,记录,抛异常等
        .........
    }
    return responses;
}</imapresponse></imapresponse></imapresponse>

上面这段代码中,利用ImapResponserParser读取ImapResponse。
ImapResponserParser中封装了与网络交互的InputStream,将调用InputStream.read函数得到字节流,然后进行解码工作。
这里知道原理即可,解码的细节不作关注。

7、MailTransport
最后我们看看MailTransport相关的流程。
从上文来看,我们知道MailTransport是实际与网络打交道的类,它负责建立起网络连接,负责命令的发送。

这里我们主要分析前面流程里提到的MailTransport.open函数和MailTransport.writeLine函数。

7.1 MailTransport.open

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public void open() throws MessagingException {
    ............
    //得到目的端网络地址
    List<inetsocketaddress> socketAddresses = new ArrayList<inetsocketaddress>();
    if (mNetwork == null) {
        //无网络的情况下,利用host和port来构建
        socketAddresses.add(new InetSocketAddress(mHost, mPort));
    } else {
        try {
            //有网络时,利用网络解析目的端对应的Ip地址
            InetAddress[] inetAddresses = mNetwork.getAllByName(mHost);
            ............
            for (int i = 0; i < inetAddresses.length; i++) {
                socketAddresses.add(new InetSocketAddress(inetAddresses[i], mPort));
            }
        } catch (IOException ioe) {
            ...........
        }
    }
 
    boolean success = false;
    while (socketAddresses.size() > 0) {
        //利用Network的SocketFactory创建socket
        mSocket = createSocket();
        try {
            InetSocketAddress address = socketAddresses.remove(0);
            //连接服务器
            mSocket.connect(address, SOCKET_CONNECT_TIMEOUT);
 
            //若支持加密传输
            if (canTrySslSecurity()) {
                LogUtils.d(TAG, "open: converting to SSL socket");
                //将普通socket转换为SSL socket
                mSocket = HttpsURLConnection.getDefaultSSLSocketFactory()
                        .createSocket(mSocket, address.getHostName(), address.getPort(), true);
 
                if (!canTrustAllCertificates()) {
                    //如果需要,进行验证
                    verifyHostname(mSocket, mHost);
                }
            }
 
            //得到输入流和输出流
            mIn = new BufferedInputStream(mSocket.getInputStream(), 1024);
            mOut = new BufferedOutputStream(mSocket.getOutputStream(), 512);
            //超时时间为1min
            mSocket.setSoTimeout(SOCKET_READ_TIMEOUT);
            success = true;
            return;
        } catch(IOException ioe) {
            ..........
        } finally {
            if (!success) {
                try {
                    mSocket.close();
                    mSocket = null;
                } catch (IOException ioe) {
                    ..........
                }
            }
        }
    }
}</inetsocketaddress></inetsocketaddress>
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private void verifyHostname(Socket socket, String hostname) throws IOException {
    SSLSocket ssl = (SSLSocket) socket;
    ssl.startHandshake();
    ..........
    SSLSession session = ssl.getSession();
    .........
    //HOSTNAME_VERIFIER由HttpsURLConnection.getDefaultHostnameVerifier得到
    if (!HOSTNAME_VERIFIER.verify(hostname, session)) {
        //抛异常
        ...........
    }
}

MailTransport的open函数很长,但意思很清晰:就是创建出与服务器通信的socket,得到交互的输入输出流。
如果需要SSL加密的话,则创建的是SSLSocket,同时利用HostnameVerifier对HostName进行验证。

7.2 MailTransport.writeLine

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public void writeLine(String s, String sensitiveReplacement) throws IOException {
    .............
 
    OutputStream out = getOutputStream();
    out.write(s.getBytes());
    out.write('\r');
    out.write('\n');
    out.flush();
}

了解MailTransport.open函数后,writeLine函数就比较简单了,就是利用输出流将命令以字节流的方式发送给服务器。

三、总结
以上是Android 7.0原生代码中,Voicemail的下载流程。
整个思想比较简单,但涉及较多的封装和回调,带来了一定的阅读困难。
整体来讲,整个逻辑大概可以缩略为下图:
voice mail 下载流程

较为详细的函数调用过程为:
voice mail 下载流程
大图地址

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